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Everything posted by FSKRipper
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27 November 2015 DCS Weekend Update
FSKRipper replied to Call911's topic in DCS World 1.x (read only)
AFAIK the last patches changed the Su-27 FM in parts. Not every bit was stated in the changelogs. http://forums.eagle.ru/showthread.php?t=152841 Don't expect announcements of minor improvements in such a breaking newsletter. Nevada were are coming :pilotfly: -
This tip helped some guys with SLI problems on older boards but if you say you have the latest version.... Otherwise calculating from the initial Bios version your board is more than 5 years old.... I cross my fingers that there will be some kind of workaround but maybe there is the point...Sometimes upgrading the plug ins isn't good enough for all games/programs.
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Gutes Argument, andererseits MiG-21bis :music_whistling: Naja, hab sie alle geholt aber wie du schon angemerkt hast bereue ich zwei davon momentan... Bei der Mirage hab ich aber ein gutes Gefühl
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You are testing a Beta version. This issue was reported multiple times, so running on one GPU and waiting for a final fix will be the key...
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Forgive my missing knowledge, are these some kinds of paint layers or custom livery files? Can't see any suspicious errors in my vanilla install... Ok, so maybe caused by the new torrent updater?... With my http download everything seemed to be fine...
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Does anybody of you use mods? After the latest hotfix I can't see any problems with the skins... Tried a repair already?
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single GPU or SLI/Crossfire Settings? For single GPU see attached, running smooth as silk with the last update. I know SLI/Crossfire is still a problem but already reported in another thread... http://forums.eagle.ru/attachment.php?attachmentid=127795&d=1447970347
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Great find Razor! :thumbup: Everywhere the same, changing working planes against some high tech toys which are not even flying in numbers... For our glorious Air Force that means having over 100 Typhoons of which less than 50% are flyable. The maximum lifespan is currently set to 1500 hours per plane :doh:
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Maybe I missed something but where is the bug you are reporting? Misguided wishlist thread?
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0,9 MB/s. Not as fast as earlier but still ok from my end.:music_whistling:
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Dusk/Dawn lightning -> horrible fps drop
FSKRipper replied to FSKRipper's topic in Game Performance Bugs
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Dusk/Dawn lightning -> horrible fps drop
FSKRipper replied to FSKRipper's topic in Game Performance Bugs
Did you set no shadows in options or used the complete removal by Mustangs mod? Even with shadows on I have no problems with the trees in daylight conditions (see pic 1). Only longer shadows will lead to a significant drop of performance (pic 2). When playing without any tree shadows the sunset lightning still produce a minor performance drop compared to daylight flying over the same spot (as posted above). I have to add that the fps counter in pic 1 dropped to ~80 because of hitting the screenshot button. In regular flight it's pending around 100fps... -
Dusk/Dawn lightning -> horrible fps drop
FSKRipper replied to FSKRipper's topic in Game Performance Bugs
Could be many factors, I have attached my ingame settings. Maybe the longer dynamic shadows of civillian traffic or other effects could cause some issues... EDIT: Can't test it since I'm at work now but are clutter/bushes are projecting any kind of shadows? -
Dusk/Dawn lightning -> horrible fps drop
FSKRipper replied to FSKRipper's topic in Game Performance Bugs
Ok, made the test runs. 1. You are right, most of the performance loss seems to be connectedt to the shadow issue. As longer as the shadows are, the more loss of performance. I have to add that I have seen this issue only in the area east of Poti but this could be due to the GTX980 performance. 2. Even with Mustangs shadow removal I noticed a drop of 20fps during sunset (see picture 2 and 3). In picture 3 I turned cockpit illumination off to eleminate this factor but it had no effect on overall fps. -
Dusk/Dawn lightning -> horrible fps drop
FSKRipper replied to FSKRipper's topic in Game Performance Bugs
Do you mean you had also bad fps at 12:00 in my test mission? I was in the same position at both tests. There was no problem for me as seen in the first post. Almost 80-90fps. Will try a treetop flight at Batumi and report back. So far the tree shadows seem to hit my fps only at sunrise/sunset. -
Dusk/Dawn lightning -> horrible fps drop
FSKRipper replied to FSKRipper's topic in Game Performance Bugs
But could it be related to special places on the map? As you can see below I can make a flight over Batumi with quite a lot of trees with out there but my fps seems to be not very much impressed... Maybe only the masses make the difference? -
Dusk/Dawn lightning -> horrible fps drop
FSKRipper replied to FSKRipper's topic in Game Performance Bugs
You may notice a drop in fps with the cockpit lights but a drop by 75%? Are you serious? Also, sitting on the runway with cockpit lights on won't show such degraded performance. -
So most times I have flown at day or night but I created a mission east of Poti where I'm flying low over the woods. As you can see on the attached screenshot there is no problem with the trees, shadows or the weather. But switching to a daytime with intense lightning the fps drop from 80+ to 20!!!. fpstest.miz
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For me the latest update (47025.99) had 122MB but I own all modules except the Bf109.
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I can fully agree, great patch so far. A few known bugs still persist but from the performance side this is the best you brought us since the first 1.5 upgrade. :thumbup::thumbup::thumbup:
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1.5.1.46722.87 Model Visibility removal
FSKRipper replied to HornedGod's topic in DCS Core Wish List
Have not seen something like that before. Otherwise, ED gives us the room to use these options like we want to. So where is the problem guys? I intend to buy a rift next year, after watching several reviews I have come to the conclusion that every setting below medium enlargement would be wide more than unrealistic so please stop begging for a removal of this feature. If you want a server override option, well it's fine for me. but demanding to remove this feature is simply selfish and stupid regarding implementation of new features. -
Sure but I don't compared the RCS of a combat helo with 5th Gen fighter planes but with cars and even trains :music_whistling: Also for target tracking your TMS will ignore how fast the moving parts of an object rotate. This stuff is used for further analysis like non cooperative target recognition which is not a standard function of ground based radars (if there is any out there?). You will not always get a distinct stronger signal by these blades (especially when using rotating antennas with low rpm's) but more some kind of discriminated patterns of reflection which can be shown in spectrograms. They strongly depend on the radial velocity of the rotating parts of the aircraft/helicopter. Former the front helicopter blade will produce a larger rcs than the back rotor blade (from the radar line of sight). The more the radar LOS is orthogonal to the rotordisc the stronger the signal, from the other side if the angle between radar LOS and the rotordisc is Zero, you will get the weakest possible signal. When leaving the software out of this discussion all you will get is a simple dot on you screen, independent of how fast the blades travel. The speed of the "track" is generated by the movement of the dot on your screen relative to your position and not it's moving parts. For that reason even modern software is sometimes unable to discriminate between a swarm of birds (with moving wings) or a helicopter. With the according hard/and software (and perfect circumstances in a perfect world) you will be able to recognize a specific plane or helicopter type by his blade flashing profile. This will be most effective if your radar looks orthogonal to the disc (front/aft of planes, up/down of helicopters). Can't speak for the most eastern and a whole bunch of western radars but most ground based systems I worked on during the millenium years were not able to do this kind of stuff. Last but not least you can work with special materials and paintings. Remembering the Comanche prototype study they told about a front rcs 32 times smaller than of the Kiowa mast sight.
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Unless you use a Track Management System without the right filters set (speed). And even without filters the most modern radars even track flock of birds, trains, cars on coastal roads, and even fog clouds. Maybe I'm a bit vintage style but the best would possibly an old tube screen without this modern software Gimmicks.
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And here you show that you installed the beta for the wrong reason. It is not made to let you fly and enjoy the L-39 but to discover bugs and report them to the developers to help them create a stable DCS 1.5.x non beta. This version is not for your personal enjoyment. If you don't like it that way, stop complaining, delete your open Beta wait for stable release or change to whatever game you want. If you think you can be productive, stop complaining, write reasonable bug reports (http://forums.eagle.ru/showthread.php?t=147710) and let us all wait patiently for the next release. That is the reason why betas were normally conducted internally before things like early access came up. It means reproducing Bugs, it's more work than fun.
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Updated to Beta 1.5.1, needed to reactivate a module
FSKRipper replied to Atreides's topic in Installation Problems
+1 The MiG-21 asked for a reactivation because of a hardware Change.