

Gambit21
ED Closed Beta Testers Team-
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Everything posted by Gambit21
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Lazy is being in such a rush to be negative and accusatory that you don’t even bother to look at the actual comparison/difference in geometry/textures etc before making a post like this in public. I’d be embarrassed too.
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What’s looking good, looks very very good. I’m pleased with progress, Kandahar airfield - OUTSTANDING. I’m looking forward to seeing detail develope, textures improve in outlaying areas, peaks and valleys. Those operators need resupply and air support.
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Will Afghanistan-Specific Factions be added?
Gambit21 replied to Punkmonkey22's topic in DCS: Afghanistan
I'm more concerned with having more actual animated models, insurgent variants etc than specific 'faction' at this juncture. -
You won't see any campaigns for some time, missions will trickle in. It's been here for 10 minutes...patience.
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With the thoughtful addition of Massun’s asset pack, we now have hesco objects available in the mission editor.
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We’ll agree to disagree there. Have a cookie.
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Kandahar Airfield Unit/Squadron dispositions
Gambit21 replied to Gambit21's topic in DCS: Afghanistan
Thank you! I’ll PM you later for clarification on the hanger location etc. If anyone else has anything specific, please let me know. Even though I said that I have what I need, there’s missing pieces. -
On my tiny phone screen that looks like 2 giant orange “jazz hands”
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Kandahar Airfield Unit/Squadron dispositions
Gambit21 replied to Gambit21's topic in DCS: Afghanistan
I have what I need...thanks peeps. -
Kandahar Airfield Unit/Squadron dispositions
Gambit21 replied to Gambit21's topic in DCS: Afghanistan
Yea, thank you. I’ve done this and has helped a lot for the roughed-in template vs just making something up from 100% from scratch. Now hoping to glean more detailed info if possible. Not to be overly pedantic, but might as well see what I can find out (who’s Chinooks were where as an example) then at some point soon I’ll just do what seems plausible based on what info I do have. -
For purposes of airfield traffic templates. Anyone who has insight into who/what airframes were operating out of which ramp etc at Kandahar anywhere from 09 through 11, please PM me. Even if you have a single piece, during a specific snapshot, it will help me considerably with this project. I'll ask the same of Bagram later. Thank you.
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As a mission designer a few requests for the AI. Please make the AI able to/willing to land in a contested LZ, with red units present. Currently AI helos will not and it's causing issues. Please make the AI willing to/able to land in close proximity to terrain features etc, or in right LZ's....currently this is a problem. Please enable the AI to properly land on peaks. Thank you kindly.
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I support this effort, and already working on missions (using stand-ins for now) That said, if you have to use a lua script, it's not really what we're looking for. If I'm flying a Hornet and drop an LGB, it doesn't disappear off of the wing, and reappear at the target with an explosion. It falls, the kinetics are modeled etc. Further there's no LUA involved. That's what we're looking for/hoping with cargo/logistics, troops Infil/Exfils etc. We want troops running/walking off of the chopper, fast-roping, vehicles driving on/off etc etc. Essentially analogous/equivalent functionality/animations for the CH-47 that we have for weapons delivery on the other platforms. That's my hope. Never been so excited about a module myself.
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Massun92´s Asset Pack - Official (update march 2024)
Gambit21 replied to Massun92's topic in Static/AI Mods for DCS World
So as a mission designer, my only "we need" that I'll post here. Blue unarmed vehicles, things that spec ops might be driving around Afghanistan, Toyota pickup etc. So far though, I'm loving having access to these assets. Game changer.- 535 replies
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Massun92´s Asset Pack - Official (update march 2024)
Gambit21 replied to Massun92's topic in Static/AI Mods for DCS World
Just what I needed...thank you sir.- 535 replies
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Massun92´s Asset Pack - Official (update march 2024)
Gambit21 replied to Massun92's topic in Static/AI Mods for DCS World
Yes please...they are sorely needed in DCS. Fantastic work on these assets.- 535 replies
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Wow...Relax. He's not imposing anything on you (which is manifestly obvious) He simply stated his preference...he's allowed to do that.
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Too much belly-aching happening. I'll be pre-purchasing by early next week. I don't think I've ever been quite this stoked about an aircraft. Bring it on.
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Yes...appropriate toys for the sandbox. Looking forward too seeing what new mechanics ED introduces here.
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Can't wait to explore in a helo and get going on mission builds...bring it on.
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Thank you for your continued support...best map, still the quality benchmark.
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I carry a centerline brrt pod, just like the F-4.
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Promo, trailer videos and such...great stuff! Feel free to watch over and over again as many of us have. However as noted above it has not been released just yet.
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I promise you my friend...not even a tiny bit. Salute, and I wish you and your caution the very best.