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Quax456

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Everything posted by Quax456

  1. Have done some further testing and have found a minor issue. When the GCI-Flight is set to dynamic it literally spawns as much GCI's as intruder counts. Will says, one intruder only one GCI spawns. For my opinion it should be a minimum of 2 or if there are three intruders it should be a flight of four to intercept them..... I hope you guys understand what I try to explain....
  2. Quax456

    Flugmanöver

    Du ziehst zu wenig und rollst zu stark..... By the way: eine Faßrolle war für die F-86 ein probates Mittel im Kurvenkampf sich in Schussposition zu bringen indem sie ein ebensolches Manöver in die entgegengesetzte Richtung durchführte. Schwubs hat man einen passenden Lead auf den Gegner vor einem :D
  3. Oh, da täusch dich mal nicht..... Ich sage nur: Gunsight, Bomben, Raketen, Einsatz der Klappen usw....
  4. Dem kann ich mich nur anschliessen.... Gruß "Bruchpilot" 'The sky's the limit!'
  5. Dear Lukrop, don't focus on only one event please. As example: A pilot is ejecting he won't be necessary dead! We have to check if one or more of the following events which are provided by the SSE are happened: dead, crash, pilot_dead, ejection, engine_shutdown Therefore some scenarios have to be defined Pilot dead = pilot_dead and/or dead Pilot crashed = pilot_dead and crash Pilot ejected = ejection Pilot landed = engine_shutdown I barely hope to make clear what my thoughts are...I already know it isn't easy.....especially if all stands and falls with a functional SSE and also nearly bugless MIST. Anyway.....thx for all your efforts out there :thumbup: PS: For the future I hope that ED will more focus on a running SSE when they are releasing new Versions of DCS of course really good Missions won't be available without it!
  6. After heavy testing of Lukrops version of the GCICAP script I have to make some desicions. 1st this script is unfortunatly BETA 2nd the CAP and GCI flights do not respawn.... 3rd sometimes they despawn.....without any reason as point. I don't think I will use any of this scripts so far. Maybe there is more under the hood by many faults within the SSE.... who knows???? How ever. Thanks so much for all your work!!!!
  7. Mi-8 please........old boy :-)
  8. Yea I know.....but it was indeed funny :music_whistling: Shure funny only for a German....so I have to appologize :huh:
  9. Sehr sehr geil......ein Bayer fragt einen Berliner was nicht funktioniert :megalol: Sorry guys.....but this is so funny Regards
  10. Unfortunatly I have to say to you. Yea, way to late. Only several weeks....maybe.you can make an appeal? Good luck
  11. Ok, sorry, haven'd found this thread before.....thx
  12. Hello DCS World :D I've found some strange thing yesterday on Nellis while taxi to Runway.... look my attached pictures..... For me, it looks like a big Bug....not as heavy as other bugs but still a bug :music_whistling:
  13. OK....??? Little question: is it a single Lua file or has it to be append into another???? Maybe I am to dumb for this???? :cry:
  14. @lukrop it made me crazy to sort it out when I use your gcicap script it will throw errors when there are other Nations then Russia used in the red coalition...... When closing the mission another error appear in the despawn.eventhandler due to the fact that a user is leaving... :cry: And by the way: in your showcase mission the red SU27 CAP despawn after some minutes...havend took a deeper look why. But I think maybe they crash in the mountains due to less given altitude!? Anyway....you have made a great piece of script code, so have done also Stonhouse Best Regards
  15. Ok, thx for the confirmation. Otherwise I would think I'm to dumb for this! :D
  16. Is it possible that this bug is related to the missing or malisious function "getPoint"??? I was creating a mission wich uses this function quit often but the SSE stops with errors.....very disapointing.... :( Red Flood.miz dcs_logs.zip
  17. Dear lukrop, Is it possible that your Script does'nt work wit the openalpha. Unfortunatly it doesnt recognize the Airports :-(
  18. Rauch? So wie bei den Kunstfliegern? Gibt es doch bei der A10 gar nicht, oder?
  19. Ansonten einfach mal einen Track posten... :-)
  20. Startest Du im Simulations Modus oder Arcade....ist die F1 Taste noch auf Cockpit belegt? Kannst du im Multiplayer einen A10C slot belegen? Es könnte aber auch eine A10A sein....dann ist es der gleiche Effekt!
  21. https://www.youtube.com/channel/UCsXN4s5ZZKAVuTOJnbgZ42Q/videos
  22. Dear Sir's I have recognized since the beginning of the Open Bata Phase there are many problems with the F-15C. 1. the fps related performance is quit instable. I made some test with MSI Afterburner and found out that my GPU gets downclocked in the same way my fps are dropping. Sometimes more than 50%! It's more often near the ground. 2. Trying to change the controls of the F15 within DCS causes DCS to crash... Sincerily
  23. This is what I have recognized some days ago. My system was falling down to 5-10fps and it was really hard to stay in control with my aircraft :D However, when my server will be already setup and running stable I will probably host your mission.... :thumbup: Best Regards
  24. Ich will Dein künftiges System nicht schlecht machen, habe aber mit diversen Tools einige Tests gemacht. Mein System seht ihr in meiner Signatur, und ich muss sagen, die 4GB Grafikspeicher sind mal eben so belegt. Auch mit dem RAM hat Eagle Dynamics in seinen empfohlenen Specs nicht untertrieben. 16GB Ram als Systemspeicher, und dieser sollte ebenfalls minimum DDR3 1866'er sein.
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