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M0ltar

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Everything posted by M0ltar

  1. It does for me. I use it all the time. No issues.
  2. What was the premise of the server? Was it PvP or PvE?
  3. Google certainly is not the only one with gigabit in KC. In Olathe I had gigabit through Consolidated for 50 a month and ping was 2ms. Everyone has had to change their offerings since Google came to town. It all depends on where you live. Unfortunately, best I can get since I moved to Gardner is 100mb. Now my ping is 20ms since my route is worse to downtown. But, I guess we should move back on topic. I hope an update comes out today!
  4. Just a heads up... I dont think gigabit internet is going to do anything for your ping. It's all about the route and not the amount of bandwidth. Side note... Your not from Kansas City are you? That ping, if your telling the truth, would mean you should be in the KC area since that is where there server is unless they moved it recently.
  5. Guys drop this argument. ciribob asked us to take this convo elsewhere. You guys are beating a dead horse.
  6. Same here.
  7. I need some help. I have a mod pack that I have compiled. All the sounds are the sounds that I want, but the 2 planes mentioned above are astronomically louder when in burner than anything else. The Su27 for example is perfect audio wise. The F15 and F5 when in burner break eardrums when in the cockpit internally. Can anyone help me figure out why? Ive changed some .sdef variables on gain etc but that does not seem to be changing the volume. Below is a link to the mods pack that I am using. Again, the volume issue seems to be only with the F15 and F5 because, at least what I assume, they share sounds.
  8. Ah! I guess I misunderstood you.
  9. I don't think the admins can do anything to manage that. Those things are up to ED to fix.
  10. Not to mention cloud textures are now really wonky even in normal play in 1.5.7.
  11. Do you have a link that you would be willing to share? Id love to have a listen to what you've done.
  12. Sound mods are hard as they are normally user dependent on the sounds that they want to here. A lot of people use the mod pack that I have created that includes around 40 sound mods for various aircraft from various authors. I think it makes the game much more immersive. Some of the mods, when I was making this pack were definitely old and I had to change some file structures, change volumes, and even re-record, however I think it was well worth it. If you really want something specific to you, you have to go through and listen to each sound file and compare it to other sound files in other mods which is what I did to create mine or rip sounds from videos. Its up to you whether you want to create something specific to you, recording your own sounds and compiling sounds from all the DCS sound mods from around the net, new and old, or use someone else's creation. Neither are bad. Just depends on what you're looking for. I think I replied to you in your last thread, but if that wasn't you, here is the newest updated version of my mod pack that works with 1.5.7 and JSGME.
  13. Sorry guys. My link was too an old version that would not have worked on this version of DCS World, 1.5.7, anyways. Below is the new link. Same sounds as the last versions just no textures.
  14. Just redownloaded Mustang's newest update that you said you got to work and it fails when trying to connect to an IC protected server like 104th or Open Conflict. Again, the shield is initially green. When I connect to the server it times out and then says "tainted client" followed by a list of files that failed. This list will change after you remove what is on it at the start. If I remove the first failed group it displays a new group, followed by another, and another, and another, until Ive deleted Mustangs mod entirely. I by no means am saying you're wrong here. Im just trying to understand how you got yours to work. Again, I can get it to work fine before I connect to a server, green shield and all, but as soon as you connect to an IC server all hell breaks loose.
  15. No.... Mine is green until I attempt to connect to a server. When I connect to a server it tries to connects and then stops, displaying a "tainted client" message and kicks me back to the multiplayer screen. When I get kicked back it is then red and if I click on the shield it displays the errored files. You have to connect to a server for IC to run a second check it seems. Try connecting to an IC enabled server and let me know if it passes.
  16. Uboat, my game is fine. When I take those files out using JSGME my game passes IC and I can play any multiplayer server. I need to know how you installed the mod and how you got it to work. Are you sure you are connecting to an IC server? Can you connect to 104th or Open Conflict?
  17. How did you install them? Where did you install them? Me downloading them and installing Mustangs mod fails every time.
  18. Ive done more testing with this and the texture packs. Ive actually removed everything in Mustang's texture pack except the .tga files. IC is still breaking. Each time it breaks it complains about another file. I fix it. Run the game again and it complains about something else. This time the list was monstrous and included the land texture .tga files. No idea where to go from here or how to get it to work. http://imgur.com/DO7vO1Z
  19. I know how to determine it. When IC breaks its complaining about texture files included in his mod. Its files like "textures/garage_a" which is in the "CaucasusBase\vfstextures" folder. There are probably 50-60 of these. Can you try and install it and see what your results are? http://imgur.com/z9rnaJC
  20. It's complaining about tons of textures mods. I've taken mustangs update from July 12th and just installed it as it's not zipped by default. Is there something I need to change or not copy over to get this to work? Really really appriciate all the help! https://forums.eagle.ru/showthread.php?t=133618
  21. Im still not following on the .lua file for terrain mods. I have no idea where that is, and for Mustangs mod, Ive searched the .lua and see nothing pertaining to mounting like you have above. Ive made sure that the mod is not zipped and that I am not replacing the files that were there originally, but it continues to fail IC.
  22. So what about the lua? Can the user modify the devs work and remove that stuff? Why was it there in the first place?
  23. Awesome work! Im a bit confused though by your process for texture mods. Im not following the procedure needed in order to get them to work. It seems, in your description, that I am supposed to have the same thing in the folder and zip and that does not make sense to me. Care to enlighten?
  24. <51P>Moltar - GCI GCI for red or blue (if needed) if still needed and others would like to fly.
  25. Mod is top notch, buddy. Going to help out a bunch.
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