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gospadin

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Everything posted by gospadin

  1. Would definitely be useful for various testing. Asymmetric loads, drag/performance measurment in combat conditions but with tanks retained, etc.
  2. R.550 Magic II is the short-range heat-seeker with a lock tone.
  3. Yea. I think I'm alone, in that i'd accept lower resolution in exchange for larger maps.
  4. I like it. =P I'd be okay with high-rez airbases in the middle of nowhere, at least to give us the possibility of larger/longer missions. If you click on my beacon thread, there's a LOT of possibilities. Even Luke AFB is "on the map" technically. Davis Monthan is about ~100 miles too far south. I'd also like to see actual ocean near LA, to let us place carriers.
  5. Yes. For the exact argument you need, use uboats' awesome utility: http://www.digitalcombatsimulator.com/en/files/1744284/
  6. ok, thanks for the info, yes, US planes similarly have their Bu number (USN/USMC) or serial number (USAF) on their fuselage somewhere, separate from their squadron ID. i'm just used to calling the squadron IDs borts, due to DCS. would be nice if we could affect the serials as well in the mission editor, as it always looks a little funny to have multiple airframes with the same serial number flying around
  7. Tarres sent me a data file for historic RSBN. Maybe I can add it to my extra beacons mod.
  8. Isn't that a bort number? Wouldn't RAZBAM have to put the bort in that location themselves?
  9. Is an aircraft's cross section/signature considered by radar in the game? Or are detection ranges just hard-coded?
  10. ED pushed out their update, not much LN can do about it. I expect we'll see it in the first April update.
  11. Load the existing texture file into photoshop, edit it, and save it with the same name in the same place. That's how all re-skinning is done prior to a paint kit being available. Edit: oh, i misunderstood. What you're asking about is changing a geometry, not changing a texture. That requires the .max source files.
  12. I think that once RAZBAM releases the official paintkit, you'll see a lot more high quality liveries spring up. We're past the most recent ETAs for release, but I'm sure they have their reasons. (Eclair addition or other details in the physical model that may be changing)
  13. Maybe use the M-2000C livery forum?
  14. this is fastest by far, and maintains situational awareness
  15. there's a lighting control dial behind the copilot/navigator, turn it clockwise Edit: picture here: http://forums.eagle.ru/showpost.php?p=2311802&postcount=2
  16. I wish Polychop the best, and will most likely buy their module on day 1 at full retail price. That being said, you and I have wildly different definitions of delivering a module. I've seen too many efforts post cool videos only to disappear in a puff of smoke. Delivered = I can buy it and download it with functioning systems and a reasonably-close-to-reality flight model.
  17. Scratches / divots on the left side. Honestly, it goes well with some of the worn A-10 cockpit mods. =P
  18. I got a quote from them and it was significantly more than "half dozen of warthog". Well outside the budget of any normal individual. You'd really only use them if you were building a full simulation setup for the military, or a high-end aviation training company. My local flight school has a simulator that counts for some of your IFR hours, and it's way lower quality than my warthog at home. --gos
  19. If the person on the front seat jettisons their canopy, the noise level in the rear seat doesn't change either. =P
  20. Interesting. For the A-4 to be capable of mounting the D-704, they only changed a single panel in the cockpit.
  21. Yes. The M-2000C.lua was updated to fix those issues, but this mod still overwrites the fixes with the old values. The mod needs to be updated.
  22. Interesting, they keep the red on the tail for their low vis scheme?
  23. FWIW, they stated they'll be adding to the NTTR terrain (at least 1 airfield confirmed). They also were asking about casino blueprints, though pulled the request for obvious reasons. Hopefully a few more details like your suggestion show up, like Valley Hospital and its landing pad.
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