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Everything posted by JupiterJoe
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Post your favorite F14 Screenshots here!
JupiterJoe replied to Matic_Prime's topic in DCS: F-14A & B
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Yes, it's a bug.
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No Patch for Viggen and Tomcat, Aug 24th 2022
JupiterJoe replied to IronMike's topic in Heatblur Simulations
Okay, thank you Mike. To clarify, before the last couple of patches auto-level was very definitive when you threw the Heading Hold switch (with AP engaged obviously). Now it does absolutely nothing, below 5 degree bank angle or otherwise, at least on my end. Ground Track auto-levels the plane just fine, Heading Hold does not. My current version is: 2.7.17.29140. I've never had any custom mods installed and have not monkeyed with anything. I have no wish to monopolize your time on this, but something's up. I'll quite happily reinstall my beloved F-14 module if it's a problem unique to myself. EDIT: Turns out it was our old friend the deadzones. I'd forgotten we currently need at least a 1% deadzone in the roll axis, otherwise Heading Hold was not able to grab. Thanks once again to this great Community for their help. -
No Patch for Viggen and Tomcat, Aug 24th 2022
JupiterJoe replied to IronMike's topic in Heatblur Simulations
Okay, do you have Heading Hold tracked as a current issue? -
No Patch for Viggen and Tomcat, Aug 24th 2022
JupiterJoe replied to IronMike's topic in Heatblur Simulations
Thanks for letting us know Mike. Would it be possible to see a complete list of what problems you currently have tracked for the F-14 and what you're working on? Perhaps we could pin it to the top of the F-14 Bugs & Problems Forum? There seems to be a bit of confusion about what your team are and are not aware of. It's gotten to the point where the key information is scattered amongst so many threads it's no longer efficient. It's like a hard drive that needs defragmenting. I believe sharing this 'snagging list' with the community will help focus us all on what's left to test and provide feedback on. -
F14 lights on the side consoles and instrument panel just too dim
JupiterJoe replied to dock999's topic in Bugs and Problems
Is this the reason why light blooms seem so difficult to implement on the F-14? Just as one example, the formation lights (green slimers) on the F-18 look glorious as they shimmer at night. Why aren't ED helping HB get the F-14 to where it should be? After all, the F-14 is one of the finest modules and will have helped bring a lot of attention to DCS. -
I was at an airshow on July 24th 1986, at RAF Brawdy, Pembrokeshire. I was just a kid watching from the side of the runway when a Phantom came by for a second low pass at what must've been just above stall speed. I distinctly remember something falling off the plane and onto the runway as it went by. After that it seemed to have trouble gaining power as it dipped over the horizon and out of sight of the crowd. Tragically the two crew ejected beyond the safe envelope as the Phantom crashed into St Bride's Bay. Anyway, I would love to see a British variant. I built a model as a kid. I love HB's F-14 so much their Phantom module is a guaranteed purchase for me.
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Any suggestions for an adequate Throttle? F16 or F18?
JupiterJoe replied to Eisprinzessin's topic in DCS: F-14A & B
VIRPIL EU - VPC MongoosT-50CM3 Throttle (virpil-controls.eu) I want one ...and just bought one. Watched the Grim Reapers' review and it put the hook in me. It's more beautifully engineered than the real thing. Blasphemy, I know. -
JESTER Interface Volume Extremely LOUD!
JupiterJoe replied to Steve Gee's topic in Bugs and Problems
These references were pulled from at least three different sources and were spread over a two year period. This is for a single bug that has been tracked by HB since 2020. I appreciate they're probably too busy to maintain an updated list, but giving the community a peek at what HB have and don't have tracked could save an awful lot of redundant posts and may be a more efficient way of moving forward. If no one else thinks so then fair enough, we'll just carry on as we were. -
JESTER Interface Volume Extremely LOUD!
JupiterJoe replied to Steve Gee's topic in Bugs and Problems
If a veteran user like yourself can be wrong and spread misinformation then you're just proving my case for me. Thank you. -
JESTER Interface Volume Extremely LOUD!
JupiterJoe replied to Steve Gee's topic in Bugs and Problems
Even Google can't find something that doesn't exist. -
JESTER Interface Volume Extremely LOUD!
JupiterJoe replied to Steve Gee's topic in Bugs and Problems
You've just pointed out above, in response to Draconus's post, that the Ejection seat arm/disarm switch sound file is working as intended. Could you please post a link to where HB have [explicitly] stated this? -
JESTER Interface Volume Extremely LOUD!
JupiterJoe replied to Steve Gee's topic in Bugs and Problems
That's my very point. Two years ago the list of remaining issues to be resolved and systems to be implemented would have been too unwieldy for it to be practicable to share in this way. Only now is the F-14 is considered to be coming to the end of early access. Perhaps now the tracker is of a manageable enough size that a snagging list could be shared with the community of Open Beta players/testers. It may be a more effective method than the current one of people talking over each other across multiple threads. Case in point: you made reference in your post above that a veteran forum member like @draconus may have missed correspondence/feedback from HB regarding a long-term bug/issue. Personally I think you're mistaken. My point is that this multiple threads system has had its day and it may be time to look at alternatives. -
Why is this guy's altimeter in standby?
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JESTER Interface Volume Extremely LOUD!
JupiterJoe replied to Steve Gee's topic in Bugs and Problems
What about HB pinning a regularly updated copy of the Tracker to the top of the F-14's forum? Colour-coded for priority perhaps? Am I talking crazy? As mentioned in the recent HB interview, the F-14 is considered to be on the home stretch of Early Access. In theory the tracker/snagging list should be more manageably sized at this point. Glancing at the tracker has got to be quicker than waiting for task saturated developers to respond, only to find out they did respond in a different thread you knew nothing about. -
Something every F-14 crew Should be aware of [CV Ops & AN/ASN-92 INS].
JupiterJoe replied to Karon's topic in DCS: F-14A & B
Ignorance was bliss -
I switch on all exterior lights (excluding taxi light) when at mil+ power on the catapult (day or night) and when within 7 miles of the carrier (day or night). When on-shore all exterior lights are illuminated (excluding taxi light during the day, with good visibility) when the engines are running. Is this correct procedure? Should the taxi light be used during the day on the runway?
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When on the ground/ship the plane currently trims all teh way aft when you activate the AP. You can watch the stick move all the way aft. Is it supposed to do that?
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"Training Day" SP mission - Thank you for this masterpiece!
JupiterJoe replied to Chimango's topic in DCS: F-14A & B
There's no tanker on 31Y. ...Oh, it's on 31X and not Yankee, as it says in the mission. Tricky ...Nope it's disappeared from the TACAN after you finish at the range. It's a bug I guess. -
Think of all the spare parts that got scrapped, as well as the air-frames. Heartbreaking. Was it simply a case of the carriers being able to hold more F-18's?
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You made a Campaign? What's it called? Is it available for purchase? I'm looking for a new challenge.
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Datalink contacts hooking themselves (RIO seat)
JupiterJoe replied to WelshZeCorgi's topic in DCS: F-14A & B
Is it possible you had your datalink source set to the Carrier, rather than AWACS? -
Slight inaccuracy in the Oxygen Indicator?
JupiterJoe replied to Salty Buckets's topic in DCS: F-14A & B
...Wait, there's a problem with the modelling of weight/drag for pallets and fairings? -
Is this still an ongoing issue? I noticed with the last patch that Heading Hold is offline. Ground Track holds, but Heading Hold seems to do nothing. I did mention it in the July 21st Patch discussion thread, but got no confirmation from the community, so not sure the Devs are aware that's all.