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Holbeach

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Everything posted by Holbeach

  1. I dug out an old L39ZA mission, that I had never had any problems with before and found that 64 S5m rocket salvo into an armour column, caused it to stutter to a complete halt. It's never done that before. When it recovered, I was in the ground. Watching the replay showed buses and whatnot, driving through my battle. An update had defaulted civ. traffic to high. Remove all civ traffic and I'm back to normal. ..
  2. The rear and top of a tank is the weakest, the sides, 6.7 next and the glacis 2.9 the strongest. The way I see it, if your rocket has 1 hit point and the tank 10 hp, you would need 2 in the rear, 7 in the side, 2 in the top, 10 in the upper front, or 29 in the galacis for a kill, or a combination of all. Attack the rear whenever possible. ..
  3. Interesting stuff. It answers a lot of questions. ..
  4. Hopefully you have your Bradleys sorted, but if not, I used the Mig-21 against them today and found it took between 1 and 3 hits for a kill (DCS hits). The S5M is a fragmentation rocket, (75 frags), but you can also kill tanks with them, (T-72, Leopard etc), so I guess they use a hit point/hit box system. You just have to hit them enough times for a kill. GL..
  5. @ Jester986. Very comprehensive test. Thank you. Did you turn the gyro off? ..
  6. I find the shadow jaggies too intrusive to be usable, so I've altered the shadows from default high, to flat, which is better than nothing, but gets rid of them. ..
  7. They worked OK, a few months back when I made this video. Perhaps something has changed. I'll give it another go. ..
  8. DCS, Mig-21, nuke bug. Is it fixed? There has been a recent update, so I wonder if the bug, whereby the delivery Mig-21 gets destroyed by the RN-24 nuclear explosion, has been fixed. .. Dropped from 35,000' on open ground. .. Holbeach bomb range, for Greg.
  9. Looking forward to that new FM. :thumbup: ..
  10. The Spit doesn't have tail wheel lock, or steering, but it does have self centering geometry, so apply pressure with full aft stick and this will help keep it straight and will make it easier to control ground loop with differential brakes at the last moment. GL..
  11. Update FYI. OC 4.43 My temps. are clearly OTT, so I replaced my Viper with a Coolermaster 212X and the top temps are now, DCS............ 54C FSX............ 69C Vegas render 68C A good result. ..
  12. I run standard settings for DCS and with high graphic settings it runs as smooth as silk in my 258 vehicle sand pit, with around 50fps, which is plenty for me. Maybe you need to look elsewhere for your unplayable stutter. I manually OC to 4.43 for FSX, but that puts the CPU up to 80C, which is near the 85C roof. Video editing will go through it in seconds, so I use 3.9 for that, which gives 75C. DCS at 4.4 is about 70C. The point, is if your going to overclock, then make sure your cooling is up to it and give it a good clean out and monitor it in the temp recording.. But I don't usually bother to OC for DCS, as the default works OK. GL..
  13. After a few more drops, I find that, if I kill someone on the ground with the RN 24, then I die with them and my ai helper, out to 11nm. If I drop on open ground, I survive. Drops are from 35,000'. It's either a bug or devine retribution. Either way, it's not a lot of use. ..
  14. They flip and work OK. but don't make a sound. ..
  15. With information gleaned from another thread, I find it's still possible to drop the nuke, without the panel showing. I dropped the RN-24 in my Crimea site and I was instadead at 7.5 miles. But dropping it on the mainland, there was no problem. The plot thickens. ..
  16. The rearm on the ground does the trick. In the air, there is no panel, but switches 3 and 4 are near handy screen bolts. The nuke drops and detonates OK. But the big thing for me, is that I don't get instavapourized anymore, which nobody else seems to have suffered. ..
  17. The same question was asked here, but there was never an answer. https://forums.eagle.ru/showthread.php?t=186618 ..
  18. Bon voyage, George. ..
  19. Videos by Wonkabar007. ..
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  20. 2 groups of 6 A-10, arrived RAF Mildenhall from Bangor, Maine, July 13th and left on 15th for Eastern Europe deployment. They are from 23d Fighter Group, Flying Tigers. ..
  21. Shortly after making the previous, nuke bug, video, the weapon release panel was removed, rendering the bomb unusable. Was this deliberate or a bug? Was it removed while the bomb blast bug is being fixed? Is there a work-round? Or. Is this an end to nuclear war as we know it? ..
  22. using the Mig-21, I got, 19,560' with 2 RWS blips, shot down. 19,993' with 1 RWS blip, no launch. Tracking stopped when overhead. So 6 km (19,685') is pretty precise. One thing is definite. The SA-3 is a most beautiful rocket. [ATTACH]165573[/ATTACH] Testing with the SA-6, is showing this limit to be 8km. SA-11 shows killing at 16.15 km (53,000') and I gave up at that point. [ATTACH]165580[/ATTACH] ..
  23. I tried your testing mission and it worked perfectly. Using a F-86, I reduced altitude from 22,000' to attack the airfield. Sa3 tracked, fired and shot me down. I tried again at about 12,000' and was shot down again. Remaining at your start alt of 22,000' tracking did not occur. Regards.. ..
  24. Some nice skins here. ..
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