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DrDetroit

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Everything posted by DrDetroit

  1. I believe you are supposed to shut down the battery (off) once the generator is functional. I think there is a nice checklist in the downloads section already. Bullet points, and emergency switchology as well. Only two pages that can go on a knee-board. Good day, DrDetroit
  2. Not really an Easter Egg. That place exists IRL, so do those signs...they look just like the real ones. The Lil-Alie-Inn is right off Highway-375 (aka Extraterrestrial Highway) -great burgers, especially after a 3-hour haul from the Vegas Strip. Good day, EDIT: Bcradio beat me to it. DrDetroit
  3. That's what she said. Sorry, just could not resist.
  4. Hi guys, I didn't notice this small issue posted yet. I noticed that AI traffic treats all divided highways as two lane roads. On a divided highway, you have southbound side, and a northbound side (assuming N-S highway). Each side of the divided highway is one-way traffic only. The AI traffic will be traveling north and south on the southbound lanes, and also traffic going north/south traffic in the northbound side. Not a huge issue, just strange to see when low. Good day, DrDetroit
  5. Wow, that's neat! Never seen that before. Now I have a reason to buy and use an iPad. Thanks for posing Tic-Tac. DrDetroit
  6. Noticed your artificial horizon ball in the center (HSI?) also looks like it has texture issue as well. I didn't notice that in my pit, will check shortly. Not sure what the issue is though. Could be a number of factors. Good day, DrDetroit
  7. Got it, thanks guys. Helpful as always! I'll see if I can't locate this setting for changing mission I already made via your suggestions. If not, just have to make a new Familiarization Flight. Good day, DrDetroit
  8. I've setup a nice little free flight where all my ACs are in the air or taking off all over the map. So if I jump in the Huey, the SU-27, F-15 flight or even the A-10 I could have taken is now AI controlled and flying during the mission. Gives nice amount of air traffic and other things going on and nice amount of ambient chatter from the AI flights. Anyhow, I have a f-15 and SU-27 flight coming out of Nellis, however when the SU takes off (in this case after the F-15 flight) the F-15s in the air immediately shoot down the SU-27s, because the SU is considered the Red Force. I've scoured the Mission Editor and can't locate the setting where I can set which country is on which side (BlueFor and OpFor). Can someone point me in the proper direction as to where this can be changed. Thanks, DrDetroit
  9. Me too actually. I think because I don't know the tower frequency, but it does show on my ATC list.
  10. How are you getting comms for Nellis? When I dial in the channel (132.55) I only get to choose from Groom Lake, Creech or McCarren...don't get Nellis to choose from the ATC list. This is in the A-10C - sorry for slight OT. Thanks, DrDetroit
  11. Now you can play these in the background to bring things to life. Been posted here before, figured it's appropriate once again. http://www.lazygranch.com/red_audio.htm PS: Interesting audio when ATC warns flight about not entering "The Container". Aka Area-51, Good day, DrDetroit
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  12. Cbit is correct. You can see it done here in this excellent footage of full startup and takeoff. [ame] [/ame] Good luck! DrDetroit
  13. Good to know I'm not being nitpicky. Just a tweak or two to make it perfect. Would be a good idea to have the errant 4x4 cruising around at night, gives the chopper guys something to do and a little fun using the spotlight on the Huey to harass "observers". They will also send fast movers to harass peeps during the day, I've seen f-15s circling around many times - prob diverted ac already in the air somewhere nearby. Something a bit creepy when you know the guys in those military AC (infamous blacked out Blackhawks) and jeeps are looking at you! Want to know more about you...makes you want to leave. None-the-less, the best representation of the area I've seen in a sim. Thanks again ED! DrDetroit
  14. Yup, second Bourrinopathe 100%. S4 and Tonopah have to be added ASAP!! I'm sure ED will get there eventually...can't leave those out of the Groom Lake triangle, like a face without a nose. BTW: Henderson is important too though...that's a slight oversight. Good day, DrDetroit
  15. Yup, well worth the painful DL speeds. Looks fantastic, smooth as silk in downtown and everywhere else with settings maxed out. That is what it looks like from the air on my numerous trips to Nevada and Cali. The only thing I hadn't noticed yet is Valley of Fire, just east of downtown Vegas. Could be that I missed it with all the hoopla of Vegas and the Hoover dam. That area is bright red (hence the name) and very noticeable from the air irl. I may have missed it, looks like it should be there based on the map. Remember guys, this is a training map, based on the Red Flag exercises - not all out war theater. BTW: the one thing I can't figure out is how to make Russia a Blue force in the Mission Editor so I can fly without the F-15s shooting me down. Anyhow, thanks ED. Expectations met. Good day, DrDetroit
  16. Hi guys, what a fantastic map with NTTR, smooth as silk and photo real in many respects. Thanks for the fine work ED! One thing I noticed at Area-51/Groom Lake; there should be zero traffic on Groom Lake Road and the surrounding "roads" around the Groom Lake facility - except for the occasional white buses that cart civilian employees in (and they come via Janet flight from McCarren too). Civilians can only travel down GLR so far, then you run into a stop sign (in the middle of absolutely nowhere - which get's your attention right away) and infamous warning signs posted that states 'trespassers will be shot if enter beyond this point - property of the US Gov't ect'. No gates or guard booths, those are down further... just the stop sign and warning signs...oh and the conspicuous Jeep or Toyota on the hill top just north of the stop sign. The only through paved road in the entire area is Highway-375 (Extraterrestrial Highway) 15-20 miles away to the north. That is where the traffic is located and the only way to travel east/west towards Reno and S4. Everything else is two track trails and dusty dirt roads used by 4x4s and UFO hunters only - not hospitable to civilian traffic, which is the intent. That's the first thing I noticed when I took off from Groom Lake in the UH-1. Too many civilian cars far too close to the base (literally passing right next to Groom Lake highly secretive Hanger-18). That area is all off limits to civilians period. They are even trying to push the border out to Highway-375 via eminent domain. I know this because I've been to Vegas many dozens of times and driven all over the Groom Lake/Rachel Nevada area (the lil' Ali- inn too, which is on the map! - great burgers) in rented SUVs. Spooky area at night and always strange shit going on at Groom Lake. Actually, the last time I was there the guards chased me off at about 2am with what I assume was a helo - I couldn't tell because of the bright ass light that was shining on my car and in my face and my screaming wife. I turned around and floored it until I got to Rachel, and that thing was still following me with light in my face until I hit the highway! Anyhow, just a heads up in the event ED wants to alter this part of traffic flow and turn Groom Lake Road into the two lane dirt road of it's real like counterpart. Good day, DrDetroit
  17. Only if it's Hanger 18...the huge hanger at Area-51. Or maybe you can find the hidden hangers located in the side of the mountains just south of Groom Lake runway. Good luck! DrDetroit
  18. Yea, the DL speeds are absolutely horrendous. I'm bopping between 10kb and 1 meg every now and then. Wish it was released on Steam, wouldn't have this issue. Oh well...got a Christmas party tonight, so probably can't fly until tomorrow anyhow. Good luck guys, DrDetroit
  19. Great, thank you!
  20. So I'm going to pickup the FC3 module, as I got to have the Mig-29 and F-15C for NTTR as well the the SU-27 and 33. Anyhow, I already own the SU-27 standalone, so do I have to deactivate that module prior to installing FC3? Just want to make sure I don't pork the install with having the 27 module already in-game (I have both Steam and standalone - referring to both). Thanks and good day, DrDetroit
  21. Correction my friend; It's a sim, NOT a game. Candy crush is a game. Flying the A10C and others is a simulator (mid fidelity at best for most mods) - vast difference. Good day, DrDetroit
  22. Man that's a reaalllly nice rudder pedal. Damn, might have to ditch my Saitek Combat Pedals for that SLAW to compliment my TM Warthog setup. Thanks for posting. I like the Saitek CB rudder pedal but it has a bit too much sticktion and stiffness in the pedal movement, and don't like the auto center. None-the-less a very good pedal for the money - have had mine for about a year now without any issues with the setup. Good day! DrDetroit
  23. Yup, exactly. I was doing some vertical and horizontal Cobra manuvers, and basic FM while waiting for my wing and a 2nd flight of SU33s to take off so we could do formation and NOE work. Pressed once, very unstable...press again, still unstable but the heavy upward pitch clued me in that the ACS was on. Anyhow, seemed hard to tell by change in flight characteristics if the ACS was on or off unless I tired a Cobra or other high AoA maneuvers...otherwise I could not tell if it was on or not...surprisingly. The AC is very touchy either way. Thanks again guys, DrDetroit
  24. I know that when I upgraded to WIN10 about three months back I had to hit the update button again so Windows Update would install missing meta files, or something to that effect, that were missing in the initial install. Initially none of my games worked until I did another update immediately after the initial install. No issues at all once all files installed. I like Win10, good upgrade, slightly quicker loads, and slightly better interface than that of Win8.1 - imo. Good luck! DrDetroit
  25. Yes, was referring to the "s" key. Thanks guys!
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