

hazzer
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Everything posted by hazzer
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missing info Spinner colour different when engine running
hazzer posted a topic in Bugs and Problems
Can be seen in the new prop video. It has been present for a long time, some of the prop spinners have a different colour when they are running. Some have half correct half wrong colour. -
I have been trying to find an answer for some things regarding wake turbulence and I came across this thread again. Which is marked as 'opinion' of which it is filled with facts. It is obvious the wake turbulence is not a complete feature and needs major work. A p51 on final flipped out and crashed because another p51 landed 10 seconds prior. You would expect slight wake turbulence but nothing so extreme from the same type. I suggest eagle dynamic look at the minimum wake seperation distance recommendations to avoid wake https://images.app.goo.gl/qecigH2aY8yXCosUA. Also as per the post from Shahdoh, the wake can literally destroy aircraft. When in reality its effect is none existent at ground level. This post was from over a year ago and this issue has not being resolved. So large multiplayer servers are missing out on a great feature. Please can we get this fixed?
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Hello, please can someone look into this? It isn't possible to use the autopilot in the current state.
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Apologies in the delay replying, DCS log and Track attached System Specs; RTX2080ti Intel Core i7 9700K 32gb Ram ROG STRIX Z390-E GAMING DCS saved on SSD Pagefile dcs.log
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Multiple issues with the new effect. One to note in the p51/spitfire is the over prime effect, looks like the aircraft is on fire. It's great having the effect but the startup realism for the aircraft is missing. P47 you need to warm up but not the rest of the aircraft.. When will a mags check be required?
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Hi all, I keep having an issue that occurs after switching aircraft or mp server. The framerate drops very low to a rediculous stutter. It occurs when changing aircraft, opening menus after some time has passed playing the game. It has gone on for a few months now. The odd thing is that if I click off dcs, open task manager or display advance frame times in steam vr the issue sometimes goes away. Anyone had anything like this? Seems like there is a memory leak or cpu issue, very annoying.
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This is very annoying. Needs fixing.
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I keep having an issue that occurs after switching aircraft or mp server. The framerate drops to 1 or 2 fps and stutters. The odd thing is that if I click off dcs, open task manager or display advance frame times in steam vr the issue sometimes goes away. Anyone had anything like this?
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Too add to that point, they maybe moddled in the cockpit but they don't integrate with the aircraft systems, ie useable radio, nav box, vloc doesn't work.
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[Official] SimShaker for Aviators
hazzer replied to f4l0's topic in PC Hardware and Related Software
Ooops sorry! -
[Official] SimShaker for Aviators
hazzer replied to f4l0's topic in PC Hardware and Related Software
We are having an issue with the update not installing and being told to install each time. Not the same issue you was having. -
[Official] SimShaker for Aviators
hazzer replied to f4l0's topic in PC Hardware and Related Software
Same issue here, doesnt look like the new version is actually there to download? -
Reflections in real life aren't static images on cockpit Plexiglass and gauges. Either have real time reflections or have them disabled.
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Pearsonally they stand out a lot in vr. Especially when first seated as they don't blend well at all. Not a good look for people I show vr to.
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Hi guys, I have asked for this for a super long time now in all modules. My main offenders are the f86, spitfire etc. Unfortunately something that is relatively simple is clearly very low on the priority list, which is a shame because it ruins the experience.
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Yes exactly this, the current default p51 skins have not been updated by ED for the "New" engine so there are plenty of issues
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Due to the way the ffb works it is not possible to engage the autopilot mode and have it not disengage in flight. This is because the autopilot moves the trim, which moves the stick as it does irl. But in game this is interpreted as me moving the controls and that disconnects the ap. A possible solution would be to ignore control inputs whilst the ap is on unless disengaged or cws is press (if the F14 has such a feature). This setting could be automatically applied if ffb is detected. Thanks.
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I assume you are already aware that the skins for the p51 are out dated from previous versions of the sim. All of them have their own issues, a simple fix would be contacting the skin makers from the user files section and putting them skins in the game by default.
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https://youtu.be/vaWHYbuKTd0 Please see video above containing audio issue.
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fixed in 2.7 Force Feedback Shaking not implemented (yet?)
hazzer replied to DefaultFace's topic in Controller Questions and Bugs
I assume someone at ED does since all the other aircraft have it implemented correctly? Seems odd to release the aircraft with it missing, especially when there isn't a confirmed feature list with each aircraft, I just have to hope it is included. Perhaps whilst they have a look at this ffb they can confirm if the mossie has it implemented for release? -
Hi, I have noticed when staring cold and dark when the rpm is near max there is a sound that starts looping and glitching, sounds like something clattering and rattling. It is very out of place and clearly a bug. Weirdly I noticed that pulling the rpm lever back with the throttle at max, then bringing the prop lever forwards fixes the issue!