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Nooch

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Everything posted by Nooch

  1. The first post wasn't created by ED so it doesn't imply anything regarding the date they started the work on.
  2. Which was actually some pretty good news to be honest. I would rather want someone else to take care of it than VEAO... :music_whistling:
  3. It's true. It would be very handy to have now but it will eventually become useless once VR headsets become very high res.
  4. If I remember correctly there is a free moving external view which is tied to your aircraft and that moves much slower. I wasn't talking about the airport view which might actually be F11. Sorry, I'm back from a year long break from DCS and I'm struggling to remember.
  5. Yep there are two options. Flight mode is the flight model, whether you want your aircraft to handle more like the real thing or just in a much easier to fly, more arcade way. Avionics is for how complicated and realistic you want the controls to be. Like for example shooting missiles or using the radar will require more steps and will be much more complicated in Game Avionics mode. Basically Game flight mode and Game avionics mode are for arcade style gameplay.
  6. I just got the F-5 last week and I can tell you it's definitely PFM. No doubt about it. Some planes can be much easier to fly than others but that's just how they are in real life.
  7. Well, yesterday I managed to succeed it as well and get a qualified rating. But... with a low fuel load (40% at the start of the mission) and without carrying any rounds of ammo. Also I relit both engines after switching them off. I turned on the APU and APU generator before cutting power to the engine in order to keep electrical systems running without interruption. Then after engines were off --> engine operate switch to motor --> after itt drops below 150°C push throttle to idle --> engine operate switch to normal --> engine restarts itself. So I kinda cheated a little bit but I managed to land with about 200 -300 ft of length remaining by touching down right at the beginning of the runway, at 116 kts. Doing it without the engines is another story because even if you manage a perfect landing you have no hydraulics and thus no brakes.
  8. You can already move around your aircraft using a F key like F11 or something... You don't walk per say but you can move the view however you want. I'd be glad if I could remember exactly which key it is though...
  9. After having issues reading text in the cockpit in VR and experiencing discomfort using the VR zoom thing, I just had an idea. Why not create a little magnifying glass! Like a small square or circle that would replace the mouse pointer with the press of a keyboard button and allow us to see things magnified. That way the entire view wouldn't zoom like it's the case with the current VR zoom feature. A selected portion of the cockpit would just appear bigger and thus no eye strain would be created. It would feel much more natural and comfortable. What do you guys think?
  10. Very good information. Thanks a lot guys! :)
  11. Thanks for the report. I guess it gives a good idea of what to expect! About double the performance basically :D
  12. Do I have my full hydraulics with APU on? If no, what do I lose? The manual says the APU gets a hydraulic pump running but doesn't give me more precision as far as I know. I noted that the maple flag amplified checklist tells me to switch to manual reversion if my engines are out even if I have the APU running. So it would suggest that the hydraulics provided by the APU aren't sufficient to make proper use of the flight controls. Is it correct? Thanks for the help!
  13. Yep, at least the script doesn't care if you go above 45 so you are still able to do it and validate the maneuver. The only problem here is just that the FE gives you the wrong number. I guess it needs retesting indeed. Down below is the best landing I've found for this mission and one can clearly see that the runway is too short. While it is difficult but possible to get the plane down and not damage it, it seems nearly impossible to not overshoot and run over the grass.
  14. I tried it and it didn't work. No matter what your starting speed is, if you maintain 45 degrees you will lose pitch authority and the nose will drop at 70 kts. And that's with the engines at full power by the way. It gets even worse at a lower engine setting. You need more like 50 degrees of pitch minimum to make it work. Maybe it's possible with a lower fuel load but certainly not with what the mission is giving to you by default.
  15. Hi! I've got some issues with this mission. A couple of things seem completely wrong. First, the instructor tells me to perform a stall at a 45 degree pitch angle. Ok but the maneuver gets validated only if the speed drops below 60kts which is impossible to do at this pitch angle! At about 70 kts I lose pitch authority then the nose drops and the bird gets its speed back. I've done it multiple times and always with the same result. A higher pitch angle is needed to get below 60kts, validate the maneuver and move on. Second, the final thing the FE tells me to do is to practice an emergency landing on the abandoned airfield with both my engines off. Seriously? The abandoned airfield... man the runway is short! It's simply impossible for an A-10C to stop on such a short distance. I can make a touchdown sure... but to land and then stop the airplane is another story. Plus doing this with your engines off, without hydraulics and thus without brakes, come on! I don't know, it makes no sense. I should be asked to simply chop the throttle to idle and perform a touch and go. Aside from that, the FE tells me that this is for practicing a forced landing in case of medical problems or bad weather conditions. He is mixing up things because in this situation you would divert of course... but with your engines still running!
  16. a. Even in the CV1 the resolution is crap. I fly the A-10C almost everytime and I can tell you that reading writtings in the cockpit is indeed an issue. c. Didn't do a lot of dogfighting so had rarely the opportunity to look over my shoulder but it didn't seem jumpy for me. d. Absolutely. You can even map right click and scroll wheel up and down to your hotas actually.
  17. Ok, I've done some additional research and I might not have been completely wrong in my first post. It indeed seems like the IPD scale is fixed to 64 mm no matter what you do and therefore is wrong for most people. It's important to note though that this is coming from the Oculus runtime itself so ED should not be taken as responsible for this. Many threads (outside of the ED forums) have already been created. Because the threads (at least the ones I've read) date back from last year, the Oculus devs might have fixed the issue already. I don't know yet. Here is just one of the threads but there exist many on the subject.
  18. Yep. Just tested a L-Hydro failure and same thing for me. Nothing happened inside my cockpit. No master caution warning and both hydro pressure indicators were looking good. The debrief properly showed the L-Hydro failure though.
  19. Yep I guess it's a clue to what's actually going on. I'll try to replicate it this evening when I'll have time to see if I get the same thing.
  20. In the debrief, it only says left engine failure. Sure, the left hydraulics is tied to its engine but I'm surprised the page doesn't mention the hydraulics as well.
  21. I fully agree with this statement! Fingers crossed :)
  22. This is truly amazing work! I can't believe I'm gonna have this level of detail in my Tomcat. You guys rock :thumbup:
  23. Adding more fire wouldn't be very realistic. They do that in Hollywood movies for more spectacular explosions but it just doesn't match up with real life.
  24. I had exactly the same problem with an X52 pro I used to own so you're not the only one out there. Saitek stuff is just complete garbage. Even the throttle axis itself was jumpy. I threw it away and bought a warthog and the problem was solved.
  25. Never heard that one but it sure is pretty funny. I guess only the space shuttle guys could put the Blackbird to shame when it came to ground speed :D
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