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Precog

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Everything posted by Precog

  1. Has this still not been implemented? I had a strong crosswind on final approach ast night yet the wind reading of the A/C page was 0??
  2. Precog

    Pakistan

    Yet it's included in the high detail area of the map? Very confusing for buyers
  3. Precog

    Pakistan

    Just bought DCS: Afgahnistan and flew out of Kabul over to Peshawar in Pakistan. Soon as you cross the border the textures and DEM turn to crap. I thought this part of Pakistan wa moddelled in high detail if you have the east Afgahnistan map??
  4. For bridges try targeting the bottom middle of the bridge support to prevent drift.
  5. Mission 4 there is no deck crew. I presume this is why I can't hook up to cat 4 and launch. Is there a workaround or am I missing something?
  6. Is there any situations where you might want to do this?
  7. So if I put the external centreline tank to override, it should start using fuel from this tank when taxing on the ground?
  8. SO like this?? dx11backend = { DLSS_Preset = 'K', HUD_MFD_after_DLSS = true }
  9. Precog

    Defog crank

    Does the defog lever do anything yet?
  10. Precog

    Winwing PTO2

    Hey guys, selling my almost brand new winwing PTO2 combat panel. I'm in Australia. Im selling it for $100aud off the Australian retail price - $220 aud. Selling it because I've decided to build a replica hornet cockpit. More info here: https://au.winwingsim.com/view/goods-details.html?id=542
  11. As the title suggests, can we have an option to allow mouse interaction when VR - Use Hand Controllers is enabled and interactions are disabled. This is useful when you want to see your in VR hands (shadow from hands is very cool) but prefer to interact with cockpit (or part thereof) using a mouse. For example I have the winwing UFC and MFDS setup so they are at the same position in game as in reallife. I like that i can see my hands and flick the corresponding real switch on my winwing MFD. Problem is I cant interact with any other of the hornet switches using the mouse- as mentioned mouse is disabled when Use Hand Controllers is enabled .
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  12. Has anyone figured how to have hand tracking enabled just for immersion, with interactions and pointer disabled, while being able to still use the mouse for cockpit controls? I can see my hands which provide shadows in the cockpit which is cool, but the mouse is disabled.
  13. Yeah mine has worked properly since I moved my Bluetooth to the front of the pc
  14. PC is on the right... Dongle in the back. Plutting the right slug mouse in the left hand doesn't make any difference
  15. This works pretty well in DCS... takes a little to get use to but worth the money i think. Only problem is the right slugmouse is not working (it did work intermittently initially but now not at all). I removed the right slugmouse as a bluetooth devie and re-added it again. It says Slugmouse Right connected 81% battery. I can confirm a green light comes on when I move the hat switch. Unable to scroll a browser window outside of DCS as well. Left slugmouse works fine. Any ideas what the issue might be?
  16. as the title goes, suggest disabling launch button until user signed in. Half the time i click this button and it tells me i havnt signed in yet. Why enabled it in this case???
  17. Anyone get this to work in msfs? It works in DCS but I don't see anything in MSFS. The htcc website states that nothing needs to be configured for MSFS.
  18. still not implemented? Coming back to the hornet after 5 years ..lol
  19. Agreed... I would like to see OpenXR support too?
  20. Any official word on the pilot body?
  21. Yeah I hope this issue gets addressed. SAS should provide turn coordination..
  22. Thanks for this mod.....Ive been using it for ages. I'm sure the new version will sort this out
  23. Precog

    Head Shadow

    +1. Great idea for that added immersion
  24. Just flew the first mission...well done mate. Very professional. My only feedback would be to slow down the voiceovers as I find them unnaturally fast, and I ended up having to read the text instead. Looking forward to mission 2!
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