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Everything posted by Talisman_VR
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DCS World's WWII Accessibility
Talisman_VR replied to shadepiece's topic in Western Europe 1944-1945
Many WWII flight sim aviation enthusiast are waiting eagerly to see if a good joined-up WWII experience can eventually be delivered via DCS at some point in the near future. A hole host of serous and well organised squads currently flying CloD or BoS, with some members dipping there toe into DCS, are hoping to fly immersive, historically based WWII scenarios with DCS at some point before they are in their box, LOL. Adjustable convergence, away from more historically common settings, would not be a show stopper for me personally and would not be something I would lobby for at the moment. Mainly because I feel that there are so many other priorities to come first. P.S. When I say historically common convergence settings, I don't mean factory settings, I mean the most historically common. That may be factory settings or it may not. In short, I don't want to find I am having to use convergence settings that are way off the most historically common used. Happy landings, Talisman -
Great stuff! Nice to meet up with Rock and Kestrel at Duxford yesterday. Many thanks for your time. Happy landings, Talisman
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Which aircraft are you most interested in?
Talisman_VR replied to Griffin's topic in Western Europe 1944-1945
Yes, that would be at the very top of my list! -
Heck! Mine is due delivery soon and I did not know about import duty :(( How are you expected to pay if not at sorting office? Happy landings, Talisman
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DCS needs mandatory unified keyboard controls
Talisman_VR replied to 159th_Falcon's topic in DCS Wishlist
Please, no, no, no! I designate my own keys and buttons, etc, as is best for me. No way do I want to see buttons and keys dictated to me for my flight rig. Different people will have different preferences. Also, remember that not all customers will be fully able bodied and not all people are right handed. Strongly suggest that all customers be allowed to customise keys and buttons, etc, to meet their own needs and preferences. I cannot believe that DCS would ever entertain the idea suggested by the OP. -
Which aircraft are you most interested in?
Talisman_VR replied to Griffin's topic in Western Europe 1944-1945
I second that! -
Shahdoh's MRS - Tbilisi qualification week is now open
Talisman_VR replied to Shahdoh's topic in Community News
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DCS: Spitfire Mk LF IXc Discussion
Talisman_VR replied to Yo-Yo's topic in DCS: Spitfire L.F. Mk. IX
Nice link Friedrich-4/B. Also, interesting to see the information saying "and on the majority of aircraft the wing tips are clipped." So clipped wing variant would be in keeping as planned. Happy landings, Talisman -
Shahdoh's Mustang Racing Series - Rules and Registration
Talisman_VR replied to Shahdoh's topic in Community News
Hi Masna, Good luck for your first race. My first race was last month and it did not go well, LOL. I hope you have a better first race than I did. Happy landings, Talisman -
2015 Mustang Racing Series Maykop 8 Qualification open!
Talisman_VR replied to Shahdoh's topic in Community News
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Shahdoh's Mustang Racing Series - Rules and Registration
Talisman_VR replied to Shahdoh's topic in Community News
Please find my registration request below. Pilot Name: 56RAF_Talisman Mustang Livery: Miss Velma Country: UK -
Thanks Shahdoh. Talisman
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Is the competitor list closed, or can pilots still register to try their hand at qualifying for the last 2 races? Happy landings, Talisman
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DCS: P-40F Kittyhawk at IWM VE Day Anniversary Air Show
Talisman_VR replied to Ells228's topic in Community News
To be fair, I think LuSi_6 has a point. Lets face it, the WWII plane set and theatre of operations is not very 'joined up' in its delivery at the moment. However, I understand there are reasons for that and we just have to wait for the WWII project to come together and be thankful that DCS at least do have a WWII project in hand, even if not under ideal conditions. I am still waiting to see if DCS can actually deliver on Edge and create the conditions for good WWII combat simulation, particularly in MP for squads and community team action. Top of my wish list is that Edge is a success, particularly air-to-air visibility, WWII maps and a Hawker Tempest MkV. Happy landings, 56RAF_Talisman -
Poll: What MiG-15 campaign woul you prefer
Talisman_VR replied to Chimango's topic in DCS: MiG-15bis
How could intercept and great 'cat and mouse' air battles around bombers between Mig15 and F86 possibly be boring? Just flying a Mig15 is not boring and flying it in combat with F86 pilots trying to stop me hitting bombers is definitely not boring. Attacking the bombers with F86 trying to stop you is going to be hard. Just surviving and getting home is going to be hard. And landing a damaged aircraft is going to be even more of a challenge. It will be just as hard for the F86 to try and stop a well organised Mig15 group. Basically, the Battle of Britain was constant intercept for RAF Fighter Command and I assure you it is not boring flying a Battle of Britain flight simulation. Surely we want to test ourselves in line with the historical scenario's given the chance. I tend to find the fantasy stuff a bit of a turn-off. Which is why I like historical combat flight simulation and not Star Wars I suppose. Happy landings, Talisman -
Poll: What MiG-15 campaign woul you prefer
Talisman_VR replied to Chimango's topic in DCS: MiG-15bis
Historical please. It is why I purchased the Mig15bis. Happy landings, Talisman -
This is absolutely correct. So many friends and organised squads are waiting to take part in good DCS WWII air combat on-line MP, but will not do so unless DCS show they can deliver and its product is playable in terms of available aircraft and air-to-air visibility for squad flying and tactics. WWII multiplayer will fail, as will all the potential increased sales of DCS aircraft if this issue is not addressed. It could be a mega success for DCS if they don't drop the ball. Drop this ball and successful WWII is a none starter. I have stopped flying the P51 since squad flying and tactics are not sustainable due to lack of complimentary aircraft sets, unrealistically bad visibility and poor MP servers (mostly low level dogfights with airfields too close). Also, I don't visit the forum much now since my initial excitement, as there is not much news on the WWII front of late. I have accepted that we just have to wait and even then we may be disappointed. More and more WWII flight sim enthusiast appear to be drifting off and away to other games as far as I can see.
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By having geared synchronization with the propeller and firing mechanism, I presume that this limited the rate of fire to the propeller RPM. If the rate of fire is reduced as the propeller turns more slowly, is this something that is modelled for the Bf 109 and the FW in DCS? Or does the slowing down of prop speed not effect the rate of fire?
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1.2.16 Open Beta & Stable Branch Discussion
Talisman_VR replied to cichlidfan's topic in DCS World 1.x (read only)
OK, just found this on the internet: Generally speaking, air-cooled engines operate closer to the temperature margin where predetonation occurs. Thus, an air-cooled engine with a simple supercharger will always operate at a disadvantage compared to a similarly-equipped liquid-cooled engine in a situation requring a high degree of supercharging, particularly air-to-air combat at altitudes just below maximum effective throttle height, which was quite high by 1944. (This would be particularly true of the wartime air cooled engines with cooling fans, such as the BMW 801 installed on the Fw 190.) American exhaust turbosupercharged air-cooled engines are not an exception. They worked quite well at high altitudes because they interposed an intercooler between the turbocharger and the manifold, but the American turbocharged aircraft were enormous compared to the Fw 190, and needed that size for the intercooler's plumbing. And this: Avoiding detonation The maximum amount of supercharging is limited by engine design and by the inevitable rise in temperature due to compression of air which could cause detonation. Intercoolers, lowering the compression of the engine, higher octane fuel all help reducing the risk of detonation. On the pilot side: avoiding too high MAP with a too low RPM (for example: 35" MAP and 1800 RPM) will help too. I get the impression that WWII British RR engines had a good pre-detonation margin anyway. However, I know next to nothing about this subject and am feeling a little 'in the dark'. I thought we already had pre-detonation damage in its catastrophic form anyway, as I have managed to kill a P51 engine dead on many an occasion and thought this was the cause. Perhaps by modelling the physics the developers mean that we will get a more gradual occurrence of damage, leading up to eventual catastrophic failure. It would be good if the developers could explain how we will be effected by the new pre-detonation modelling. Happy landings, Talisman -
None, until DCS shows it can deliver a good historical, playable and battle space integrated WWII combat flight sim experience. If 'Edge' and the WWII project goes well, then me, and probably most of my squad mates, will start purchasing WWII aircraft big time. We are waiting to see what DCS can do. I do not intend to purchase aircraft just to fly around without putting them to there intended use in an historical setting against historical opposition. For me, and others I know, we are especially looking for the Tempest V, if a good quality DCS WWII experience can be delivered. Happy landings, Talisman
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DCS: Spitfire Mk LF IXc Discussion
Talisman_VR replied to Yo-Yo's topic in DCS: Spitfire L.F. Mk. IX
Very interesting to see the above RAF Spitfire test results. Particularly the time flown at full boost with no adverse effects: "The total time flown at +25 lb/sq.in. during the tests was approximately 1 hour, 10 mins., whilst total time flown at boost higher than +18 lb/sq.in. was approximately 2 hours." This in relation to 24th November 1943 test on a standard Spitfire IX with a Merlin 66 engine and a Rotol 4 bladed propeller. -
Were is the DCS Open Beta updater? I can't find it.
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As a WWII combat sim enthusiast, it appears to me the DCS WWII Europe project is not very well "joined up" at the moment in terms of aircraft match up for historical time line. It is one of the reasons that I am only interested in one aircraft at the moment, to keep my hand in, and am waiting for the project to prove itself in terms of enabling a historical combat flight sim experience. If the project is an eventual success, then I will purchase a lot more aircraft. But it looks as though it could be a number of years before we will get enough aircraft common to a particular time line to be properly representative of a particular air battle/scenario that took place in WWII. I am very glad to see that DCS are giving WWII a go, but I suspect it may be a long time to fruition regarding an historical and integrated battle space.
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Very much agree with what you say about reputation and taking things for granted. I am a WW2 combat flight sim fan and have only dipped my toe in with DCS with the P51 to see if they are likely to meet the grade with the WW2 project. I will only purchase more aircraft if improvements are made and am waiting for Edge, Normandy map and better damage model for WW2 aircraft, etc. If DCS delivers the goods then I (and probably the rest of my squad mates) will be a long term and avid customer. If not, then I shall not continue with DCS for the future.