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About Don Rudi
- Birthday October 19
Personal Information
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Flight Simulators
DCS, P3D, Raceroom, Assetto Corsa Competizione
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Location
Germany
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Interests
Simming, photography
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Occupation
Software developer
Recent Profile Visitors
4298 profile views
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A moving ship not only makes it way more realistic, it also makes flying the landing pattern far easier. 25 kts carrier speed plus 10 to 15 kts headwind really work great.
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Campaign for OH-58D Kiowa Warrior: "Through the desert dust"
Don Rudi replied to YoYo's topic in Community News
I had the honor to participate in the beta test last year and can say it was fun to fly and in the end made me a better Kiowa Warrior pilot -
Do not set the carrier on a heading between 180 and 270 and you should be fine. https://forum.dcs.world/topic/375371-cannot-catch-a-wire-think-i-found-the-reason/
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The wing vortex is still visible in the original spread position, even with the wings folded. See attached screenshots.
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Cannot catch a wire - think I found the reason
Don Rudi replied to Don Rudi's topic in Bugs and Problems
No, Casmo just verified it on his live stream. It works in quadrants 1,2 and 4. The problem only occurs in quadrant 3, 181 to 270 degrees -
Many here, including myself, have the problem, they cannot catch a wire in self created missions, while they trap nicely in the default missions. I did many tests from excluding mods to trying different maps. What I found is: I copied the carrier from the "Rising Sun" mission into my training mission - I caught the wire on the first attempt. I tried with my carrier: no trap. The only difference, my carriers are steaming SSW, the Rising Sun carrier steams NNE. So I turned the Rising Sun carrier 180° and did not catch the wires anymore. I then turned my carrier 180° and I immediately caught the wire. Winds were adjusted each time, of course. The results are reproducible - heading NNE: trap, heading SSW: no trap. My guess it has something to do with the algebraic sign of the x,z coordinates of the cables' start- and end points. Edit: Marianas WW2 map I also reproduced it on the Channel map: carrier heading SW - no trap, carrier heading NE - trap.
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My Essex is the only ship in it's group and it doesn't work. So you mean there must be more than one ship?
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I also had it several times just a minute or two after launching a mission. Also, it happens as well, when a browser window is open and downloading something in the background, so sleeping network adapters aren't the issue.
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Don Rudi started following Login Session Expired and CWG Sandbox - Rotorhead Edition 45 missions in 1
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Make that 5, I also had it again during the weekend.
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CWG Sandbox - Rotorhead Edition 45 missions in 1
Don Rudi replied to Don Rudi's topic in DCS: Cold War Germany
Ich danke Dir -
CWG Sandbox - Rotorhead Edition 45 missions in 1
Don Rudi replied to Don Rudi's topic in DCS: Cold War Germany
Gerne geschehen Enjoy! -
Welcome to my CWG Sandbox - Rotorhead Edition https://www.digitalcombatsimulator.com/en/files/3345107/ This is the follow up to my CWG Sandbox for fixed wing aircraft, this time concentrating solely on the helicopters in DCS. It encompasses a total of 45 slots aka quick missions, for 7 helicopters. The missions range from unarmed patrol flights, to troop insertion/extraction, internal and external cargo transportation all the way to CSAR and flown blown engagements in major tank battles. You will find 33 quick missions for the blue side and 12 for the red side. AAC: Gazelle 6 slots out of Gatow and Hildesheim RAFG: CH-47 5 slots out of Gütersloh and Wunstorf Heeresflieger: UH-1 10 slots out of Fassberg, Fritzlar, Eutin and Lübeck USAREUR: AH-64 6 slots out of Schweinfurt, Fulda and Giebelstadt CH-47 1 slot out of Fulda OH-58 6 slots out of Schweinfurt and Fulda (The Apache and Kiowa have been restricted in loadout to match their 80s counterparts) NVA: Mi-8 6 slots out of Haina, Mahlwinkel and Wittenberge Mi-24 6 slots out os Ohrdruf, Hagenow and Mahlwinkel Features: + 45 slots = quick missions + realistic SAM placements (reduced to the areas of operations for better performance) + slots for Apache, Chinook, Hind, Hip, Huey, Gazelle and Kiowa + F10 options + automatic JTAC + 14 page manual in PDF format including the mission overview + includes two Huey skins by fearsome-13 + includes a music theme + recommended skins list Enjoy!
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No RCAF bases on the map yet. When they are and the Starfighter is out, I might add some. No plans for the Hornet though from my side.
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The strange thing is, it only happens in the late afternoon. No problems in the evening and now I also just finished 2 hours working on my mission.
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I am being kicked right out of the game on a daily basis now with the DCS Login Session expired error. This is starting to get annoying. dcs.log