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gunterlund21

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Everything posted by gunterlund21

  1. Ive got the abris showing on the proper screen and helios is placing the overlay in the right spot, but the 5 buttons for the abris arent working through helios. I have the interface to black shark specified in helios. What am I missing.
  2. Hippo That was the trick. The cdu_init.lua files were completely different between the beta and the 1.2 version. There is alot of stuff missing in the beta version. I copied and paste all of the lines from the production version to the beta and now it works using the ED_A10C_CDU. There was no reference to vp in the beta version at all.
  3. Mine is still not reading the CDU on my 4th screen. I see the two MFD's no problem. In KA50 I see the Shkval and the abris no problem. I can move the abris so I see it on the fourth screen. So I have to believe Im not naming the function right for the CDU. Ive tried CDU,CDU_EXPORT,ED_A10C_CDU. What should it be called. This is what I have in my file
  4. Just want to say my thanks to Vyrtuoz for this great tool. I have learned alot about situational awareness with Tacview as the recordings are way better than the in game tracks. Much more accurate and you get whole picture no matter how big or small the engagements are. Keep up the great work on this.
  5. I have 4 monitors running. 1 main mon and 3 usb. 2 are lilliput 8 inch, 1 is lilliput 10 inch. In the beta it is not exporting to my small units even with the exact same monitor configuration that Im using in my normal game. I see static images of terrain. update I reverted by mfd's back to the old naming convention ie ED_A10C_RIGHT_MFCD back to RIGHT_MFCD. and now it works again. Yea!!! So what is the old CDU name. I tried just CDU but no joy.
  6. Your a lifesaver Kuky
  7. This process worked. Important to run at the command the image Tic-Tack has here. Then do the hotfix in that order. The mig looks spectacular.
  8. Is the ground AI getting tweeked further in the future. AI can still see/shoot through trees. Ships still dont attack ground targets properly.
  9. can fly the mig but there is no cockpit. I installed the hotfix but no difference
  10. Wow this is big. Clients can now be assigned to the same flight group Now I dont have to make a separate flight path for each client in MP?
  11. worked great. Now I have the Mig radar on my 8" lilliput screen.
  12. Another Win!!!! Ground units falling through bridges has been largely eliminated
  13. did I mis-read this? Added initial voice communications for Red and Blue tank crews. More to come.
  14. Multi-crew for tanks!!!! Now we are talking!!
  15. does this model have movable leading edge slats?
  16. reading through the manual and seeing all the wing, flap, and engine actuators, this thing is going to be spectacular to watch maneuver in game.
  17. Will the A-10C be able to lase for the Mirage in game or will we be relying on ground FAC?
  18. Should be a list of purchase dates in your account information under Profiles and My Orders. Should have a list of purchases in the cart and when you bought it.
  19. HI all Im setting up Gadroc's A-10 CDU on a 10" lilliput touch screen. I was able to create the profile but when I run it, the CDU artwork covers up the CDU output from the game. There is no transparent section on the CDU artwork that I can see. Where the cut out should be for the screen it says "Screen Replicator". If I run the game without Helios on the CDU screen is showing in the correct position on the screen but when Helios is turned on it cover the screen up. Is it an issue with how layers are set up? Not sure where to go. Ive looked around to see if I can find any tutorials that addresses this but to no avail. Thanks for the input.
  20. Mule I did what you have in the youtube tutorial, but Im finding that the helios graphic is lying on top of the CDU screen from DCS. How do I get the screen to show.
  21. Im trying your mod and it looks like it should work. Ive been able to import a pdf fine but when I set the kneeboard position on the screen it is not holding there in game. Is there lua file I can adjust directly? I want the board at 0 0 on my screen
  22. here is the trk. Disregard the hit on the ship. It has no affect on the bug. shiptest.trk
  23. Created a small mission with two US destroyers assigned to shell targets on the coast. Placed 2 perry destroyers in the same group 4km off the coast to shell arty battery. They have a waypoint that sends them down the coast at a constant distance. When mission starts ships will begin to fire on the targets on their own. As Gamemaster if you set a target point on the same targets, the lead ship will turn into the coast and run itself aground while the second ship comes to a complete standstill.
  24. Good news and bad news. Too bad about the delays, but it is what it is. My uninformed guess for dcs 2.0 is Christmas, but that is just my opinion. Looking forward to the Hornet. Should be a big seller. PS Thanks for the update. Always good to see what is cooking in the kitchen.
  25. Look at their track record. After every sale they come out with an update shortly after.
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