Thanks Skate :thumbup:
Hi Cobra847, as Skatzilla said, the engine in 1.5 will use specular, while 2.0 branch can take advantage of the roughmet.
After some trial & error, I've reached nice results with the 2 default skins:
If you are interested, I can pass the modify to enable roughmet loading for the skins.
Basically they are 10 textures (DXT-5 256x256, few kbytes), now more like a placeolder, since are not detailed as specular, but this can improve drastically the looking for glossy liveries:
Now the chromed effect is disappeared;)