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Everything posted by Eagle7907
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Also infantry can lase. However, only during daylight at the moment. I can’t seem to get the troops to lase at night without using scripts. Sent from my iPhone using Tapatalk Pro
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F-15C v3.0?? Now this is disappointing. With all the animations made, to me that says they hit some sort of road block to finish it. Me thinks there is a greater power stopping ED. That’s like stopping halfway to paint a masterpiece. Sent from my iPad using Tapatalk Pro
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*snicker, snicker* Sent from my iPhone using Tapatalk Pro
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I ran into a thread somewhere on here, but can’t seem to find it. I’m having the issue of FAC - Assign Group not lasing when at night and set up to use laser for designating. Works perfectly during daylight, not at night. Is there a fix for this or is it still a bug? Sent from my iPhone using Tapatalk Pro
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Yeah I came to that conclusion after the fact. I guess you didn’t see me say I withdrew my statement. Obviously it wasn’t the case since it is already using APG-63 in the sim. Sent from my iPhone using Tapatalk Pro
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AAA barrage fire I thought flak was in the works? See roadmap thread. Could’ve sworn I saw that in there!? Edit Ah, it MAY be? It says Flak Effects was released. Sent from my iPhone using Tapatalk Pro
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Oh man that's getting really deep. It would be much more simple just to code a behavior for AAA firing randomly. That way the triggers for it can be a simple start/stop condition. AAA creates the barrage fire when they can't find you, but when they do their fire can be focused. Sent from my iPad using Tapatalk Pro
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F-15C v3.0?? Yeah, but the radar for the 15C is a very big key in the airframe. I doubt ED would develop this just to cut corners on something so interweaved into the aircraft weapon systems. Also it’s a different radar. Wait.... no it’s not. At least when it was developed it was the same radar. Developed APG-63. Now APG-70. I withdraw my statement. They could still make a hifi version of the FC3 model. Sent from my iPhone using Tapatalk Pro
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Ah. That makes sense. Thank you. Sent from my iPhone using Tapatalk Pro
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Wondering if the F-15C would/could ever become a hifi module? I understand security boundaries, but if ED can make an FA-18C, why the hell cant an F-15C? Both are retired/retiring from USAF/USN. Also, would you buy it? I most certainly would, and I already have FC version. Sent from my iPhone using Tapatalk Pro
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What after the F18 Let’s see, mig-19 and mig-23 is coming from RAZBAM? Also, let’s not forget that an obvious country’s military is limiting ED from developing airframes much more than another obvious country’s military. If that wasn’t the case you would see much more balanced development for both sides. *Not directed at OP* If you want to get angry about it, get angry with your comrades. Sent from my iPhone using Tapatalk Pro
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[REPORTED] Possible F-18C Lot 20 AI air to air refuel bug
Eagle7907 replied to Kazius's topic in Bugs and Problems
Yeah. On a hunch, I tried refueling again just to test out and see if I can recreate the problem with the hornet. I made a simple mission with flight starting on airfield with center tank (full obviously) but internal tanks at 20%. In flight the fuel transferred as it should from center external to internal tanks quickly. It did, but when I told -2 to refuel, he finished before me as expected. However, when I told him to refuel again....nope. Would either acknowledge then immediately rejoin with me, or he would acknowledge then go up and get intimate with the basket but never mate with it. Then when he does mate, he quickly disconnects and rejoins. I don't get it. -
[REPORTED] Possible F-18C Lot 20 AI air to air refuel bug
Eagle7907 replied to Kazius's topic in Bugs and Problems
Hmmm. Interesting. And did -2 hook up on left basket? Sent from my iPhone using Tapatalk Pro -
I’m starting to give in and declare the Harrier a “start from air” only aircraft. The AI logic on this thing is completely whacked. Sent from my iPhone using Tapatalk Pro
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AI Wingman refuel Harrier
Eagle7907 replied to Eagle7907's topic in Aircraft AI Bugs (Non-Combined Arms)
AI Wingman refuel Harrier I can confirm this does happen with Hornet as well. To further test the problem, I had -2 to go tanker first and refuel from left wing basket while I refueled from right basket. The timing of -2 refueling seemed correct. (not a quick splash and go) To verify all his tanks were filled I had him rejoin the tanker. He then quickly connected and disconnected (full tanks). Therefore, the problem is that the right basket for AI is bugged on the KC130. It will not refuel external tanks for them. Sent from my iPhone using Tapatalk Pro -
Yes! I was just looking into how to do this. I guess there isn’t. This command should be available for AAA units. Sent from my iPhone using Tapatalk Pro
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[REPORTED] Possible F-18C Lot 20 AI air to air refuel bug
Eagle7907 replied to Kazius's topic in Bugs and Problems
Possible F-18C Lot 20 AI air to air refuel bug Did you tell -2 to refuel again? I noticed and reported that -2 will refuel internal tanks. You have to tell him to refuel again to fill external tanks. Same thing happens with Harrier. AI Wingman refuel Harrier https://r.tapatalk.com/shareLink?share_fid=74365&share_tid=226773&url=https%3A%2F%2Fforums%2Eeagle%2Eru%2Fshowthread%2Ephp%3Ft%3D226773&share_type=t Sent from my iPhone using Tapatalk Pro -
Indeed. That may make the AI a little less dumb and more inept to accept engagement commands. Sent from my iPhone using Tapatalk Pro
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What I don’t understand is we can freely add as much static models basically anywhere in the map. But not when spawning as a player. Sent from my iPhone using Tapatalk Pro
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This! We need more freedom to choose where to spawn on the deck. I really dislike spawning in the middle. I understand the reasoning, but to have it ALWAYS use a logic is very limiting. Also, I agree with disabling cats to prevent AI incursion for extra parking. Sent from my iPhone using Tapatalk Pro
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AI Harrier starts immediatly
Eagle7907 replied to jef32's topic in Aircraft AI Bugs (Non-Combined Arms)
AI Harrier starts immediatly This may be related. When you do a “takeoff from ramp” on Tarawa, -2 doesn’t even startup. He does a brief spool up then shuts down and goes on a break. Something really backwards here. Sent from my iPhone using Tapatalk Pro -
AI not launching from carrier (2.5.2.20143)
Eagle7907 replied to Ahmed's topic in Aircraft AI Bugs (Non-Combined Arms)
AI not launching from carrier (2.5.2.20143) Broken again. When you do a “takeoff from ramp” start from Tarawa, you can hear -2 start up briefly then shutdown and won’t takeoff. He will still acknowledge radio commands but still won’t do anything until after player ejects or dies. When doing a “takeoff from runway” on Tarawa, -2 will run into the player after 10-20 seconds. Please for the love of all DCS, fix the Harrier AI. It’s now been over a year and they still don’t do a proper startup or takeoff. Sent from my iPhone using Tapatalk Pro -
If you have the BATT on, and you flip the ST ENG switch and you don’t get any engine rotation, my guess is it’s not getting any fuel. Check the Fuel Shutoff handle is down, and the pump switches are on (forward) before starting. Sent from my iPhone using Tapatalk Pro
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When setup “Activate TACAN” any steerpoint excluding the spawn point or zero, the TACAN does not work or activate when passed said steerpoint. Both occurred with Harrier and Hornet, Caucuses map, Open Beta. Haven’t checked other maps yet. Sent from my iPhone using Tapatalk Pro
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Noticed another AI bug involving the Harrier. We are loaded with empty inboard ext tanks and head for KC130 after takeoff from Tarawa. I refuel/top off and tell -2 to refuel. -2 will link up but will not refuel all the way off the right wing basket. I have to finish refueling, then tell -2 to refuel again to have his ext tanks refuel. Note: please regard this topic as “KC130 right basket bug” Sent from my iPhone using Tapatalk Pro