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Everything posted by JupiterJoe
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Same here. Only tried Zone-5 Campaign and practice 1v1 mission in F-14A. Rear horizontal stabs offset upon spawn at ramp, or mid-air. Trim won't bring them into alignment, rendering the F-14 unflyable.
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As a workaround, if you select 'Spot' in the Jester menu he unfreezes.
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This mission starts at Midnight and yet the brief describes a Case I departure: "Start your engines, taxi to the catapult and launch. Fly on BRC and maintain 300 KIAS at 500' MSL until you're outside 7 miles DME, then go button 2 and check in with Wizard." Shouldn't it be Case III departure procedures?
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The recent F-14 Tomcast episode is I'm afraid going to prompt me to ask the obvious question: Do HB still intend doing a TARPS pod? I appreciate a feature is only as good as the people willing to implement its usage into missions/campaigns etc and recce in DCS is a bit of a niche market. Hopefully somebody like Reflected would find a way to incorporate recce missions into one of his future Campaign, or even retrofit into an older one. Adds a bit more variety and we know the F-14 certainly conducted a lot of such missions IRL.
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...it worked that time. I'm guessing it was a case of me straying too far from my flight lead, as you suggested. Lesson learnt. Thanks again
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Thank you Reflected, for taking the time to discuss this with me. I'm a huge fan of your work and of course it's most likely something I'm doing wrong. Perhaps I am a little too far to the North of my flight lead (on the missions where he's leading) and maybe I am taking too long to press space once on the range. I shall take a close look at the Action Log, as you've suggested...
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In the wild card missions I am being hit by presumably a missile before I even have a chance to turn nose on to the Wildcard. A few seconds after the 'Fight's on!' call is made I am hit with no warning. No sooner does the wildcard show up on radar and I'm dead. Not even time to get the comms menu up to proclaim 'Tally Wildcard!'. For two missions in a row now. It takes a lot of time and effort to get out to the range, only to die instantly. Didn't have this problem the first couple of times I've played the Campaign. Strange.
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When practicing landing at Nellis on a multiplayer server (without using auto-throttle), I lower gear, flaps and the trim gauge automatically climbs about 10 units. The actual trim doesn't seem to match this though and I have to manually add a great deal of trim in order to prevent the nose from dropping sharply. The F-14 has an auto-trim system, does it not? The gauge appears to work but the plane is not trimming itself accordingly. Do I have this wrong?
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Do you have any evidence the fire-extinguishers are working? Photos, or video?
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Thank you so much. This is basically compulsory for F-14 drivers and I only just stumbled upon it. Little things like this can make a huge difference to immersion and enjoyment overall. Don't suppose there's any chance you can get the engine fire extinguishers working is there?
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It's World of Warships mate, but close.
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When the AI F-14's cat-launch, all lights go on (except for taxi light) as they go to mil power, and the anti-collision lights flash. The moment the weight is off wheels the anti-collision light ceases. It must be an automatic weight on/off wheel switch. The pilot would have his hands too full to be fiddling with light switches that soon after launch. The WoW automatic light switch isn't modelled in the F-14 module and I suspect it should be. Thoughts?
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Thank you. I'd wondered this myself.
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If Heatblur is good enough to grace us with the D variant, I think a shiny new cockpit and plane model(rather than the well worn A & B) would be a nice touch. I for one am willing to pay for this module, as I appreciate it would be a great deal of work to produce.
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That would make more sense. Silly me
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@IronMike Have you seen the Podcast about the F-14D Mike? Are Heatblur considering making it happen? The guys mention the D had a glass cockpit. I didn't know that. I'm guessing the visibility was improved? Was that the only advantage?
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Feedback Thread - F-14 Tomcat Patch Dec 23rd 2021
JupiterJoe replied to IronMike's topic in DCS: F-14A & B
In multiplayer I can still speak to my RIO (via Jester menu) with no external power and without switching on the radios. Am I misunderstanding something? -
Fortress Europe - WWII Multiplayer mission
JupiterJoe replied to Reflected's topic in User Created Missions General
Hello, I love your work, but every time I play one of your MP missions over the Channel I get hit directly with what seems the first burst of flak. Even at 20 000 feet. First time, every time. There is no fore-warning of flak going off around me. The first shot does catastrophic damage and it's game over. Feels a little unrealistic to me. -
Thank you gents. I've got it working, after applying a little throttle from the working engine. The A seems to require a little more throttle than the B, almost to the point of overwhelming the wheel brakes. I expect I just need to finesse it a little. Thanks for the help.
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When stationary on the ground, with no air-source connected, shouldn't it be possible to use bleed air from the idling engine to start its counterpart? I switch air-source to whichever engine is running, select the engine I want to crank and nothing. I've tried switching on air-start too and still nothing. I get the feeling in real life this was possible to do. After all, it's just a matter of using compressed air to generate sufficient engine rpm, isn't it? Each engine generates plenty of compressed air, so it just seems logical that it can be used to start the other engine. Am I wrong?
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Cool photo. Thanks. I guess I was just unlucky that my plane blew-up in a head-on collision like it was made of polystyrene when colliding with his wing-tip.
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This chap and myself had a head-on collision today (I was in a Mustang that fell to pieces immediately) and he was able to fly all the way home, from Caen to Lessay, with most of his wing missing. It was streaming something for a while but that stopped, probably after that particular fuel tank ran dry. Anyway, as you'll see from the text on the right he was able to type and fly at the same time. Not a care in the world. The confidence having an indestructible plane must give you