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Everything posted by =475FG= Dawger
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How to win at BFM in the Mighty F-4E Phantom
=475FG= Dawger replied to Victory205's topic in DCS: F-4E Phantom
I hear the claim that AI has different physics but I don’t see that. What they do have is perfect SA and the ability to fly very precisely. The AI is completely reactive. They never maneuver proactively. What this means is that you must force the AI to react to what you do. If you fly in a flat circle, the AI will stay in-plane with you and max perform without error. So you have constantly give the AI something to react to. The F-4 excels when fast so a good pre-merge lead turn followed by high and low yo yo’s will generally make for an easy victory. A pre-merge radar lock will make most of them turn and flare, making your pre-merge lead turn even easier, unless he is a radar shooter too, in which case you will get a missile in the face. Once you are offensive most of the AI will try a spiral climb to keep you out of the WEZ. I just put the bandit in the topside of the forward canopy and pull some lead until the range is good then lag off into the WEZ ( Guns or Heaters) -
Situation: Rearmed and Refueled after Direct Bombing run and A/A sortie Bug: Mils Selector does not change sight depression in HUD IN A/G mode I will confirm this is repeatable.
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John Trotti said when discussing engine response in Phantom over Vietnam ”By contrast, the J-79’s response is so superb, there is virtually no lag”
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It isn’t so much the ease at which you can generate X G. Its that you can get large amount of G without the nose moving commensurate with the G. Its either an error in the physics or the stabilator moves so rapidly that the G spikes to catastrophic failure level so fast the nose doesn’t move much before the wings crack off. There is an artificial feel system in the airplane to prevent exactly the latter scenario from occurring by making it harder to pull on the stick at high speed. I am assuming this isn’t modeled at all. And the aileron limits are modeled incorrectly
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How to win at BFM in the Mighty F-4E Phantom
=475FG= Dawger replied to Victory205's topic in DCS: F-4E Phantom
You cannot help those who will not help themselves. -
How to win at BFM in the Mighty F-4E Phantom
=475FG= Dawger replied to Victory205's topic in DCS: F-4E Phantom
This thread covers my opinion on the subject sufficiently. -
How to win at BFM in the Mighty F-4E Phantom
=475FG= Dawger replied to Victory205's topic in DCS: F-4E Phantom
Depends on what you mean by gun fighting. The Phantom is exceptionally stable as a gun platform and the gun saws planes in half. Getting slow and trying to knife fight is fraught with peril. You will find yourself in a massive sink rate that can only be cured by wings level and stick forward with the burners blasting. Not good for your BFM gameplan. -
How to win at BFM in the Mighty F-4E Phantom
=475FG= Dawger replied to Victory205's topic in DCS: F-4E Phantom
I found the AI just as easy to kill today in the Phantom as they were yesterday in the Fishbed. Multiple types and skill settings. Gunned a veteran Mig-29. Defeated multiple pairs of Mig-21’s Its not the airplane. -
DCS F-4E Phantom II Release Date Announcement- May 21st 2024
=475FG= Dawger replied to IronMike's topic in DCS: F-4E Phantom
Since he implied he pre-purchased the F-4, he isn't a Steam version user, but I guess he could decide to switch to Steam to get pre-purchase pricing after release on the next module to come down the pike. -
DCS F-4E Phantom II Release Date Announcement- May 21st 2024
=475FG= Dawger replied to IronMike's topic in DCS: F-4E Phantom
So you just committed to paying a higher price for the same product. That really strikes at the heart. "Oh Noes, he is threatening to give us more money. Quick, push it out the door now to prevent even more doing this dastardly deed."- 715 replies
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Would Heatblur consider re-naming Jester for the F-4E?
=475FG= Dawger replied to Spino's topic in DCS: F-4E Phantom
Claiming it is a horrible bit of word play only makes this funnier. Gesture to Jester? Really? Since the gesture gui is a wheel, Pivot is an obvious choice. -
Would Heatblur consider re-naming Jester for the F-4E?
=475FG= Dawger replied to Spino's topic in DCS: F-4E Phantom
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Would Heatblur consider re-naming Jester for the F-4E?
=475FG= Dawger replied to Spino's topic in DCS: F-4E Phantom
There is a taco joint on the north side of Houston owned by the Dumas family. Not being too sharp on grammar and punctuation , they had a sign painted that read Dumas’s Tacos. Quite funny to see. Instead of repainting the sign, they made up an elaborate backstory instead. This reminds me of Dumbass Tacos. -
Take a peek at your airspeed indicator up high. Stall speed increases by multiplying by the square root of the G. You don’t have much to play with up high.
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Yes, as I told a squad mate this morning, I wouldn’t mind the wings snapping off if there was significant nose movement associated with it. It defies the laws of physics to develop G force without nose rate. 10.3 G is somewhere in the vicinity of 30-40 degrees per second. Currently, either the G is totally disconnected from nose rate or the F-5 can onset catastrophic G in less than a third of a second. The former is an FM problem, the latter is a flight control model problem. My best guess is there is no limit on HSTAB rate of deflection and it can deflect instantly to the stop at any speed. And the aileron limits are applied incorrectly.
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Let’s hope they made some serious revisions that are not announced.
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Units not degrees. The OP has presented evidence for 30 of the latter.
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Hi Vandal. Glad to help anytime.
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Uploading the mission file might help pinpoint the issue.
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This is just a guess. Is the tanker departing from the same location as you? If not, your issue may lie with the tanker using its takeoff point as Zero on its altimeter.
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There is nothing in military aviation better suited for AI than a WWII level bomber. AI will always do WWII level bombing in a more realistic fashion (stay in formation, on speed and altitude). And WWII level bombers, if modeled completely, would suck up far too many player slots.
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Would Heatblur consider re-naming Jester for the F-4E?
=475FG= Dawger replied to Spino's topic in DCS: F-4E Phantom
Jester wasn’t a RIO. Stupid name from inception. Too bad HB isn’t taking the opportunity to undo it for the Phantom. -
Its my opinion based upon long experience and I am free to express it as often as I like.
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The prop FM’s are already dumbed down quite a bit. FC level aircraft that can be produced quickly would be a tremendous boost to DCS WWII. However, I do think the historical split 24/7 is the game crusher. It builds in an inherent imbalance But a bunch of FC Warbirds would be better than the present model in any case.
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Pause Mission, Hibernate PC, Next Day Resume
=475FG= Dawger replied to GrEaSeLiTeNiN's topic in Missions and Campaigns
Easiest way to do this is a dedicated server. It doesn't take much of a computer if you are flying alone on it. You can set the mission to automatically pause when the server is empty. Of course, you still need to land first. It won't let you resume in flight.