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Everything posted by luckybob9
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You dont. They only support 2010,2011,2012. Future supported .max versions is unknown
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Does the ospray have flaps? If it does maybe use both arguments. flaps for blades from horizontal 45 degrees. Wheels for 45 degrees to vertical
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Since there is no argument for blade pitch, I would say use the wheel argument. wheels down = blades up, wheels up = blades pitched forward
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.blk files include more than just trees from what my memory is telling me. Think of them as templates that contain buildings, trees, own textures, etc.
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There are no public tools to open output files. Im not even sure if any exist in general
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Games bought from the ED store automatically have the serial numbers bound to the account. If you buy a boxed version or steam version, they serial are unbound and get bound to your DCS account at multiplayer login. Make sure your DCS World is fully updated, then download the a10C module. When asked to validate, just put your steam key in and you are good to go.
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AI Messerschmitt Bf109E Beta released
luckybob9 replied to kato217's topic in Utility/Program Mods for DCS World
Keep this thread relevant to the bf109 guys -
AI Messerschmitt Bf109E Beta released
luckybob9 replied to kato217's topic in Utility/Program Mods for DCS World
give the 15's missiles and bvr range. pew pew pew. BOOM BANG BOOM :pilotfly: -
AI Messerschmitt Bf109E Beta released
luckybob9 replied to kato217's topic in Utility/Program Mods for DCS World
at what range? 109's can out maneuver f-15's because they are smaller and slower. give the 15's missiles and the game totally changes -
AI Messerschmitt Bf109E Beta released
luckybob9 replied to kato217's topic in Utility/Program Mods for DCS World
It landed like that? or got shot up on the ground like that? -
Battlefront 1 was one of the best online games I have played. I had it for the xbox back when to get xbox live you had to buy the starter kit, which meant EVERYBODY had a microphone. I remember on Hoth if you had both ATAT's directly behind eachother, the snowspeeders could not wrap you because the towcables would not be long enough. Wonderful tactic :D Battlefront 2 made me grumpy how you had to 'unlock' the higher classes. When joining a multilayer game mid-game it was always a slaughterfest for me. Other than that it was great too. Not many people seemed to care for the space battles which I loved. Mechassault 1, Return to Castle Wolfenstein, and Battlefront I still consider the top online games on the xbox, including the 360. Oh, and Crimson Skies and Pandora Tomorrow. Need more innovative games! Less sequels and recycled stuff
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AI Messerschmitt Bf109E Beta released
luckybob9 replied to kato217's topic in Utility/Program Mods for DCS World
Screenshots are on the download link page. Ill add a few to the first page. Original by Tomcatz, modified by Kato and I Try setting it on your team and to fly straight and take a few shots at it. All my tests seemed good. -
I guess another big reason why star wars battlefront 3 will never be made :/
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AI Messerschmitt Bf109E Beta released
luckybob9 replied to kato217's topic in Utility/Program Mods for DCS World
Uninstall can be performed in the normal control panel or using the uninstall exe created in Bf109E directory -
AI Messerschmitt Bf109E Beta released
luckybob9 replied to kato217's topic in Utility/Program Mods for DCS World
yes, make sure role is set to CAP. Also post problems in the other thread so it is all together in one place please -
AI Messerschmitt Bf109E Beta released
luckybob9 replied to kato217's topic in Utility/Program Mods for DCS World
You do not need to uninstall to play with someone who does not have the mod. The only time there will be an issue is if the sever is running a mission that actively has a bf109E and the client does not. If the sever has the mod installed and is running a regular mission, such as any of Dragon's missions, and the client does not have the mod, everything will still work fine. -
AI Messerschmitt Bf109E Beta released
luckybob9 replied to kato217's topic in Utility/Program Mods for DCS World
It will always be free. Based on feedback we will fix errors things like that -
AI Messerschmitt Bf109E Beta released
luckybob9 replied to kato217's topic in Utility/Program Mods for DCS World
get it here: http://forums.eagle.ru/showthread.php?p=1715641#post1715641 -
AI Messerschmitt Bf109E Beta released
luckybob9 replied to kato217's topic in Utility/Program Mods for DCS World
AI Messerschmitt Bf109E Beta released Get it while its hot! There might be bugs since this is the first public release. Please use this thread for discussions about it. http://files.digitalcombatsimulator.com/en/338654/ Features: - Adds an AI Bf109E to DCS: World for you to dogfight against. - An installer that automatically detects the location of your DCS: World install for easy installation and to prevent installing to the wrong location. - Online play can be done if everybody has the mod installed NOTE: If the sever is running a mission with the Bf109E active, all clients must have it installed. If a client without the mod tries to join a server that is actively using a mission with a Bf109E, the client will crash during the loading screen. -
AI Messerschmitt Bf109E Beta released
luckybob9 replied to kato217's topic in Utility/Program Mods for DCS World
Im actually writing the readme/ license thingy right now :music_whistling: -
AI Messerschmitt Bf109E Beta released
luckybob9 replied to kato217's topic in Utility/Program Mods for DCS World
Mod -
AI Messerschmitt Bf109E Beta released
luckybob9 replied to kato217's topic in Utility/Program Mods for DCS World
Installers are being tested if that helps answering your question :) -
AI 109 in the works by Kato and myself: http://forums.eagle.ru/showthread.php?t=103301
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AI Messerschmitt Bf109E Beta released
luckybob9 replied to kato217's topic in Utility/Program Mods for DCS World
Tomcatz originally made the model. I tweaked it, made the LOD's, and corrected the textures. Kato in his great detective work added the necessary files to get it to work as a module, tweaked the flight model to more accurately represent the real thing, and solved some other damage issues. Mod or official is unknown but I would suspect mod. Distribution method is under discussion. -
Please try this: http://www.digitalcombatsimulator.com/en/faq/Win32