

Ignition
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fixed JHMCS Missing Steerpoint locating indicator
Ignition replied to verana_ss's topic in DCS: F-16C Viper
The pdlt makes jumps at 33:02, 33:06, 33:12. I also thought it did another at 33:16 but it is clearly a video cut. I read somewhere I don't remember where that L16 can have different refresh times according to the amount of aircrafts involved. -
fixed JHMCS Missing Steerpoint locating indicator
Ignition replied to verana_ss's topic in DCS: F-16C Viper
In the first video we can also see the updates of the datalink are updated twice as fast as DCS (at least the PDLT). -
Fly around mach 1 at 200-300ft, for a GBU-38 at around 9nm I believe it will be at maximum range, pull up to 20º and it will be at around 80% of LAR. It will fly with enough energy.
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compared to your video, both You do like a circle or a very little downwind (if you're the first aircraft to brake).
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The brake its at the start of the runway. Its more like this. Tacview-20220911-231009-DCS-### CETAV - SERVER 2022 ### 1 overhead.zip.acmi
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Put the tanker at 280-300 kts (around 450 true airspeed I believe) and 18.000-20.000 ft with a very long waypoint. You're taking too long so the AI will withdraw the basket. Just keep trying and someday it will click on you and the you will be able to do it again and again and again. The F-18C is the easiest aircraft to refuel so it is a good starting aircraft.
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In the patch before this one, we couldn't find the EWR, the F18 also couldn't shoot to it. I didn't test with this version.
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resolved AGM-65 Crosshairs and MFD brightness.
Ignition replied to RPY Variable's topic in Bugs and Problems
Did you try TMS down with maverick SOI? -
Didn't watch the track but it happened to me more than once. Make sure after boresight to TMS down both pylons, it will get stuck on wathever mode you boresighted. I'm sure it's a bug.
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It would be nice to have more precise ruler units in F10. I don't know in real life in real time how they manage this, but I guess a FAC would give really precise parameters.
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TMS Right, FCR SOI
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TMS aft + TMS right if I'm not mistaken, you don't need to create a mark.
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I usually increase/decrease the distance to the runway (slightly) on downwind because when you're on base the wind may push you out for final.
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No. And I believe the WSO of the F-15E will not have any voice. I may be wrong but Razbam said it will be more of an "utility".
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missing info Tactical Comander loses fog of war
Ignition replied to Ignition's topic in Bugs and Problems
I uploaded 2 .miz Both have 1 tactical commander for red and blue. 1 CA TacCom Map only.miz ---> this has the forced option to see the "Map only" in F10 2 CA TacCom Allies only.miz ---> this has the forced option to see "Allies only" in F10, in this case the tactical commander lose the fog of war and it can't see the enemy in front. 1 CA TacCom Map only.miz 2 CA TacCom Allies only.miz -
Still missing, please don't delete my posts. jsow test2.trk
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Pathfinding is still the worst since forever. I hope the next fixes really address this issue. Sometimes it's really infuriating. Groups getting stuck and also making other groups getting stuck. Also the behavior of the column formation is broken and has no sense. They get stuck really easy. The group stop moving a few seconds after the first waypoint until you change the formation so they go straight to "yellow dashed line" and then get stuck by scenery. I don't know how ED is going to do the Dynamic Campaign with this issue. I'm waiting for these fixes really. CA is almost unplayable. Thanks.
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Well, maybe not now but it was abandoned for 8 years. Some oficial news would be nice to have after so much time.
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The Tactical Comander loses the fog of war when the mission force the map to only show allies. When the mission force the map to show only the map, the Tactical Comander has the fog of war as it should.