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Sport

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Everything posted by Sport

  1. Do you have a "generic" version in the pack with adjustable bort numbers that maybe ED would include in the base livery pack... your work is amazing!
  2. Or maybe its for reasons you don't quite know... kind of a rough assumption to make, isn't it?
  3. Not a silly question at all and certainly a valid one, but yes, I have them cranked up. I'll see if I can get a video of my current status. It seems related to what others are getting
  4. Awesome, thank you for the response, this was really helpful. I wonder if I could use the sound files the Hornet uses?
  5. Multi-page threads often get ignored or buried in Dev's minds. From personal experience, I also know that especially in the world of DCS, many bugs which are well known to users, are often not reported to ED or developers. By reminding and posting, it creates a demand for a fix. And developers are absolutely allowed to release timelines, though in this case, a "we're currently working on it/we have a fix in place/or/could you provide more data so we can look into it would all be welcome. I'm sure your intentions are good, but your point is moot unless you represent ED, or a developer, or can give me any useful information as to how I can fix my personal build of DCS. I apologize if my tone sounds curt, but now we have several replies to a thread that have nothing to do with the question I asked, or the bug at hand.
  6. Wow... I have never once heard that tone, and the Harrier was a Day-1 purchase and download for me
  7. I appreciate that you reply to every bug report about the Harrier, and my situational awareness is just fine, but I'm asking when it will be working as advertised, not how to get around it
  8. Ever since the release of the Harrier, I have not had properly working RWR sounds. All I get is a chirp when a new radar is detected, but no lock, no launch tones. Is this being worked on and can we expect any sort of fix in the near future? Thanks -Sport
  9. Very excellent event, can’t wait to do another one!
  10. Amazing work bud! I can’t wait to feature one of these skins in a video I’m working on. If I had to choose ONE, which would it be?
  11. That's something I need to do, but know very little about it. Does anyone have a nice "in the middle" setting they can share with the group?
  12. Thank you for the offer, but I ended up getting the Virpil base and the two have been serving me quite well for about a year now!
  13. I encourage you to help us be part of the solution, to make DCS a multi-player friendly simulation, where we can attract a larger audience and community of people who yearn for a massive multiplayer realistic combat flight simulator. In fact, come join us on the more popular multiplayer servers and see the issues we're talking about first hand! Hopefully you'll have fun and maybe see a few of the bugs the people in this thread are pointing out first hand, and possibly find a better way of reporting them - If any one could, I'm sure it'll be you! You watch any twitch streamer long enough and you'll see the issues we're mentioning. You'll see the frustration that so many people have - things that I wouldn't exactly want broadcast across the interwebs about MY game. EXAMPLE: https://clips.twitch.tv/AuspiciousScaryFiddleheadsDoubleRainbow To all those replying in this thread, I encourage you to be civil, and to post tracks, twtich clips, videos, etc highlighting some of the more frustrating aspects of multi-player, so we can help ED address the issues and make it more attractive for new people to come into. I'm sure most of you, like myself, LOVE the product ED has created and find the ability to fly some legendary combat aircraft with and against our friends to be the most enjoyable part - so lets make our voices heard, but do so in a civil and helpful manner - leave your emotions at the door!
  14. Look very good. It’s too bad the USN doesn’t use these sort of schemes in active combat!
  15. I'll tell you what I tell everyone - look at the RPM and the fuel flow. Keep the RPM at 99% and if you see a big jump in fuel flow, you're in burner. That's how the real pilot's do it!
  16. Nope... not a joke at all. HB has a history of adding small “surprises” throughout their modules, so why not this be one for the Tomcat. And lighten up Francis... it’s just a video game
  17. Have an option under "special" to change F-5 radar signatures on the RWR to be displayed as <28> <3 Sport
  18. If you could, when you publish this, could you make sure it's set up for AUSAF coalition so it also defaults to the Aggressor side? Skin looks awesome!
  19. So you’re saying it’s a bug? There are a lot of content creators, myself included, who would like the tracks to be reliably played back, and have more friendly UI controls to interact with it. The former being of a higher priority right now. In my testing, it seems spawning from a carrier corrupts the user’s track reliably. My suspicion is that the sim takes the player’s movement at spawn as “zero” so if the deck is pitching, rolling, and moving, then that “zero” will be thrown off for the rest of the track
  20. I've been experiencing the same. I believe it might be carrier-start related in this case. Would be interesting to see if you start on land, then fly out and interact with the carrier, if the same issues persist through the track.
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