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Ktulu2

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Everything posted by Ktulu2

  1. My intention was to say that being low rendered SA easier, but that missile wise, being high was optimal. I'll see how I can make it more clear that high is better. Thank you all for the feedback!
  2. The following guide is meant to share some of the basic BVR (Beyond Visual Range) concepts I have learned. BVR tactics are highly subjective and depend on acquired combat experience. Therefore, they will vary from one person to another. What I am sharing is my approach to BVR tactics and what works for me. If you have any comments, suggestions or questions I will be happy to answer! This manual summarizes in 15 pages what I think is essential to do well online in BVR combat, hopefully this document will help you improve your skills. :pilotfly: Link: http://www.mediafire.com/download/ry3yeh547a1jcrs/DCS+BVR+STRATEGY+GUIDE-FINAL.pdf
  3. [ame] [/ame]
  4. The release of the tank should indeed allow you a higher top speed, so a static cap like that does not make any sense. Less weight means more ACCELERATION, not speed, so it should affect the time to top speed, not the speed itself.
  5. Ktulu2

    Radar Range of RDI

    The radar's version
  6. I am not aware of anything else than ETA estimation for a given waypoints. Although there is a way to set the Time of arrival you wanted for AIs, I'm quite sure it has no effect on players.
  7. This is because there was a guidance to change the AIM120 and the game doesn't consider old 120s as 120s so it'S empty, just change your loadouts and reload the new loadouts onto your pre-1.5 missions. It's the same thing in 2.0, but you don't notice it as you don't have old missions.
  8. Thanks a lot!
  9. Back in 1.2, I noticed the server enforced some graphical options and that there was indeed an option in the ME to set graphical settings for all the players. Now in both the 1.5 and 2.0 servers, I guess you still do as I see trees when I have them disabled and get some lag spikes that I had when I put high settings, like texture quality etc. [i disabled them as I have a shit PC and low memory]. So i'm wondering if you are enforcing these settings (It might also be the amount of players, although I see trees in the 1.5 server) and if yes, why?
  10. You can already do that with the aim-9 and maybe other IR missiles. You should be guiding your own missile instead of using your radar to find his.
  11. Oh, it also renders the Mirage 2000's already barely functional radar 100% useless...
  12. Masks your distance and to ssome extent your altitude outside of the burn through
  13. LOL
  14. The mirage is not immortal, although it seems to be more resistant than FC3 planes (kind of like the a10). Usually, you get hit and lose the radar dome and some manoeuvrability, but still can fly. This was with normal AAM, with the R60's small warhead you have to expect this to happen.
  15. I have not tested it yet, but are you sure your gears were not down/broken? EDIT : Works fine, check gears/master mode (not nav)
  16. I need to re-set it default each time I open DCS for some reaso, it won't stay mapped.
  17. LOL good one if ED doesn't see a problem, the problem is else where... Also we see that you might as well keep on flying than using a magic, after 10s the plane already caught back.
  18. Ktulu2

    S530 Range

    In the forum there is. Now whether ED believes it...It's always hard to convince ED that their missiles are wrong.
  19. If you are in the merge, you should be able to see the enemy, my answer was more BVR based. But I do realise that it must suck for everyone :( In the 104th, I did try to guess enemy/friendly based on the direction and heading, but when the enemy starts camping your spawn, it simply doesn't work any more.
  20. Nah, call raygun in the chat and shoot after 5s like I do. If you teamkill, well they should have answered :thumbup:
  21. Î'd rather have the mirage having it too than waiting for the hornet (remember...EDGE was supposed to come out in 2014 christmass ED said in September I think)
  22. I would love an upgrade, it's through, although I think once radar and missiles are fixed to realistic performances, the plane will be very flyable for low-treath environnement. I think it kind of sucks that every one wants basically another plane from razbam instead of the M2K even though the later just came out... As for adding stuff to DCS, if it is the first plane with a realistic/complete radar, it is already a great achievement. Personnally, I'd rather have SEAD capacities that were mentioned in other threads. This would really add to the plane's usefullness.
  23. Would be great if chaffs started having an effect on radars :) But I highly doubt it is simulated
  24. Just to be sure, is there a burn through with the mirage? Or is jamming currently broken and renders the M2K's radar useless?
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