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Everything posted by Holbeach
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Wheel brake digital control initiates instant on off.
Holbeach replied to Davee's topic in Bugs and Problems
This is for X-52, your stick might be different. In the axis tune, tick, INVERT and SLIDER. SATURATION Y, 37. This gives me a max 40 lb pressure, on the brakes, and the mosquito won't nose over, which is correct for the type. .. -
The "up" button, (or rocker in my case) does move the lever "up" to neutral, from down to stop at 15 deg. This is correct. .. Unless you have an X 52, where 3 rockers provide all the buttons required for correct operation, for this and other similar sims. ..
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Wheel brake digital control initiates instant on off.
Holbeach replied to Davee's topic in Bugs and Problems
After the last update, which dramatically increased the braking power, I changed from button control to Slider, then decreased the air pressure to 40 psi from 80 psi in the axis menu. Despite the unnatural speed of the brake lever, I now have a perfectly usable braking system, the same as it was before. .. -
Here's an interesting read, which includes the operational use of Napalm, by Mosquito Mk VI in 1944. https://en.wikipedia.org/wiki/Operation_Bulbasket ..
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@Quadg Good advice there. I don't do missions and I'm crap at helicopters, but I did this one and loved every minute of it. I made separate missions in the mountains to get the hang of the Huey, especially high speed landings and descents and after many failed nerve racking attempts at the Elbrus, I finally made it. Very satisfying indeed! I did it several times afterwards with the Huey and finally with the Mi 8. You've just got to put the effort in. ..
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You don't just dump 4, you dump a load of them amongst maybe a thousand contact bombs, dropped on a city or factory. When hidden in rubble they could be going off for days at different intervals, disrupting rebuild of machinery etc. The timer pistol can't be removed after arming. If you found one, the poor sod who had to render it, wouldn't know if it was going to go off in 1 day or 1 minute. Cluster bombs were also used in WW II. ..
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A video to go with the words. Video for my reference. Version 27714727. High Halden, 4200', 111', Nil wind. 100 % fuel. 4 x 500 lb bombs. 22262 lb. (262 lb overload). Flap 15%, Trim nose down 2.0, Aileron 1 tick right, Rudder, 0.3 to 0.5 right. 3000 rpm. Throttle to 4 lb boost against brakes, release and increase to max 18 lb boost. Lift off @ 120 mph. This update added 2000 lb to the take off weight with the same store load, making this runway a bit tight. Braking has been increased to the point that the wheels lock, making a nose over likely and differential braking difficult to use with a button. I have changed to a slider and reduced air pressure from 80-100 psi, to 40 psi in the axis tuner. Pitch stability feels good and pitch trimmer now good.. ..
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It's an area denial device. You don't know when it will go bang, if ever. ..
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The 250 lb and 500 lb GP Mk V, were exclusively for long delay fuses. 30 mins to 36 hrs. The Mk IV, MC and 250 lb SAP versions could be fitted with fuses up to 144 hrs. which included an anti tamper device. Timed bombs had red painted tails. ..
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I checked my revs at 2600 and they were 20 apart. At 2300 they were 40 apart. Prop revs are on a rotator and the levers appeared even. Runway hot start. I checked the settings. They appeared OK and I cycled then back and forth, but didn't alter anything. Back to flying and the are now even at 2300 rpm. but I'll keep an eye out. ..
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I'm talking real life, where no two engines are exactly the same and the prop rpm has to be synced with the levers to eliminate the beat. My rpms are wavering, (runway start), so I turn down the base to reduce the beat, (to stop wife making horrible noise). ..
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You have to sync engines, which might mean levers are out of step. I find that rpms aren't steady, so that might be difficult. ..
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I've been using High Halden for all my circuit training. (4200'). Summer, no wind. T/O weight with 100% fuel plus 4 x 500 lb bombs, was 20282 lb. land within max weight. Todays update, weight is now 22282 lb. but technique is the same, but with a longer run for lift off at 120 mph. Nose down 2.0, right rudder 0.5 tick, aileron right 1 tick, 15 deg flap. 3000 rpm. Advance throttles to 4 lb against the brakes. Let go brakes, advance to 18 lb. boost. This will give a straight run without use of rudder or brakes until shortly after tail lift, when it will drift left. Compensate. Lift off at 120 mph. There is no spare runway now. Trees at end are closer now. Wheels up, trim out nose up tendancy. Flaps up, trim out nose down tendancy. Stay level. build speed to 200 mph. Drop bombs, go round to land below 20500 lb max landing. 3 point touch down at 90 mph. Aircraft will now tip on nose with full braking and leave a double tail on ground. Just before stopping, braking, will lift tail and drop it, causing damage to tail wheel strut. Brake lever travel needs to be slow down. ..
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The T/O weight at that loading has increased by about 2000 lb. Use 18lb @ 3000 rpm max T/O boost. ..
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Bit late, but the timed detonators were fitted by the armourers. ..
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Amount of elevator trim required for level flight?
Holbeach replied to Art-J's topic in Bugs and Problems
OK. Thanks for the reply. .. -
Mosquito Type F Transmitter Switch - What is it?
Holbeach replied to Charly_Owl's topic in DCS: Mosquito FB VI
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Amount of elevator trim required for level flight?
Holbeach replied to Art-J's topic in Bugs and Problems
That's true. I'm only using it as a reference for the point at which the aircraft becomes uncontrollable. At 18000 lb it occurs forward of this point. This is full aft stick point. The trimmer shouldn't be able to overcome the power of the elevator, for obvious resons. The Spitfire has got it right. -
Amount of elevator trim required for level flight?
Holbeach replied to Art-J's topic in Bugs and Problems
Here is the view I use to set the trim. (No parallax). Which one is 7.5 deg on the tab? The tab is still moving between the two. Both of these settings will overcome elevator full aft stick. ..