chicomick
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Everything posted by chicomick
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Help with performance issues with MT DCS VR Quest Pro
chicomick replied to sze5003's topic in Game Performance Bugs
Read this, sorted it for me. No more VR stutters in MT ...oh and this preceeding post for the regedit -
Thanks, this was the only way I could do it :beer:
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This has been a problem for a long time now, hope it will be fixed... https://forums.eagle.ru/showthread.php?t=205934
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OMG yes, you are correct! My mistake :doh: Had thought I had disabled that in that shot! Well spotted :poster_oops: So I should have posted this.... New.... Old....... But still, I think the old trees have a more natural rounder look than the new flatter shapes in 3d
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From the perspective of VR helicopter flying I think they are quite bad. A lot of the fun in the Gazelle is tree top flying. They look quite fake now and the low bushes.... omg! Terrible! But, just my opinion and in a few weeks I guess I'll forget how good the old trees were... When viewing in 3d the difference is huge Old... New....
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I have seen the same problem in multiplayer but, if you raise or lower your gear with the mouse and NOT with hotas buttons then others WILL see your gear move! And whats more they operate a lot quicker, gear up in about 5 seconds! Also if you raise gear with mouse then lower with buttons players will see gear go up, but not see it come down! Perhaps someone can try this and confirm.... However the cockpit doors do not some seem to animate on other players' aircraft so this is still bugged perhaps....
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[Request] Make the I-16 be able to land/TO from fields
chicomick replied to astazou's topic in Bugs and Problems
Of course at least it is still possible to land the I-16 on random grass fields in Normandy, as you can with the P51, Spitfire and CEII... -
[Request] Make the I-16 be able to land/TO from fields
chicomick replied to astazou's topic in Bugs and Problems
+1 -
I don't have this problem, so far have only been flying Mustang.... Although I did have cause to run a repair after update due a non related issue.... I have latest Nvidia drivers too...
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[FIXED INTERNALLY] Canopy bug following Update 6 Hotfix.
chicomick replied to bart's topic in Bugs and Problems
Still not fixed as of today's beta update 5 Dec !:mad: -
In the situation mentioned in original post the smoke is loaded in ME
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When using multicrew in Yak, smoke system for non pilot is reversed Passenger view shows smoke off when on and on when off :cry:
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Real Simulator FSSB R3
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[REPORTED]2.5 OpenBeta SERVER missing objects on CLIENTS
chicomick replied to Gizzy's topic in Multiplayer Bugs
Any news on this being fixed yet? It really is spoiling Missions created with objects for MP Can't find any further info on this, REPORTED six months ago.......?? An update on progress would be nice...... -
I have same problem, 45 FPS until engine start then 22 FPS. In the air sometimes comes up to 28 - 30, but if I fly formation with another Yak then its always about 23 again. Settings are no different for other A/C all of which are fine at 45FPS
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Same, only in DCS, for last few months. Typically always when looking to my left long periods (flying formation)
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[REPORTED/Resolved] DCS Mods Not Working/Crashing w/ DCS 2.5.0.15184
chicomick replied to SkateZilla's topic in DCS Modding
Many thanks for this, to you and ED :) -
[REPORTED/Resolved] DCS Mods Not Working/Crashing w/ DCS 2.5.0.15184
chicomick replied to SkateZilla's topic in DCS Modding
Modded aircraft .Lua for P-51D, extra smoke colours and central smoke Same result as 1a.. -
++1 Multi coloured airshow smoke for P-51D.lua is now useless. What is the reason for this SECURITY CONTROL? We already have Integrity Check for anticheat....at least this allowed a server to choose whether to use it. Security Control now bans modded plane lua use even in single player, in fact it prevents DCS loading. Not good IMO :no_sad:
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Virtual Air Racing Series 2018 Season
chicomick replied to GrinnelliDesigns's topic in Community News
Been a few years.... but maybe I have time.... -
Hi Please could you help me..? Could someone explain why my skin looks like this in ModelViewer But like this in DCS 2.5 (deferred shading on) Thankyou
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Yeah this is new feature in 2.1
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Textures are both High, water of course High, MSAA 2x Anisotrp 8x and of course weather settings.......