I saw a terrain discussion thread and unlike an airplane wish it’s not something to be discussed.
What I’m writing in this post is a bit irrelevant and at the same time it’s the terrain view subject and its creation.
In the past I had an interest in the creation of scenery for FSX and after some research and tutorials I had discovered a variety of data and methods.
Wouldn’t it be nice if there was a program that could process the data of elevation, roads, textures, towns, forests and produce a scenery module, for anywhere in the world?
Well it’s far fetched but I had discovered some ideas that worked, for example: a program similar to the Tile-proxy that produced a BGL file which cloud be placed into the scenery container. I believe UTX and other add-ons have the road, river, towns data etc …which has been obtained, processed and converted.
Digital Elevation Models, I thought they were freely available to the resolution of 5 metres, terrain textures were obtained by photographic scenery developers.
So how is it informative? Well I don’t know, when I look I see.
This is google earth of the region where we shoot at each other.
http://maps.google.co.uk/maps?ll=43.715008,40.504801&spn=0.053166,0.132093&t=e&z=14&ecpose=43.67506172,40.59494884,3697.65,-58.466,78.171,-0.017&lci=com.panoramio.all