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-Rudel-

3rd Party Developers
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Everything posted by -Rudel-

  1. Yorktown is planned... :pilotfly:
  2. 2.5.3.22176 - 2018 Sept 26 Fixed PRMG localizer needles' animations. Corrected canopy glass normal map texture: - Huge sun glare removed.
  3. I still have an island mesh that needs to be exported in the new terrain engine. :pilotfly:
  4. Uninstall the plugin. go into the plugins folder and ensure all related files are deleted too. Back date to: edm-plugins-137679.exe, and try again. Also, have you installed the service packs?
  5. Dolphin created the 21Bis FM as best as possible based on charts and his own experiences. He combined the two resulting in mixed feelings from users. The FM went through so many changes because (although a simulation), he wanted to keep a fun factor in it. The 21Bis is not an easy aircraft to fly at all, despite its simplicity in the cockpit. And he took that into consideration, so he adjusted the FM. Yet, user still complained, so he adjusted it more to user likings; and thus other users complained because it may not be to their liking. So he adjusts it again, and the same continues guys. Then there are the users explaining their results based on manuals, hear-say, videos, etc. Or even their own experiences as maintenance crew. Although great research is being presented, it does not always beat a pilot's experiences. And that's what Novak wanted users to feel. How a pilot does. Not only is he a pilot, but he trained others, and I'm pretty sure he put the student through their paces. Now...ED asked for flight Data. So he flew the real aircraft and recorded actual data (cross checked with DCS 21Bis), providing it to ED and proving that FM is at it's best. ED cares greatly about the FM of any aircraft in DCS. In the past 6 years, we haven't heard anything from ED regarding any FM errors.
  6. It is calibrated to work with the current grid.
  7. ED bug, nothing we can do at the moment. I submitted a ticket nearly 2 1/2 years ago
  8. 3 years
  9. There were texture name changes.
  10. Attitude aside, you are far from any truth regarding our financials. Look at those reflections! Oh, it must be the camera angle (
  11. What version does this happen? This doesn't happen on my side in the current release build or openBeta
  12. Hi, Please ensure there are no mods affecting the liveries. Have you tried running a repair as well? I have just tested the liveries myself, and all are in working order; as seen here: https://imgur.com/a/vMLY9Wc I have attached the same mission below.... MiG-21Bis Screenshots Update.miz Only the SlovakAF livery will have missing RoughMet textures, I have included that fix for the next update already.
  13. oooooooo wee that's one scratched, cracked and dirty canopy...
  14. Chosen by Beczl, any avionics in the cockpit, is from Beczl Studio years...before Cobra or myself took over the art.
  15. I'm currently using 137679
  16. Thanks guys, The deviation is set according to Dolphin's experience in the MiG-21
  17. Mr. Derf...the lighting above is the work-around fix. But it's not the old bad lighting system. It's the new lights with the beam widths reduced to prevent it from going into the pit. Colors are warmed up as the 21 doesn't use LEDs or HIDs.... When ED get's their side fixed I can re-enable the rest of the glow effects and increase the beam widths.
  18. The new lights obviously made it to the patch, but unfortunately the code side didn't make the cutoff time. It is on the ED servers though
  19. The sun glare I'm still figuring out. DGambo is on vacation, so it'll have to wait.
  20. :doh::doh::doh::doh::doh::doh::doh::doh::doh::doh::doh::doh::doh:
  21. [ATTACH]186869[/ATTACH] [ATTACH]186872[/ATTACH]
  22. 2.5.2.18521.394 U4 - 2018 June 13 Adjusted HUD and windscreen reflectiveness. Removed duplicate 3D mesh objects in cockpit. Adjusted landing and taxi lights as a temporary fix to prevent cockpit bleed-through. Added RSBN frequencies for Persian Gulf. Fixed missing kneeboard maps. Updated mission folder structure.
  23. Not smudges. It's the goop sealant. I'll adjust the alpha channel to fix it
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