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Everything posted by Schmidtfire
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Maybe.... commercially it's a given hit, but the ball is really in Magnitude 3's corner now. I have a feeling that they are a bit sick and tired with the MiG-21 and wants to work on something new. Also, a true "2.0 edition" would probably mean to start over from scratch. The code is 10+ years old by this point. Perhaps wishful thinking, but a partnership with another 3rd party for a "2.0 edition" might get the ball rolling.
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I'm hoping for a Mach 1+ attack helicopter.
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I kind of understand it. The big commercial booths and Racing Simulators looks exciting. On top of that there was big Flight Sim cockpits with an asking price of almost 30.000$. From the looks of it, the ASC C-130J was also seated in an area that looked more like a LAN party and less of a booth. It's probably difficult to get much attention other than DCS enthusiasts who knew the C130J would be at the event.
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Reactivate old AI aircraft?
Schmidtfire replied to PhantomHans's topic in Scripting Tips, Tricks & Issues
It's not possible. However, you can add AGM-88 to the current F-4E by creating a custom weapons loadout (mod). If you don't know how to do it yourself there are downloads available. This is one example https://www.digitalcombatsimulator.com/en/files/3338090/ -
Video with DCS: C-130J in action. Very brief however, seems like most content creators cover the big booths and Sim Racing. 1:26:55
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MIG-29 confirmed release date September?
Schmidtfire replied to The Gryphon's topic in DCS: MiG-29A Fulcrum
Any word on the next video? It's over a week since the latest one in the series -
A short update on progress would be nice
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That’s just gonna make em look choppier, ruining the immersion. It’s ok, it is what it is. Just wish that ED would be more considerate when it comes to adding options. And don’t even get me started on the non-adjustable NVG mask sizing/placement
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It’s not normal to fly with the mirrors folded up. But it’s currently the only way unless we want to take a heavy FPS hit and deal with low quality rendering in the mirrors. So the static reflection adds a bit of immersion for those who don’t use the mirror rendering. I have played DCS with a large group for over 10 years and none of them has the mirrors turned on in any aircraft. The tradoffs vs gain is simply too high. Would it be nice to be able to enjoy MiG-29 without the look of folded-up mirrors? Yes. I’ll guess we have to wait for the mirror improvements. But it has to be at least double the performance and visual quality from current standard to be worth it (in my opinion). Anyways, it’s just my take on the topic.
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Can we pull the mirrors down but with a static reflection/reflective surface? The animated mirrors are: 1. FPS hungry 2. Poor picture quality/resolution RB, Heatblur and other developers has solved this by having a generic reflective surface when mirrors are not activated. Will this also be available for MiG-29?
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While interesting topic, it doesn't really matter. Unless you can convince Eagle Dynamics to spend hours and $$$ updating the fidelity on a Flaming Cliffs level module, that's intended to have simplifications and some inaccuracies with the real counterpart.
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This video shows some of the testing with R-77 symbology clearly visible at about the 18:27 mark.
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Strangest decision was to leave out the Iraq and Iran liveries, while selling the Persian Gulf and Iraq map. Nothing against North Korean or Kazakhstan liveries, but it does not make much sense.
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Who wants to make best Mi-24 mod ever?????
Schmidtfire replied to AeriaGloria's topic in DCS: Mi-24P Hind
Working CCIP for S-24 rockets and the 30mm grenade launcher would be nice to have... -
IF a Vietnam map happens, I wouldn't be surprised if ED releases a refurbished UH-1H. But I think it's more likely that they will go for a modernized UH-60 or a CH-53 before spending more time on UH-1H...
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I think it's more important to get much more AI aircraft and units into DCS World. We have plenty of flyable aircraft. But that's perhaps another discussion
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Almost every DCS enthusiast has waited a long time for the Mig-21bis 2.0. But I don't know if Magnitude 3 still has the skillset (or interest) to pull it off. Lets hope.
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If I recall correctly, it was mentioned that Deka Ironworks Simulations has lost a developer and has limited time to fix bugs until things are back to normal. I don't know if the 802AK falls under Deka or ED, but it might explain why this issue is still ongoing.
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AN/AAQ-33 Advanced Targeting Pod Discussion
Schmidtfire replied to Kayos's topic in DCS: F-16C Viper
I have not heard anything of this. From what I know, they hope to make the Lantirn pod, but no rework of the current Litening (not enough data). -
Keep in mind that the Germany map has a highly detailed and varied terrain mesh, with small slopes and inclines everywhere. Have you tested George over flat water in the north part of the Germany map? Obviously George should function properly over land, but it might get us a clue if it's a reaction to an object or something in the terrain mesh.
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It's not only about AI flying the tables perfectly. The AI SFM is simplified compared to a PFM. Perfect AI table flying + SFM = UFO result. It all adds up, making the end result unrealistic. And this not only goes for the AI MiG-15bis, it's a global shortcoming within limitations of the AI in DCS World. The many players that has complained about this issue for over 10 years are not wrong. Hopefully ED will resolve a lot of these shortcomings with the upcoming GFM model. And while I admire the investigative enthusiasm, I can't help but think this might be the Dunning-Kruger effect at work.
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I have a track but it's about 92mb, so a bit on the larger side If it happened at a lower altitude I could understand why this happened... but Co-Alt in the high 20's, head-on, is not a valid position? Sounds strange. But as I stated it might also be a Server (4YA) or a Jester+Server issue. I did notice some rubber-banding going on. Coming to think of it, I have also flown with all the WIP Special Options for performance. If that can introduce some issues? Interesting question. I'd expect Jester to perform better than 99% of DCS players. He's supposed to be a trained WSO. But yes, under those conditions I would expect better performance from a human player. Anyways, thanks for the tips and answer. If it continue to happen I will try to post a shorter track (unless you want to go through the 92mb behemoth of a track that also includes some nice Mirage F1 engagements).
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You can show numbers and charts all day long, but the outcome within DCS World is all that matters. AI SFM numbers needs to be offset from reality in order to create something that is closer to "real" performance. DCS developers (in my opinion) sometimes has a tendency to put the diagrams above everything else... ...and everything is good if the math is correct - even if the final result is far from reality.
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I have at least two sorties where Jester didn't spot the incoming AI contacts at all (Germany map, co-alt about 28000 feet). But it was multiplayer and there might have been something funky going on with the server. I will try not be co-alt and see if it helps. Perhaps I should position myself significantly lower and ask Jester to elevate the radar? The most frustrating part for me is seeing the incoming contrails, hearing the AWACS call, seeing the RWR indications and Jester pretty much stays quiet into the merge I might also have overestimated the radar performance a bit. Seems like it sits between the Cyrano IV on the Mirage F1 and the AN/APQ-159 on the F-5E Tiger II. Boresight is probably a better way to go under many day conditions.