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DrDetroit

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Everything posted by DrDetroit

  1. I must be using far too much throttle then because I was just thinking after my last flight what a gas hog this a/c is. I'm running out of fuel after about 600km, full tanks - takeoff from Gelendzik and turn around at Sochi to RTB . I keep the throttle at about 90% when cruising at about 7000k. Maybe I need to move it down to 80% throttle and climb higher 10,000k or so. In any event, haven't flown the Flanker since LOMAC, and I'm in love with this a/c again. What a beauty! Reminds me of the Millennium Falcon a little; the way it belches black smoke and the odd groans and noises during startup - beat up old school steam gauge cockpit and lack of a proper HOTAS - cool stuff! Can't wait to jump in it later tonight. Not missing my A-10C, UH-1H or F-16 blk-50 either (yet)! Good day, DrDetroit
  2. In mission editor, look at the top toolbar. I think it's "mission" then settings - or something to that effect. I don't have it open right now. Just look around and you'll find where there is a submenu that pops up with all the tick boxes you can select for the mission. Good day! DrDetroit
  3. I too was going to get FC3, I went with the single module from Steam and purchased the SU-27 instead. I'm with OP - I have the A10C, so don't need the A model, and until the Mig-29 get's updated I'm not interested yet and the SU-25 - ugg. Very happy with my choice. SU-27 is a fantastic module, high quality, and I believe has the PFM already. Love it to death (many deaths so far - not easy to fly at first - likes to invert and stall while doing high AoA maneuvers if not careful). Would be nice if ED added some bits of an interactive cockpit - would be cool but not absolutely necessary I suppose. A bit more detailed Nav system, ILS and Comms would also be welcomed. Was thinking about the F-15, but I just had to get the SU-27 first. F-15 next! Good luck! DrDetroit
  4. Love the Russian fast movers too. I just purchased the SU-27 and absolutely loving it. Passing over the crest of mountain tops at >1000 kph skimming the trees as the valley open up and the ground drops away quickly is a blast. Truest sense of flight at speed you can get from a desktop sim. Not as sophisticated or complicated as the A-10C module, or other hi-fidelity sims, but quite nice none-the-less. Just wish they'd get to adding some clickable elements to the pit. Good luck! DrDetroit
  5. The bugs and dirt helps line up my guns as well as helps my formation flying...although it is too dark.
  6. Funny, the link you posted is to this thread. Anyhow, when I turn flat shadows off, it totally eliminates tree shadows - not making the shadows high quality but totally eliminating them. I turn flat shadows on, and the tree shadows show again on the terrain. Is it suppose to do that or is this a bug. Again, I just assumed flat shadows ON meant the game engine will project shadows on the terrain. Which is what it's doing now. Thanks and good day, DrDetroit
  7. When I shut off flat shadows, I loose tree shadows completely. Turn it on and I get them back again. So I figured flat shadows allowed shadows projected on flat terrain.
  8. Same with the Huey. I noticed during a UN mission where I drop supplies off the soldiers actually walk up to the Huey and open the doors to get the supplies, then they walk back to their tents. When dropping off the reporter at Senaki, a soldier walks up the the helo and then walks back to their private/commercial jet. Nice touch for sure Good day! DrDetroit
  9. Ok, thanks. Been reported - many times over. Good day! DrDetroit
  10. No AC Shadows or Spotlight Visible On Terrain Didn't see this posted, if it was, my bad! I noticed when flying the Huey last night that there are no AC shadows showing on terrain, but the shadows do reflect from buildings and other objects, just not the terrain. I noticed that the spotlight also does not show on most of the terrain, but does reflect on certain terrain tiles, and all the buildings. Not a big deal, but something that'd be nice to have fixed. Thanks and good day! DrDetroit
  11. I think there are a few training missions in the user files section on the main page at digitalcombatsimulator.com > downloads > user files. I generally setup static objects at the target range just north of Batumi and practice what I need. Just go to mission editor and play in there a bit to figure it out. Also alot of youtube tutorials. BunnyYap has some nice detailed tutorial on radios, nav, and the CDU (I think that's his user name - maybe bunnyap)...loads of tutorials to help you.
  12. When I first started out I setup a small mission with static targets at the range. Then I could practice takeoff, nav (flying wp), armament, ILS/NDA and landing, all in one little mission. If I felt really good, I'd dial in another airfield to see if I could navigate to it...get the ILS, and nav settings as well as radios working for a proper landing. Then after awhile I started learning how to setup and use SPI, then the CDU and other little goodies (CDU is a pretty neat little piece of equipment - lots of functionality)...it took awhile to become proficient. Just take it piece by piece, and learn in increments. Become proficient in one thing before moving onto the next. Good luck! DrDetroit
  13. Don't forget Track IR. IMO this is a must have, along with the HOTAS...definite game changer as far as immersion goes. No more POV hat to slew around your views. I have a TM Warthog, and glad I went with it. The best HOTAS on the market, bar none. Before my TM purchse, was using the X-45 that I bought like 15-years ago or more...and it still works just fine. Good luck! DrDetroit
  14. Here is an in-cockpit vid of the full startup. https://www.youtube.com/watch?v=C-OfmHbU-Xg Looks like we have the same switchology at least. EDIT: The guy with the camera does a great job getting it all into the frame. Good day! DrDetroit
  15. Nope, restarting doesn't help.
  16. Hi Guys, I haven't seen one car on the road in 1.5. I have the mission settings showing high density civi traffic, same with the option menu, but no joy. Anybody else experiencing this or am I just missing a new setting somewhere? Thanks and good day! DrDetroit
  17. I noticed some flickering as well, running ultra shadows.
  18. Looks great, runs very smooth...and flying when the sun is coming down over the water with the reflections, you'd think it is the real deal. Thanks ED! Great job - it would seem all expectations are met. Good day! DrDetroit
  19. Yes, I noticed the report on a Steam page for the DCS beta. I had the "process can't be created" issue.
  20. You have to use the DCS.exe located in your Steam folder - or the desktop shortcut. Should work with that procedure. The Steam "Play" button is pork for the time being. Good luck! DrDetroit
  21. I'm getting 300kb...sometimes 500kb. I'm sure their servers are struggling with the loads at the moment.
  22. Thanks man, much appreciated!
  23. Hi Guys, Possible to import modules purchased via Steam or I have to purchase again via Module Manager? I have A10C and the Huey that aren't showing up in the Mod Manager. Sorry if asked already, too many pages to sort through right now. Thanks! DrDetroit
  24. Never noticed that before either, that I can recall. I had seen a AI pilot with the same wheel damage last night, but he taxied like he had wheels/tires. Cool detail none the less. Good news: at least you still have your canopy intact! Good day, DrDetroit
  25. I use to have that issue, until I unchecked the "sync controls" option (something to that effect). Doesn't happen any longer because now the controls are neutral until I move them. Good luck! DrDetroit
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