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MPalmer

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Everything posted by MPalmer

  1. make separate folders for each...and then you can change them out in the settings menu ( i forgot the actual name but where you can modify each module)...without having to shut down DCS
  2. yes, as long as they are not affected by placing them in the same folder... i.e. all of them point to... C:\Users\Cactus\Saved Games\DCS.openbeta\Liveries\Cockpit_SA342L\Devrim Mod v1.5.2 they overwrite files and makes it unusable but if they go to separate folders...your good i.e C:\Users\Cactus\Saved Games\DCS.openbeta\Liveries\Cockpit_SA342L\Devrim Mod v1.5.2 C:\Users\Cactus\Saved Games\DCS.openbeta\Liveries\Cockpit_SA342L\Cactus Mod
  3. Thanks for the response, please ask them to give it more precedence. I noticed when you said it was reported...that the "drag effects" has been an issue for a long time.
  4. good catch, i never noticed it since the new forums...fixed has there been a solution to the problem?
  5. I've run across this issue where the Rocket pods still cause drag even after jettisoning them. Track file is 195mb Link is<https://drive.google.com/drive/folders/17Facl2_ET82OP70eiUvENLi2jxe2aLS4?usp=sharing> It's after the mission heading to the Aerial Tanker. I do get audio feedback as there is something dragging through the air.
  6. Dealers Choice! and the file size... My suggestion would be to pair them up into a single file for ease of downloading.
  7. Sure thing...let me clean up a few things and I'll post it the user files What aircraft Carrier name would you like on the side
  8. If you look at this MOD (Military Aircraft Mod)...there is a C-2A ready for DCS https://www.digitalcombatsimulator.com/en/files/3307071/
  9. Make sure all the channels are on...then what i do is "flatten image" with Exporting to dds in BC3/DXT5 w/mipmaps (Never save after you flatten image!)
  10. Outstanding work Porkins!
  11. Nice...I was building the GW's Carrier Air Wing as well...here's my pics.
  12. Here's 2 articles I came across...the Hornet Article was for plastic modeller's. Here's a pic ran across for FSD#6...might be of interest F-18 Hornet Article_pnt.pdf app1-3.pdf
  13. Cool project... FSD#1 <https://www.thisdayinaviation.com/tag/bu-no-160775/> https://projecthabu.com/post/156738912449/f-18-ship-1-china-lake-fa-18
  14. Yes I did try... I tried it at different zoom levels too...
  15. Of Course, are you in Black Hot mode?? Normal Sight _VDO Black Hot White Hot
  16. Also, try deleting the fxo & metashaders2 folder out of your saved games folder...try this last in your troubleshooting for a good testbed
  17. Have you turned on the Thermal IR and waited 3 minutes....I have made it a practice to turn the Viviane on (2 upper switches on the Video Command Box) while still on the ground. So i'm thinking it's a time thing, try that again after 3 minutes from turning it on...
  18. no...Case II is the same Waveoff/Bolter as the Case I
  19. fly final bearing not to exceed 4nm DME at 1200ft and 150kts (gear up). fly downwind of FB unitl 4nm DME and turn on-to FB gear down 150kts 1200 to capture the needles.
  20. Fellow skinners, I have a request for some Textured Layers for the Gazelle... Do you have any of these Layers, they are the missing ones from the Gazelle Skin Template by roiegat in 2016. SA342_Camou_ADT_4.psd SA342_Camou_ADT_9.psd SA342_Camou_ADT_Addons.psd SA342_Camou_ADT_Addons_3.psd Here's my work so far
  21. Another way... Saved Games\DCS.openbeta\ Config in the " autoexec.cfg " (add the lines below for each zipped) --add the zip file names (ensuring they are not conflicting with other texture files) usersgpath = os.getenv('USERPROFILE') table.insert(options.graphics.VFSTexturePaths, usersgpath .. "/Saved Games/DCS.openbeta/Textures/VFA-15_FA-18C") table.insert(options.graphics.VFSTexturePaths, usersgpath .. "/Saved Games/DCS.openbeta/Textures/VFA-11_FA-18C") in the Texture Folder of DCS.openbeta add the zipped textures (all-in one) VFA-15_FA-18C.zip VFA-11_FA-18C.zip in the description.lua of each aircraft just end it with a " true " argument. since all the files will inside the zipped file
  22. After the recent update, IX514 and TANGO breaks the IC... we realized this when we made a mission at night on an Gas Rig. and the lights were big square blocks. once I removed the 2 mentioned above modules...I do not get the IC Fail message... SECURITYCONTROL: IC fail: textures/light @ cusers/cactus/saved games/dcs.openbeta/mods/tech/tango/textures/tango.zip SECURITYCONTROL: IC fail: textures/light @ cusers/cactus/saved games/dcs.openbeta/mods/tech/ix514/textures/ix514.zip
  23. As long as they do not get in the habit of updating the Stable once or twice a year
  24. Community Managers...Can you please ask when the Stable version of 2.5.6 will be done? I really would like them to get back into that groove of open beta...fixes the bugs...and release to stable. it's been 2 months
  25. Item 4: integrity check https://forums.eagle.ru/showpost.php?p=4381392&postcount=100
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