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Everything posted by Texac
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Well it's normal that you have to wait for modules and maps as they take quite a lot of time to develop. DCS 1.5 is in the OpenBeta state since September/October 2015 IIRC :)
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I think it's a preview how Normandy would look like in 2.0 rather than in 2.5/developer version. If you take a look at the images that were recently uploaded to the website you can notice that they look much more different than the ones we have seen so far (clouds, lightning,..). My guess is that the second image is taken in some kind of developer version while the first image is made in 2.0 which might be the release version for this map. But I think this would be the wrong topic to discuss that.
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DCS: Normandy 1944 screenshots and videos (no discussion)
Texac replied to Eight Ball's topic in DCS: Normandy 1944
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Well if you supported them on Kickstarter you don't need to try that I guess.
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Look at ED's facebook page lots of information regarding DCS: WWII https://www.facebook.com/eagle.dynamics/videos/10158413498320341/
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Now you're one of them as well. I just noticed that I went from 4 boxes to 11 after the short forum maintenance.
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After the M-2000C arrived in DCS it took many months to develop and release a campaign for the Mirage. I don't know how long it will take to build the campaign. It might take many months as well so that they can start off with an older carrier model which will then be replaced with the new one that fits to the Harrier. Only if that is possible for baltic_dragon.
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I also would like to have more stuff for Nevada now except for the Caucasus map which will get an overhaul in the future. Also there are only two campaigns available for the NTTR made by ED. I'd like to have more campaigns for Nevada as well especially if it's possible to fly them with US or western build aircraft. However with the AV-8B's carrier capabilities I would rather like it more to fly it over any sea map. So Caucasus would be ideal for a campaign now as well as training missions. Normandy maybe too once it is possible.
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It would make more sense to create training missions first of all for the free Caucasus terrain with carrier ops which everyone can access while the campaign/s would take place in any terrain. In my opinion the main thing should be to create the training missions for Caucasus first of all. So that everyone can practise flying the aircraft without to purchase any other terrain.
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ED SIMS SCREENSHOT AND VIDEO THREAD!!!! (NO USER MODS OR COMMENT)
Texac replied to rekoal's topic in Screenshots and Videos
Some random screenshots. -
ED SIMS SCREENSHOT AND VIDEO THREAD!!!! (NO USER MODS OR COMMENT)
Texac replied to rekoal's topic in Screenshots and Videos
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ED SIMS SCREENSHOT AND VIDEO THREAD!!!! (NO USER MODS OR COMMENT)
Texac replied to rekoal's topic in Screenshots and Videos
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Why? Maybe because the template has been released just a few days ago? Right now I'm aware of 5 to 6 new skins that were made and I'm sure there are many more to come. There was also someone on the forums who opened his own "livery factory" where you can request skins (including the MiG's). The few skins he made looked very well.
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ED SIMS SCREENSHOT AND VIDEO THREAD!!!! (NO USER MODS OR COMMENT)
Texac replied to rekoal's topic in Screenshots and Videos
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https://forums.eagle.ru/showpost.php?p=3043492&postcount=431 Everytime I read so many questions that have already been answered in this thread.
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Did you already started working on these? They look incredible awesome!
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ED SIMS SCREENSHOT AND VIDEO THREAD!!!! (NO USER MODS OR COMMENT)
Texac replied to rekoal's topic in Screenshots and Videos
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Can't wait to see all the awesome liveries for this plane. Thanks ED. I saw so many people asking for it and now they released it. :thumbup:
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ED SIMS SCREENSHOT AND VIDEO THREAD!!!! (NO USER MODS OR COMMENT)
Texac replied to rekoal's topic in Screenshots and Videos
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• Fixed bug that caused to AI wingmen not starting up in some missions. • AI SAMs will not shooting to dead aircraft • Mission generator. Fixed error that appears with generating mission for some aircraft. • Antiradiation missiles. Corrected guidance system. Corrected launch zone calculation. • GBU-12 guidance corrected. • MQ-9 Reaper. Camo liveries corrected. • TOW Bradley M2 launch interval decreased to 2 sec • SAM Avenger too small launch interval in some cases corrected • SAM Stinger (Igla) launch event now appears in briefing • Ground unit weapons name in briefing corrected • Ground unit now continues deploy process after AI switching OFF and ON • Ground Search Radar becomes inactive (but remains rotates) when get 50% damage. • Unit.getRadar() function now will return ‘true’ for tracking radars part of SAM complex. There are probably a few more fixes for the campaigns. These must be some of the fixes/changes I think.
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Scroll down all the way and you see the update for todays version.
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Doch das gibt es.