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Schmidtfire

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Everything posted by Schmidtfire

  1. The question is if Polychop would consider adding a very tiny bit of movement to the AI hover. More in line with the Cockpit Shake found in Special Options tab. It's a small effect rather than a complex movement that will mess up your targeting. It should not affect the reliability of AI auto-hover, just making it less artificial. Would be great to see it as an option.
  2. Top priority should really be to fully implement WRCS AGM-45 since it’s the ”preferred” way of employing the Shike. Good to get the different seekers sorted, but we also need the ability to employ the missile properly.
  3. The HUD is too dim. It's not a RL feature, but an issue introduced with more modern lighting in DCS World. It used to be much more readable. @bop1701 - If you know how to edit .dds files. It's relatively easy to edit the HUD glass texture darker. Not 100% realistic, but It will make the font a little bit easier to read at max brightness. Im thinking about posting my texture mod on user files for download as many users seems experience the same issue.
  4. Normandy map is hands down the best looking map and has the most detailed mesh (slopes etc). It's almost like a different sim. The sensation of speed (flying down low) is different from any other map in DCS. Even scary at times. Syria is a distant second in terms of visuals to Normandy, but still pretty good and one of the best addon maps.
  5. Has this Web Editor been released?
  6. South Atlantic and Kola map credits some of the same development people. So that might count for the similarities between the two maps. Specter - Technical Lead & Technical artist & 2D/3D Artist Ripper - Developer & Vector Data Specialist It's available in DCS World\Mods\terrains\Kola\credits.txt
  7. Developing and releasing the planned features should be top priority. This module was released 4 years ago. From Eagle Dynamics store page During the early access period, the following additional features will be added: Air Boss station. Briefing room. Occupy the Landing Signal Officer (LSO) station with PLAT camera, including VR support. More LSO station interactions. Combined Arms integration. "Burble" effect. Wave off and bolter return to pattern radio messages. Functional barricade net. After those items are completed, maybe we can talk about extras, beyond planned features.
  8. Using the wrong tree types alters the entire look and realism of a northern map. The solution (in my opinion) is to create conifiers with a size/shape/look that can create a dense forest feel, even if it would mean a slight unrealistic look when viewed as a single tree. And then use the more realistic speedtrees for individual tree or small patches of trees around towns, airbases etc.
  9. I will wait. Seems like very Early Access. High price but not even the right types of trees or winter textures? It's a cool area, so hopefully Orbx will turn this into the map it deserves to be
  10. Got it, It's for accessibility/gameplay Not everyone can afford the JF-17 so this makes the much cheaper J-11 a bit more competitive with the PL-12. Sounds reasonable.
  11. The new pylons is closely associated with the missile mod used on GS server. So it's only natural to discuss the benefit of the J11 with PL-12 missiles as it's was the driving factor behind the new pylons. ...and if it's realistic, why won't Deka implement the missile aswell?
  12. What I like to know is if you even get a proper loft profile with J-11? With JF-17 you can pitch the aircraft and initiate a loft profile for SD-10.
  13. JF-17E Strike Thunder?
  14. There is no way Im pre-ordering until I know what's happening to 5 (!) of my current DLC purchases, the F-4E Winter pre-order that keeps slipping, and especially not without a comprehensive Ch-47F feature list or information about a new DCS logistics system. Im sure it will end up a good module, but Im not ready to expand the circus until things settles down a bit Hopefully all of this will be resolved before the Ch-47F pre-purchase ends.
  15. This brochure specifically mentions targets on the ground or sea surface. WMD-7 is the Chinese successor to their FILAT pod (FILAT is the Chinese equivalent of the LANTIRN) . Carried by attack aircraft such as Q-5 and JH-7. From what I understand WMD-7 or FILAT is not carried by fighters, therefore maybe no need for A/A capability? Aselpod is a different pod, developed and manufactured in Turkey. So what It can't and can't do is not relevant to the WMD-7. @uboats or Deka can probably elaborate more. But I think it is correct with no A/A mode, unless Deka decides to add the Aselpod as an option Aselpod most likely has somewhat different functionality, menu items and a different display elements compared to to WMD-7, so would be a bit of work to get it into the sim correctly.
  16. I don't get this obsession with J-11A and PL12 on the GS server? It's unrealistic nonsense and not close in performance to a JF-17 with SD10. But happy you got what you asked for. Mod looked funny without the pylons^^
  17. Would it be possible to get a guide or video in English?
  18. I don't think I have come across any community with more patience. When players here are asking for things, it's usually long overdue and beyond what is normally expected in terms of EA product timelines. If development is taking time beyond what is considered normal, a brief status update by the developer goes a long way. Obviously they are not obliged to keep us in the loop every step of the way, but it's the respectful and decent thing to. It will cut out unnecessary frustration and speculations instead of frustrated players venting in threads like this. Anyways, that's how I see it
  19. I have done plenty of BVR with AIM-7 in the Tomcat. If we talk strictly DCS, it's gonna be a lucky shot (or a totally unaware target) to score a hit at 10nm. Sweet spot under most conditions seems to be around 7-3nm. I expect to use Boresight and CAA modes a lot, dumping countermeasures and cranking like crazy. True BVR engagements I think will be reserved for high altitude intercepts and such. Maybe the occasional bomber or transport aircraft.
  20. Yes. From the announcement: The OEPS includes an optical location station OLS that consists of an Infrared Search and Track System (IRST), a Laser Range Finder (LRF), and a Helmet-Mounted Sight (HMS) designation system.
  21. I don't really understand this discussion. We already have FC3 MiG-29A and it's quite clear what weapons it can carry. MiG-29A is a good matchup for M-2000C, F-14 or F-4E. Not a F-16C Block 50 from ca. 2007. It's never going to be a fair fight against Amraam/datalink capable jets.
  22. I currently use HQ-7 in an early Cold War setting. It's a great way to create an action filled mission with a very low risk of being shot down. So might be bugged... but in a good way
  23. It's reasonable to ask for a small update once in a while. All developers has their own style of communication. Some show small progress every week, others are silent for months before a big reveal. We're just curious and interested that's all I have not seen anyone here complain about pace, no pressure attached.
  24. IRL info, not stats from DCS: LS-6 CEP <15m GB-6 CEP <36m LS-6 bomb landing up to 15m off target is still within specs. In comparison: JDAM CEP <5m JSOW CEP <3m Not 100% verified info. But seems reasonable.
  25. FINALLY FIGURED IT OUT: PART 2 Just for clarification. Here we clearly see that DCS World core changes disrupted the Viggen artwork. Initially the RWR lights was in fact yellow. At launch After DCS World updates Problem still remains. How do we know exactly what the screen looked like IRL? It's kind of difficult to know unless cross-referencing other green phosphor monitors of that time period. But if a former Viggen pilot ain't happy with the new iteration, it certainly needs some investigating. I found an old thread from 2018 where Cobra mentions fixing the green color because the tonemapper has changed.
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