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sc_neo

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Everything posted by sc_neo

  1. My guess is that the A-10cII will catch up pricewise with the Viper and Hornet weighing in at 80 dollars. And the 20 price difference to the current 60 might be what current owners will need to spend to upgrad to that new version.
  2. This looks amazing! I hope this won't give ED's artists sleepless nights in regards to the upcoming A-10c II weathered cockpit ;) Btw. When you are building the final mod, putting it all together, can you make it kinda modular so we can choose which sections to use and which to leave vanilla? I remember Bummer's update of Ricardo's A-10c texture mod came with a couple alternwtive versions for somee parts of the cockpit.
  3. Hey mate, i have a question concerning your dynamic kneeboard system. As i have read in the description in the OP, these dynamic pages are being build from the mission file when loading the mission. Is it possible to rebuild new pages during the mission? The idea being; you contact an ai jtac and all his info is then imported to a sort of 9-line mission card on the kneeboard. I reckon all the ai jtac's info must be stored somewhere either in the mission file, or in some dcs cache or so, and might be readable. This info should be in the same format i reckon, and it might be possible to then import this line for line to a kneeboard 9-line mission card.
  4. I just downloaded the w_o V7 version and i too got the ww2 asset pack/technics error message. You sure you uploaded the correct mission files in the OP? This mission looks intriguing, maybe you forgot something from the WW2 asset pack when you removed the other mods?
  5. Hrm, the wheel whobbling issue makes it quite hard to takeoff, especially whith a heavy load. That front wheel should be completely stiff and not move at all correct?
  6. Still hope you would consider adding an english cockpit. The modded one is great but might break every now and then when ED changes things. So this would be one less thing to worry about.
  7. sc_neo

    F-15E UFC poll

    The red lettering of the old analog ufc looks a bit off to me. Thus to stay in line with the green pattern on the other mfds and how it looks green in the Harrier und F/A-18, i vote for the modern version.
  8. Hrm, this sounds like the F-14 project might rap up before the Viggen...which would be quite unfortunate to say the least!
  9. Very stoked about this! Really looking forwards to the new Cockpit. @Rudel Do say the new cockpit coming with phase 2 is/will be created from laser scans? And i'd like to encourgae you to really go all out on the texture quality inside the cockpit. For instance, i was on the fence between getting the Mig-19 or Mig-21. But the textures in the Mig-19 on the fuselage frames where the canopy rests when closed are pretty pixelated (which you only see with an open cockpit), so i opted to get the Mig-21 because there is a good chance the new cockpit will be of very high quality. It's attention to small details like this that make for a great module.
  10. Nope, Razbam confirmed some things were removed from the latest patch. Next update then i reckon.
  11. Ehm,...am i missing something here? When i read the changelog earlier today, there were substantial changes for the Mig-21 in there, as well as some stuff for the Harrier. Both are missing now and ingame the fixes that were mentioned in the changelog are not inplemented. What up?
  12. For everyone being very critical of Razbam for the dev. timeframes for both Mirage and Harrier, i can highly recommed listening to the full podcast. Things won't get finished or fixed any sooner by doing so, but i'd say it'd be only fair to hear first hand how and why things go the way Razbam is doing them, and get to know a bit more what type of person is behind those modules.
  13. Any tentative estimate when the new cockpit will arrive? On the bugtracker it says end of December, but thats to be a generic placeholder date.
  14. Thats a great list for Phase 1! Not entirely clear whether the new cockpit textures are in there as well, or will this come later?
  15. Ha Nvidia probably activated "ray tracing" for everyone regardless of having a RTX gpu and now DCS gets confused like....Whaaaaaaaat, ray tracing? feels like radar rays to me :)
  16. I have a amd rx 5700 and afaik i have not noticed any radar fps issues. Is there a specific mission one should test?
  17. So i have noticed that the AI F-14 seem to initiate dropping flaps and sweeping the wing for takeoff simultaneously, which makes the flaps clip into the fuselage during the wing sweep. I reckon usally, the F-14 first needs to sweep her wings for takeoff, and only after the wings have been fully swept out, then the flaps come down for TO. I have seen this behaviour on the SC right before hooking up to the catapult.
  18. Damn, it sure looks nice to have all 3 aircraft on deck of the SC F-14/18 and A4. And actually, taking off and catching a wire works. Even being directed to the catapult works to the point until you are supposed to lower the launchbar. But if you go full power you are actually shot off with enough speed to successfully fly off the boat. Sure some work is required, but it might not be a total nightmare to get this fixed up in the future. Oh, and one thing i noticed was that you need to either give a bit of power or push the brakes to not have the SC roll forward under you. I guess there is some new code on the naval aircraft to link them to the carriers that needed to be added to the mod as well.
  19. Come on you guys.....we want it, you want it....lets go today, NOW!
  20. Question: does the SC module currently add the Su-33 to my account if i buy now, or was that a one time deal very early during the pre-purchase phase?
  21. One new issue has crept up for me with yesterday's patch. When i turn up the various cockpit lights (instruements, consoles, red floodlight etc.), for a split second on initially turning those rotaries the lights jump to max brightness. Additionally, there is a pink/purple glow inside the engine's afterburner pipe. That only goes away when going full AB, maybe it is just oversaturated by the bright yeloow of the AB then. This after turning the console or instrument lights on. EDIT; already reported on the bugtracker.
  22. sc_neo

    SuperCarrier

    Ja ist echt schade das es keine Mission auserhalb der F18/F14 gibt. Besitze nämlich bisher keines von beiden, aber den SC jetzt. Und würde halt mal gern einfach dem pattern, takeoff und Landungsspiel der ai beiwohnen. Könnte einer mal eine der F14 instant actions wo schön viel los ist in den DCS userfiles bereitstellen?
  23. So i own the Su-33 already and i'd like to gift the Su-33 that comes with the SC module to a friend to get him into DCS. Is the Su-33 still key based so i can simply give the key? If not any other way of sending it his way?
  24. Yep, i uninstalled it some months back. And since you mentioned this, i don't seem to see it in the ingame module list anymore. I'll check tonight to make sure. Should this campaign be listed under the campaign tab in the module manager even if it is not installed?
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