Jump to content

Automan

3rd Party Developers
  • Posts

    1427
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by Automan

  1. Automan

    Caucasus Map 2.5

  2. They are still not ready for download, I'm experimenting some new specular textures on them.
  3. Automan

    Viggen M90K

    Fictional skin for Viggen with desert camo in use by F 7 Såtenäs under FL01 (Flyginsats Libyen), Mission Unified Protector Links: AJS-37: M90K Mod required: -->Viggen - PBR Specular (Roughmet files)<--
  4. Well, with some exceptions, like last year:D
  5. Thanks Skate :thumbup: Hi Cobra847, as Skatzilla said, the engine in 1.5 will use specular, while 2.0 branch can take advantage of the roughmet. After some trial & error, I've reached nice results with the 2 default skins: If you are interested, I can pass the modify to enable roughmet loading for the skins. Basically they are 10 textures (DXT-5 256x256, few kbytes), now more like a placeolder, since are not detailed as specular, but this can improve drastically the looking for glossy liveries: Now the chromed effect is disappeared;)
  6. Control surfaces
  7. Hi, after reading this thread started by Skatezilla, I realized that an update of the model is required to support the new method PBR with Roughness/metallic materials in DCS 2.1+. I've done some skins, that should show some fresh paint reflections, but with the specular only I'm getting only wrong behaviour in shadowed parts. This is the skin with the left fuselage hit by direct sun, and it's ok Instead this is the same skin with right fuselage in twilight: the paint show a bad chrome effect. The specular should be correct, the Blue Channel is totally black (Dieletric Material) and this should prevent to show chrome effects in conjunction with the Green Channel set to glossy. At this point the problem are the values stored in JSON...:music_whistling: So, since the Roughmet method offers more control, I'm asking the Devs to update the EDM to support the Roughmet definition, and get rid of those JSON files;) Thanks
  8. Thanks Skatezilla, I've tried your guide with the Viggen but with no luck...I think that the model must be re-exported, right? Maybe you can help with "old system", since I've lost hours in trying to fix the specular of my skins without being satisfied of results... See this 2 images, same diffuse and specular with JSON: Left fuselage in direct sun, it looks as should be Right fuselage in twilight, chromed effect???? How is that possible? Maybe JSON values are wrong? I've removed the JSON files from the shapes folder, and in the model viewer my glossy skins looks better, without chrome on shadowed parts, but glass canopy is bluish. Do you think that all models will lost JSON when 2.5 will come out and PBR with Deferred Shading will be standard? The "new system" rough/met could save me big headaches :megalol: Thanks
  9. Johan Röd "THE SHOW MUST GO ON" Christmas Greetings 1995 Links: AJS-37: Johan Röd - THE SHOW MUST GO ON AJS-37: Christmas Greetings Mod required: -->Viggen - PBR Specular (Roughmet files)<--
  10. Why not an iconic European Cold War jet like the Draken? Maybe, packed with a portion of the Scandinavian peninsula, Denmark and some ex Baltic Sea USSR countries?:music_whistling:
  11. DCS 2.5?
  12. Si, si... ma io vorrei il Plus :megalol:
  13. MiG-19 Pilot WIP
  14. Take your time, I can wait;)
  15. Well done:thumbup:
×
×
  • Create New...