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skypickle

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  1. The autoexec.lua which I modified is located in C:\Eagle Dynamics\DCS World OpenBeta\Config\ModelViewer Which one is more correct: autoexec1 or autoexec2 ? autoexec1.lua autoexec2.lua
  2. I also noticed your autoexec.lua has the extra function function scan_for_textures(path) not found in the default. I restarted the pc and used your autoexec.lua (with the appropriate 2 paths corrected) and the errors with modelviewer are the same as using the default autoexec.lua. But I still cannot load the livery tool and when I check the box to open it I get the error 36.5463 ERROR Lua::Config load error livery = { "body", DIFFUSE, "PLZ05_BODY_irgc", false}; "turret", DIFFUSE, "PLZ05_turret_irgc", false}; } name = "IRGC" countries = { "IRN", "RED", "BLUE", "UN" } :[string "?"]:3: unexpected symbol near '"turret"'. 36.5463 ERROR LIVERY_MANAGER Can't open livery 'irgc' 36.6905 ERROR Lua::Config load error livery = { {"Mat: SA342_Camou_ADT_1", 0, "SA342_Camou_Rus_1.dds", false}, {"Mat: SA342_Camou_ADT_2", 0, "SA342_Camou_Rus_2.dds", false}, {"camou_adt_2_droppable", 0, "SA342_Camou_Rus_2.dds", false}, {"Mat: SA342_Camou_ADT_3", 0, "SA342_Camou_Rus_3.dds", false}, {"Mat: SA342_Camou_ADT_4", 0, "SA342_Camou_Rus_4.dds", false}, {"Mat: SA342_Camou_ADT_5", 0, "SA342_Camou_Rus_5.dds", false}, {"Mat: SA342_Camou_ADT_6", 0, "SA342_Camou_Rus_6.dds", false}, {"Mat: SA342_Camou_ADT_7", 0, "SA342_Camou_Rus_7.dds", false}, {"Mat: SA342_Camou_ADT_8", 0, "SA342_Camou_Rus_8.dds", false}, {"Mat: SA342_Camou_ADT_9", 0, "SA342_Camou_Rus_9.dds", false}, {"Mat: SA342_Camou_ADT_10", 0, "SA342_Camou_Rus_10.dds", false}, {"Mat: SA342_Camou_ADT_11", 0, "SA342_Camou_Rus_11.dds", false}, {"cabin floor", 0, "SA342_Camou_Rus_11.dds", true}, {"Mat: SA342_Camou_ADT_Wpns_1", 0, "SA342_Camou_Rus_Wpsns_1.dds", true}, {"Mat: SA342_Camou_ADT_Wpns_2", 0, "SA342_Camou_Rus_Wpsns_2.dds", true}, {"Mat: SA342_ADT_Addons", 0, "SA342_Camou_Rus_Addons.dds", true}, {"Mat: SA342_Camou_ADT_Addons_3", 0, "SA342_Camou_Rus_Addons_3.dds", true}, {"Mat: SA342_Cpit_Doors_1", 0, "SA342_Cpit_Doors_1_Rus.dds", true}, {"Tex: SA342L_panels_Interiors_5", 0, "SA342L_panels_Interiors_5_Rus.dds", true}, {"Mat: SA342_panels_Interiors_7", 0, "SA342_panels_Interiors_7_Rus.dds", true}, {"sticks serial numbers 1", 0, "stick empty.dds", true}, {"sticks serial numbers 2", 0, "stick empty.dds", true}, {"sticks serial numbers 3", 0, "stick empty.dds", true}, {"sticks serial numbers 4", 0, "stick empty.dds", true}, {"front big letter stick 1", 0, "stick empty.dds", true}, {"front big letter stick 2", 0, "stick empty.dds", true}, {"right big letter 1", 0, "stick empty.dds", true}, {"right big letter 2", 0, "stick empty.dds", true}, {"right big letter 3", 0, "stick empty.dds", true}, {"left big letter 1", 0, "stick empty.dds", true}, {"left big letter 2", 0, "stick empty.dds", true}, {"left big letter 3", 0, "stick empty.dds", true}, {"sticks big letters", 0, "stick empty.dds", true}, {"bottom big letter 1", 0, "stick empty.dds", true}, {"bottom big letter 2", 0, "stick empty.dds", true}, {"bottom big letter 3", 0, "stick empty.dds", true}, {"serial_stick_left_1_GER", 0, "stick empty.dds", true}, {"serial_stick_left_2_GER", 0, "stick empty.dds", true}, {"serial_stick_left_3_GER", 0, "stick empty.dds", true}, {"serial_stick_left_4_GER", 0, "stick empty.dds", true}, {"serial_stick_right_1_GER", 0, "stick empty.dds", true}, {"serial_stick_right_2_GER", 0, "stick empty.dds", true}, {"serial_stick_right_3_GER", 0, "stick empty.dds", true}, {"serial_stick_right_4_GER", 0, "stick empty.dds", true}, {"right door big letter 1", 0, "stick empty.dds", true}, {"right door big letter 2", 0, "stick empty.dds", true}, {"right door big letter 3", 0, "stick empty.dds", true}, {"left door big letter 1", 0, "stick empty.dds", true}, {"left door big letter 2", 0, "stick empty.dds", true}, {"left door big letter 3", 0, "stick empty.dds", true}, {"left door big 3rd letter forward", 0, "stick empty.dds", true} {"SA324_shoulderpatch_01", DIFFUSE , "sa342_shoulderpatch_01", false}; {"SA324_shoulderpatch_01", NORMAL_MAP , "sa342_shoulderpatch_01_norm", false}; {"Material #2974", DIFFUSE , "sa342_shoulderpatch_01", true}; {"Material #2974", NORMAL_MAP , "sa342_shoulderpatch_01_norm", true}; } NAME = "RSCS Gazelle M" :[string "?"]:55: '}' expected (to close '{' at line 1) near '{'. 36.6905 ERROR LIVERY_MANAGER Can't open livery 'RSCS' BTW How do I clear the log window? ok thank you. But the errors above are in standard DCS modules which are already in the default locations
  3. The first error refers to a file in C:\Eagle Dynamics\DCS World OpenBeta\CoreMods\aircraft\ChinaAssetPack\Liveries\PLZ05\irgc The description.lua is attached below. The second error refers to a file in C:\Eagle Dynamics\DCS World OpenBeta\Mods\campaigns\MAD\Liveries\SA342M\RSCS M Gazelle Its description.lua is also attached PLZ705description.7z SA342description.rar
  4. Simply starting modelviewer gives these errors: 12:30:14 INFO: DCS log enabled! 9.2190 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/liveries.edc/0f/0f9d969e5b9e1aae3b60cb79cdcc7c69a2b88f7bc467c2778e75d51c301c6d65 9.2192 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/liveries.edc/2a/2a574203de584be4d0289516d50c0b0e36e2cf40fee5cc22b080051b6bca6387 9.2193 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/liveries.edc/31/318558473a3ab8a4d664255edf5e74dba1c50e3355ae72bac8708db9d6a0c62b 9.2195 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/liveries.edc/3d/3d879807164d59f99035c8bee99460585abbba2a3277de756609fb40582966f1 9.2197 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/liveries.edc/4e/4e89f5636b07abbadebc0bf5980f4cff41121d203a12e6d78a5f370856a4a290 9.2200 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/liveries.edc/66/66936be16ac741a60eb65bec28ba1a314740c5238d7958266176b868b4f7730d 9.2201 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/liveries.edc/7c/7cc034b56d6124e1b584762b28d1d57096ed6aa994fa140a71a51ca6788940f1 9.2203 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/liveries.edc/89/89a20e3b93a863653d71de7bafba48bcb360fbb9864124f3a4fd611e223b1544 9.2205 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/liveries.edc/91/91913a6e648e170568df50b4e86e57907ff6027236b7082a126b6f7d77c68ce5 9.2207 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/liveries.edc/a5/a5860c3f1fa06fe57b770f5bcaaea5bd9e113cd4cafff26bf78d61db28051913 9.2209 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/liveries.edc/d0/d01479b0a7703d7f17b191351e013b363eed8f3781549c3d18e43c8fadfe265e 9.2211 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/liveries.edc/e7/e73b22ad791e7c38603090be9c85f9ab4e8cb48a1efde725840c9954c9cfbb88 9.2213 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/liveries.edc/f7/f7f4dd908c805111742eee9d2d9bff8f938be7aff42851b44b8caec6097acb82 9.2215 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/liveries.edc/fa/fa76e42710da5424bf251c35cfdbbd364cbcb5fb0209c8eac94e1aa3fdfb2ebe 9.2717 ERROR EDCORE No suitable driver found to mount mods/campaigns/uh-1h worlds apart spring 2025/liveries/uh-1h wolfpack/description.lua 9.2729 ERROR EDCORE No suitable driver found to mount mods/campaigns/uh-1h worlds apart spring 2025/liveries/uh-1h wolfpack/pilot_uh1_helmet_gerwp.dds 9.2730 ERROR EDCORE No suitable driver found to mount mods/campaigns/uh-1h worlds apart spring 2025/liveries/uh-1h wolfpack/pilot_uh1_patch_gerwp.dds 9.2732 ERROR EDCORE No suitable driver found to mount mods/campaigns/uh-1h worlds apart spring 2025/liveries/uh-1h wolfpack/uh1_ger_cover.dds 9.2733 ERROR EDCORE No suitable driver found to mount mods/campaigns/uh-1h worlds apart spring 2025/liveries/uh-1h wolfpack/uh1_lw.dds 9.2735 ERROR EDCORE No suitable driver found to mount mods/campaigns/uh-1h worlds apart spring 2025/liveries/uh-1h wolfpack/uh1_tail_lw.dds 9.7915 ERROR Lua::Config load error livery = { "body", DIFFUSE, "PLZ05_BODY_irgc", false}; "turret", DIFFUSE, "PLZ05_turret_irgc", false}; } name = "IRGC" countries = { "IRN", "RED", "BLUE", "UN" } :[string "?"]:3: unexpected symbol near '"turret"'. 9.7915 ERROR LIVERY_MANAGER Can't open livery 'irgc' 10.7004 ERROR Lua::Config load error livery = { {"Mat: SA342_Camou_ADT_1", 0, "SA342_Camou_Rus_1.dds", false}, {"Mat: SA342_Camou_ADT_2", 0, "SA342_Camou_Rus_2.dds", false}, {"camou_adt_2_droppable", 0, "SA342_Camou_Rus_2.dds", false}, {"Mat: SA342_Camou_ADT_3", 0, "SA342_Camou_Rus_3.dds", false}, {"Mat: SA342_Camou_ADT_4", 0, "SA342_Camou_Rus_4.dds", false}, {"Mat: SA342_Camou_ADT_5", 0, "SA342_Camou_Rus_5.dds", false}, {"Mat: SA342_Camou_ADT_6", 0, "SA342_Camou_Rus_6.dds", false}, {"Mat: SA342_Camou_ADT_7", 0, "SA342_Camou_Rus_7.dds", false}, {"Mat: SA342_Camou_ADT_8", 0, "SA342_Camou_Rus_8.dds", false}, {"Mat: SA342_Camou_ADT_9", 0, "SA342_Camou_Rus_9.dds", false}, {"Mat: SA342_Camou_ADT_10", 0, "SA342_Camou_Rus_10.dds", false}, {"Mat: SA342_Camou_ADT_11", 0, "SA342_Camou_Rus_11.dds", false}, {"cabin floor", 0, "SA342_Camou_Rus_11.dds", true}, {"Mat: SA342_Camou_ADT_Wpns_1", 0, "SA342_Camou_Rus_Wpsns_1.dds", true}, {"Mat: SA342_Camou_ADT_Wpns_2", 0, "SA342_Camou_Rus_Wpsns_2.dds", true}, {"Mat: SA342_ADT_Addons", 0, "SA342_Camou_Rus_Addons.dds", true}, {"Mat: SA342_Camou_ADT_Addons_3", 0, "SA342_Camou_Rus_Addons_3.dds", true}, {"Mat: SA342_Cpit_Doors_1", 0, "SA342_Cpit_Doors_1_Rus.dds", true}, {"Tex: SA342L_panels_Interiors_5", 0, "SA342L_panels_Interiors_5_Rus.dds", true}, {"Mat: SA342_panels_Interiors_7", 0, "SA342_panels_Interiors_7_Rus.dds", true}, {"sticks serial numbers 1", 0, "stick empty.dds", true}, {"sticks serial numbers 2", 0, "stick empty.dds", true}, {"sticks serial numbers 3", 0, "stick empty.dds", true}, {"sticks serial numbers 4", 0, "stick empty.dds", true}, {"front big letter stick 1", 0, "stick empty.dds", true}, {"front big letter stick 2", 0, "stick empty.dds", true}, {"right big letter 1", 0, "stick empty.dds", true}, {"right big letter 2", 0, "stick empty.dds", true}, {"right big letter 3", 0, "stick empty.dds", true}, {"left big letter 1", 0, "stick empty.dds", true}, {"left big letter 2", 0, "stick empty.dds", true}, {"left big letter 3", 0, "stick empty.dds", true}, {"sticks big letters", 0, "stick empty.dds", true}, {"bottom big letter 1", 0, "stick empty.dds", true}, {"bottom big letter 2", 0, "stick empty.dds", true}, {"bottom big letter 3", 0, "stick empty.dds", true}, {"serial_stick_left_1_GER", 0, "stick empty.dds", true}, {"serial_stick_left_2_GER", 0, "stick empty.dds", true}, {"serial_stick_left_3_GER", 0, "stick empty.dds", true}, {"serial_stick_left_4_GER", 0, "stick empty.dds", true}, {"serial_stick_right_1_GER", 0, "stick empty.dds", true}, {"serial_stick_right_2_GER", 0, "stick empty.dds", true}, {"serial_stick_right_3_GER", 0, "stick empty.dds", true}, {"serial_stick_right_4_GER", 0, "stick empty.dds", true}, {"right door big letter 1", 0, "stick empty.dds", true}, {"right door big letter 2", 0, "stick empty.dds", true}, {"right door big letter 3", 0, "stick empty.dds", true}, {"left door big letter 1", 0, "stick empty.dds", true}, {"left door big letter 2", 0, "stick empty.dds", true}, {"left door big letter 3", 0, "stick empty.dds", true}, {"left door big 3rd letter forward", 0, "stick empty.dds", true} {"SA324_shoulderpatch_01", DIFFUSE , "sa342_shoulderpatch_01", false}; {"SA324_shoulderpatch_01", NORMAL_MAP , "sa342_shoulderpatch_01_norm", false}; {"Material #2974", DIFFUSE , "sa342_shoulderpatch_01", true}; {"Material #2974", NORMAL_MAP , "sa342_shoulderpatch_01_norm", true}; } NAME = "RSCS Gazelle M" :[string "?"]:55: '}' expected (to close '{' at line 1) near '{'. 10.7005 ERROR LIVERY_MANAGER Can't open livery 'RSCS' 11.4492 TRACE lua_loadfile ModelViewer2::createLua: C:\Users\Stefan\Saved Games\edModelViewerTrunk\autoexec.lua 11.4493 TRACE lua_loadfile ModelViewer2::createLua: Config/ModelViewer/autoexec.lua 11.4494 DEBUG ModelViewer2::createLua ---------------------------------------------------------------- 11.4494 DEBUG ModelViewer2::createLua scan for environment cubes 11.4494 DEBUG ModelViewer2::createLua ---------------------------------------------------------------- 11.4518 DEBUG ModelViewer2::createLua scan done 11.4518 DEBUG ModelViewer2::createLua ---------------------------------------------------------------- 11.4518 DEBUG ModelViewer2::createLua mount extra stuff 11.4518 DEBUG ModelViewer2::createLua ---------------------------------------------------------------- 11.4519 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/liveries 11.4519 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/animations 11.4519 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/models 11.4520 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/textures 11.4540 DEBUG ModelViewer2::createLua done 11.4540 DEBUG ModelViewer2::createLua ---------------------------------------------------------------- 13.7650 INFO DX11BACKEND resize to resolution 1078x902 Why are the nimitz, the Huey Campaign and the SA342 causing this. Most recent openbeta update installed.
  5. I made a mission with some Broncos as AI. They seemed to be flying too fast. And when I heard them make a sonic boom, I couldnt stop laughing. I guess there's a bit of an F15 that leaks through.
  6. Thank you for your reply. I downloaded your autoexec.lua file I changed 'Urbi' to 'Stefan' , saved, put it in the Config dir (backed up the original) Now I get this error 30.9317 ERROR Lua::Config load error livery = { "body", DIFFUSE, "PLZ05_BODY_irgc", false}; "turret", DIFFUSE, "PLZ05_turret_irgc", false}; } name = "IRGC" countries = { "IRN", "RED", "BLUE", "UN" } :[string "?"]:3: unexpected symbol near '"turret"'. 30.9317 ERROR LIVERY_MANAGER Can't open livery 'irgc' 31.1276 ERROR Lua::Config load error livery = { {"Mat: SA342_Camou_ADT_1", 0, "SA342_Camou_Rus_1.dds", false}, {"Mat: SA342_Camou_ADT_2", 0, "SA342_Camou_Rus_2.dds", false}, {"camou_adt_2_droppable", 0, "SA342_Camou_Rus_2.dds", false}, {"Mat: SA342_Camou_ADT_3", 0, "SA342_Camou_Rus_3.dds", false}, {"Mat: SA342_Camou_ADT_4", 0, "SA342_Camou_Rus_4.dds", false}, {"Mat: SA342_Camou_ADT_5", 0, "SA342_Camou_Rus_5.dds", false}, {"Mat: SA342_Camou_ADT_6", 0, "SA342_Camou_Rus_6.dds", false}, {"Mat: SA342_Camou_ADT_7", 0, "SA342_Camou_Rus_7.dds", false}, {"Mat: SA342_Camou_ADT_8", 0, "SA342_Camou_Rus_8.dds", false}, {"Mat: SA342_Camou_ADT_9", 0, "SA342_Camou_Rus_9.dds", false}, {"Mat: SA342_Camou_ADT_10", 0, "SA342_Camou_Rus_10.dds", false}, {"Mat: SA342_Camou_ADT_11", 0, "SA342_Camou_Rus_11.dds", false}, {"cabin floor", 0, "SA342_Camou_Rus_11.dds", true}, {"Mat: SA342_Camou_ADT_Wpns_1", 0, "SA342_Camou_Rus_Wpsns_1.dds", true}, {"Mat: SA342_Camou_ADT_Wpns_2", 0, "SA342_Camou_Rus_Wpsns_2.dds", true}, {"Mat: SA342_ADT_Addons", 0, "SA342_Camou_Rus_Addons.dds", true}, {"Mat: SA342_Camou_ADT_Addons_3", 0, "SA342_Camou_Rus_Addons_3.dds", true}, {"Mat: SA342_Cpit_Doors_1", 0, "SA342_Cpit_Doors_1_Rus.dds", true}, {"Tex: SA342L_panels_Interiors_5", 0, "SA342L_panels_Interiors_5_Rus.dds", true}, {"Mat: SA342_panels_Interiors_7", 0, "SA342_panels_Interiors_7_Rus.dds", true}, {"sticks serial numbers 1", 0, "stick empty.dds", true}, {"sticks serial numbers 2", 0, "stick empty.dds", true}, {"sticks serial numbers 3", 0, "stick empty.dds", true}, {"sticks serial numbers 4", 0, "stick empty.dds", true}, {"front big letter stick 1", 0, "stick empty.dds", true}, {"front big letter stick 2", 0, "stick empty.dds", true}, {"right big letter 1", 0, "stick empty.dds", true}, {"right big letter 2", 0, "stick empty.dds", true}, {"right big letter 3", 0, "stick empty.dds", true}, {"left big letter 1", 0, "stick empty.dds", true}, {"left big letter 2", 0, "stick empty.dds", true}, {"left big letter 3", 0, "stick empty.dds", true}, {"sticks big letters", 0, "stick empty.dds", true}, {"bottom big letter 1", 0, "stick empty.dds", true}, {"bottom big letter 2", 0, "stick empty.dds", true}, {"bottom big letter 3", 0, "stick empty.dds", true}, {"serial_stick_left_1_GER", 0, "stick empty.dds", true}, {"serial_stick_left_2_GER", 0, "stick empty.dds", true}, {"serial_stick_left_3_GER", 0, "stick empty.dds", true}, {"serial_stick_left_4_GER", 0, "stick empty.dds", true}, {"serial_stick_right_1_GER", 0, "stick empty.dds", true}, {"serial_stick_right_2_GER", 0, "stick empty.dds", true}, {"serial_stick_right_3_GER", 0, "stick empty.dds", true}, {"serial_stick_right_4_GER", 0, "stick empty.dds", true}, {"right door big letter 1", 0, "stick empty.dds", true}, {"right door big letter 2", 0, "stick empty.dds", true}, {"right door big letter 3", 0, "stick empty.dds", true}, {"left door big letter 1", 0, "stick empty.dds", true}, {"left door big letter 2", 0, "stick empty.dds", true}, {"left door big letter 3", 0, "stick empty.dds", true}, {"left door big 3rd letter forward", 0, "stick empty.dds", true} {"SA324_shoulderpatch_01", DIFFUSE , "sa342_shoulderpatch_01", false}; {"SA324_shoulderpatch_01", NORMAL_MAP , "sa342_shoulderpatch_01_norm", false}; {"Material #2974", DIFFUSE , "sa342_shoulderpatch_01", true}; {"Material #2974", NORMAL_MAP , "sa342_shoulderpatch_01_norm", true}; } NAME = "RSCS Gazelle M" :[string "?"]:55: '}' expected (to close '{' at line 1) near '{'. 31.1276 ERROR LIVERY_MANAGER Can't open livery 'RSCS'
  7. When I start modelviewer, I get these errors: 15:12:53 INFO: DCS log enabled! 5.2958 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/liveries.edc/0f/0f9d969e5b9e1aae3b60cb79cdcc7c69a2b88f7bc467c2778e75d51c301c6d65 5.2958 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/liveries.edc/2a/2a574203de584be4d0289516d50c0b0e36e2cf40fee5cc22b080051b6bca6387 5.2958 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/liveries.edc/31/318558473a3ab8a4d664255edf5e74dba1c50e3355ae72bac8708db9d6a0c62b 5.2958 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/liveries.edc/3d/3d879807164d59f99035c8bee99460585abbba2a3277de756609fb40582966f1 5.2959 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/liveries.edc/4e/4e89f5636b07abbadebc0bf5980f4cff41121d203a12e6d78a5f370856a4a290 5.2959 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/liveries.edc/66/66936be16ac741a60eb65bec28ba1a314740c5238d7958266176b868b4f7730d 5.2959 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/liveries.edc/7c/7cc034b56d6124e1b584762b28d1d57096ed6aa994fa140a71a51ca6788940f1 5.2959 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/liveries.edc/89/89a20e3b93a863653d71de7bafba48bcb360fbb9864124f3a4fd611e223b1544 5.2960 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/liveries.edc/91/91913a6e648e170568df50b4e86e57907ff6027236b7082a126b6f7d77c68ce5 5.2960 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/liveries.edc/a5/a5860c3f1fa06fe57b770f5bcaaea5bd9e113cd4cafff26bf78d61db28051913 5.2960 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/liveries.edc/d0/d01479b0a7703d7f17b191351e013b363eed8f3781549c3d18e43c8fadfe265e 5.2960 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/liveries.edc/e7/e73b22ad791e7c38603090be9c85f9ab4e8cb48a1efde725840c9954c9cfbb88 5.2961 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/liveries.edc/f7/f7f4dd908c805111742eee9d2d9bff8f938be7aff42851b44b8caec6097acb82 5.2961 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/liveries.edc/fa/fa76e42710da5424bf251c35cfdbbd364cbcb5fb0209c8eac94e1aa3fdfb2ebe 5.3105 ERROR EDCORE No suitable driver found to mount mods/campaigns/uh-1h worlds apart spring 2025/liveries/uh-1h wolfpack/description.lua 5.3105 ERROR EDCORE No suitable driver found to mount mods/campaigns/uh-1h worlds apart spring 2025/liveries/uh-1h wolfpack/pilot_uh1_helmet_gerwp.dds 5.3105 ERROR EDCORE No suitable driver found to mount mods/campaigns/uh-1h worlds apart spring 2025/liveries/uh-1h wolfpack/pilot_uh1_patch_gerwp.dds 5.3105 ERROR EDCORE No suitable driver found to mount mods/campaigns/uh-1h worlds apart spring 2025/liveries/uh-1h wolfpack/uh1_ger_cover.dds 5.3106 ERROR EDCORE No suitable driver found to mount mods/campaigns/uh-1h worlds apart spring 2025/liveries/uh-1h wolfpack/uh1_lw.dds 5.3106 ERROR EDCORE No suitable driver found to mount mods/campaigns/uh-1h worlds apart spring 2025/liveries/uh-1h wolfpack/uh1_tail_lw.dds 5.4417 ERROR Lua::Config load error livery = { "body", DIFFUSE, "PLZ05_BODY_irgc", false}; "turret", DIFFUSE, "PLZ05_turret_irgc", false}; } name = "IRGC" countries = { "IRN", "RED", "BLUE", "UN" } :[string "?"]:3: unexpected symbol near '"turret"'. 5.4417 ERROR LIVERY_MANAGER Can't open livery 'irgc' 5.6664 ERROR Lua::Config load error :[string "?"]:1: unexpected symbol. 5.6664 ERROR LIVERY_MANAGER Can't open livery 'VF-31 1991 AE200' 5.6692 ERROR Lua::Config load error :[string "?"]:1: unexpected symbol. 5.6692 ERROR LIVERY_MANAGER Can't open livery 'VF-31 1991 AE205' 6.0874 TRACE lua_loadfile ModelViewer2::createLua: C:\Users\Stefan\Saved Games\edModelViewerTrunk\autoexec.lua 6.0874 TRACE lua_loadfile ModelViewer2::createLua: Config/ModelViewer/autoexec.lua 6.0876 DEBUG ModelViewer2::createLua ---------------------------------------------------------------- 6.0876 DEBUG ModelViewer2::createLua scan for environment cubes 6.0876 DEBUG ModelViewer2::createLua ---------------------------------------------------------------- 6.0877 DEBUG ModelViewer2::createLua scan done 6.0877 DEBUG ModelViewer2::createLua ---------------------------------------------------------------- 6.0877 DEBUG ModelViewer2::createLua mount extra stuff 6.0877 DEBUG ModelViewer2::createLua ---------------------------------------------------------------- 6.0878 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/liveries 6.0878 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/animations 6.0878 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/models 6.0878 ERROR EDCORE No suitable driver found to mount coremods/tech/uss_nimitz/animations/textures 6.0892 DEBUG ModelViewer2::createLua done 6.0892 DEBUG ModelViewer2::createLua ---------------------------------------------------------------- 8.4073 INFO DX11BACKEND resize to resolution 1078x902 Anyway, modelviewer2 opened so I tried loading some edm files I can open the regular DCS models fine but when I try to open the A4E I get a lot of errors in the textures window- many textures are missing The same happens with all the other free mods in my saved games / mods/aircraft folder I read somewhere on the net that I have to tell modelviewer where to find textures so I added these lines to the modelviewer autoexec.cfg print("----------------------------------------------------------------") print("scan for textures and liveries") print("----------------------------------------------------------------") scan_for_textures("C:/Users/Stefan/Saved Games/DCS.openbeta/Mods") scan_for_textures("C:/Users/Stefan/Saved Games/DCS.openbeta/Liveries") print("----------------------------------------------------------------") Now it opens and crashes to desktop. Stuck.
  8. Check to make sure your antivirus is not removing the dll in the bin folder. Norton is guilty of this
  9. Is it possible to layer sounds? In other words. start playing an ambient sound on a loop and have shouted words happen when a jet enters a zone on the deck? Currently, it seems one sound interrupts the other.
  10. I have a script that plays music when a unit enters a zone. The music lasts 3 minutes. There is a partially overlapping zone which plays a simulated conversation . I would like the music to continue playing regardless of whether or not the conversation happens. Is this possible?
  11. I even tried replacing the scripts in the mission from his 'Goblin' mission which actually works. Somewhat. With the sonar in the water, the contact keeps moving and I cant get closer than 1000 feet. How do I intiate identification? What's the next step?
  12. Is MBOT still reading this? Tried to run and got this:
  13. Thank you for your work. There are so many talented modders here, it can be confusing to noob mission maker. I have been using BriefingRoom to create more missions and am wondering what additional features MEP enables. That application includes various already published scripts like CTLD, CSAR, etc. i suppose i could add MEP as well if not wanted an escort component.
  14. With so much of the user files dedicated to skins, it's obvious there is a lot of time and effort invested by a lot of people into making them. Thank goodness ED did not turn that into a microtransaction- paying money to get a skin. I think that if skins werepushed out to clients from the server, that would make more people aware of them and the skin dwesigners would get some more recognition. Plus you could make it optional. When you join the server, a dialog could ask if you want the skin. That way if some one in Somalia is playing on dial up; they can decline.
  15. Liveries are just a few MB. So bandwidth may have been an issue in the era of dialup but today is a different story. And regarding invisible planes, I dont see how that could happen, Without a mapped texture, the plane would be the default.
  16. Instead of just having the F10 map view, it would be nice to be able to inhabit the world to edit it. Either in fully rendered form or 'sketch up' view. The ability to view sight lines, perspective and scale will allow much more interesting and realistic environments to be crafted. Obviously, DCS is old (and soon will be older than its user base) and it is representative of the previous eras weaker gpus. 2D planning was the 'RTS' norm. But today with apps like unity and unreal engine, mission editing could take a generational leap forward. Of course, how cool would that be if Unity bought ED. Here's an example of a mission editor from 'America's Army' a 20 year old game and their mission editor is highlighted at 1:12:00
  17. currently, people have to import and install liveries to their saved game folder and it also has to be in EVERYONE's folders to be seen by everyone. It would be nice if Liveries in the saved games folder of the dedicated server, would auto export to the clients of mission be served up by the server (if those liveries are used the mission on the deed server). I realize it might be burdensome to suck bandwidth this way but a dialog could ask the client before doing so. The same way that uninstalled mods are flagged-except in the case of uninstalled mods, it prevents you from joining the server. Perhaps it is 'security theater' to say that such downloading is not allowed for security concerns, but I cannot imagine how an aircraft skin could contain executable code.Unlike a mod which is full of Lua.
  18. Somehow I remember reading that the FC3 aircraft have simple and not external flight models. Even among the officially released airframes, there is a broad range of ‘flightmodel verisimilitude’. I am wondering which russian aircraft represents the acme of faithfulness to the ‘real’ experience. Perhaps tho this is like asking what is the most faithful rendering of WW1. No one from that era is alive to tell the story.
  19. Is there any russian aircraft withe full featured detail as the A10 or the huey?
  20. As a pilot, I can bring up the 'George interface', search for a target and if in LOBL, simply give permission to fire and he does. With LO-AL, after I give him permission, he fires but how do I tell him to lase? It seems in Lo AL , George forgets to do this.
  21. is there a place where the changelogs of all the versions are kept?
  22. I know that. I was just wondering if the icon is replaceable by using lua. That way more than two can be programmatically be used.
  23. Placing the entry.lua file of a non official mod in the game folder results in the aircraft being ignored
  24. I was not clear. How do I reference a jpg in the lua for it to be displayed? Currently, I can only assign one of two images to each icon state. The icon state is designated by the radio button underneath the button selected in the lower half of the app. I do not know if it is possible to have three or more radio buttons so that the appropriate image is displayed . By being able to reference a jpg in the lua, I could then have logic that shows the correct image.
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