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Ignition

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Everything posted by Ignition

  1. We need an option in the server to force the disable track for all clients. Tracks are CHEATS when doing PVP campaigns.
  2. It's a shame LAW can only be set up to 15000ft, I've used above 20000ft in the F-16C. It's a very simple but useful tool.
  3. It's not about "push" but about drag. The speedbrake helps but it's not as if you were at 500 knots. It has been ages since I flew a FC aircraft, but that aircraft may not have a ground effect in it's FM.
  4. For the WSO the window opens in the pilot cockpit position and its imposible to interact.
  5. There're many units "invisible" to the TGP. I gues this issue will be improved when we get the manual gain/level control.
  6. Great way of implementing this. https://i.imgur.com/zlvVV75.jpeg
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  7. Opening the speed brakes just before ground effect helps to not float to much and miss the touch point.
  8. Ignition

    Change HUD color?

    I feel the console and instrument lights to be dim even with maxed out brightness.
  9. The community needs an API to access the DCS warehouses. Our group have a campaign and we would like to have tools to build dynamic supply chains (specially liquids, and equipments). Having an API to access warehouses we could also add real logistic vehicles in game.
  10. +1 for Green coalition. We have a campaign and it would be really good a third (combat) coalition.
  11. if you move the tgp after designate, it will stay fix even if you bank. I turn hard right 30-40 degrees after droping the bomb and then keep the tgp in the 9-7 o clock, no masking no problems.
  12. Ignition

    DataLink?

    The datalink is shown in the SIT page. You don't really need datalink if you have GCI, but it gives you a bigger picture and adds to the SA.
  13. Its always better to turn more on the initial part of the base and then relax for final.
  14. The ground effect is strong, I don't know if its like that in the real aircraft but considering the big wings it's really likely the case. I have the habit in the F-16C to do micro acceleration just before I enter the runway on final for a nicer ground effect. In the F-15E if you do that you will have problems. In the F-15E I idle the engines almost at the same time I do the micro acceleration in the F-16C, just before the ground effect I put the airbrake and on ground effect I counter with stick fwd and keep the fpm on the horizon, while the airspeed bleeds I'm releasing the pressure keeping the fpm on horizon until the stick is neutral (thats 21 AoA) then flare a little bit and let it touch down the runway.
  15. (from what I can see on screenshots) You were off glide slope by a quite big margin! Your glide seems a litle slow and you overshoot the touch down AoA also. "but the touchdown can be way slower." That's ground effect.
  16. I've done combat missions for almost 2hs in air without AAR with BVR engagements, 4 AIM-120C, 2 ext fuel, and 3 GBU-24.
  17. Ignition

    Laser and gbu´s

    What bomb are you using? GBU-24 needs to be lased during all of its flight.
  18. I can hear it very quietly in your video, but in game I didn't noticed it.
  19. As I understand, the NCTR of the DCS versions of F16/F18/F15 should only work on hot aircrafts. I believe there are other forms of NCTR but for more modern versions.
  20. Are you talking when turning on BASE or when steering on the runway?
  21. Thanks!
  22. Just go to WSO cockpit, turn swithces on and go back to pilot cockpit
  23. I believe it's the same for every model since in DCS we only have 1 type.
  24. I also have this issue, its almost impossible to read. I lowered the brightness a bit and increased a lot the contrast, that did help.
  25. I believe if you set the aircraft in the ME with the option GC align you need to input the coordinates yourself
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