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skypickle

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Everything posted by skypickle

  1. Interestingly, I can create a button in the stream deck with those settings you pictured and it works in the aircraft without any modification to the default.lua file. I still cannot get the ID lookup button to populate even though I have a copy of the Su-30 mod in the Eagle dynamics /mod/aircraft folder with the entry.lua file removed. Does yours populate?? I also am trying to get bindable buttons to work in the controls tab. I tried adding these lines {down = 127, cockpit_device_id = devices.ELECTRIC_SYSTEM, value_down = 1, name = _('Batt1 On'), category = _('Special')}, {down = 127, cockpit_device_id = devices.ELECTRIC_SYSTEM, value_down = 0, name = _('Batt1 Off'), category = _('Special')}, or these lines in the default.lua file at both locations (saved games su-30 mod andeagle dynamics su30 mod) {down = 3127, cockpit_device_id = devices.ELECTRIC_SYSTEM, value_down = 1, name = _('Batt1 On'), category = _('Special')}, {down = 3127, cockpit_device_id = devices.ELECTRIC_SYSTEM, value_down = 0, name = _('Batt1 Off'), category = _('Special')}, And although bindable controls appear in the controls dialog, pushing the assigned buttons on the button box while sitting in the cockpit does nothing. The streamdeck rotary tho works.
  2. unfortunately this doesnt work so well for the su-30 mod. The clickabledata.lua for the SU30 has this line: elements["BATTERY1"] = {class = {class_type.TUMB,class_type.TUMB}, hint = _("Battery 1"), device = devices.ELECTRIC_SYSTEM, action = {device_commands.Button_127, device_commands.Button_127}, arg = {3127,3127}, arg_value = {0,1}, arg_lim = {{0,1},{0,1}},updatable = true} I tried to modify the default.lua file so that bindings would appear in the controls tab. I added these lines to the default.lua {down = device_systems.Batt1OnOff, value_down = 1 , name = _('Battary 1 ON'), category = _('Systems')}, {down = device_systems.Batt1OnOff, value_down = 0 , name = _('Battary 1 OFF'), category = _('Systems')}, Although bindings appear in the controls tab, the buttons on my box assigned to these actions do nothing in the cockpit.
  3. Thank you for supporting this project. I have added a mod, the SU-30. files here: https://drive.google.com/file/d/1AxoQEtcM4Q8rnkRSLHz-TEIYAJQr_m6A/view intro here: How do I make it play nice with simshaker? Aparently simshaker does not recognize the plane. I would be content to give the profile of the su-27 or the su-33 which are standard jets in the DCS. How can I do this.?
  4. Thank you Bailey for your attention and your reply. Regarding the Su33, although the cockpit is not clickable, there is a su33.lua file in DCS exports. so how do I find the button IDs to assign in the streamdeck? Regarding the Su30 mods, I added the lua files to the DCS exports directory where all the other lua files for my planes reside. I have the streamdeck working for the regular planes as well as the mods like the AE-4 and the UH-60. The clickabledata.lua for the SU30 has this line: elements["BATTERY1"] = {class = {class_type.TUMB,class_type.TUMB}, hint = _("Battery 1"), device = devices.ELECTRIC_SYSTEM, action = {device_commands.Button_127, device_commands.Button_127}, arg = {3127,3127}, arg_value = {0,1}, arg_lim = {{0,1},{0,1}},updatable = true} I followed the F1 Mirage example you linked me and from the clickabledata.lua above, I see that the button ID is 3127. To get the device ID I went to the devices.lus file which has this: local count = 0 local function counter() count = count + 1 return count end aircraft = "" if get_aircraft_type ~= nil then aircraft = get_aircraft_type() end FLANKER_Cfg = FLANKERS[aircraft] MFDOffsets = {} MFDOffsets = {3214, 3245, 3276, 3307, 3338, 3369, 3400} -------DEVICE ID---------- devices = {} devices["ELECTRIC_SYSTEM"] = counter() devices["ENGINE"] = counter() . . . . From the above code, I guess that the electrical system has device ID = 1. So I plugged these values into a streamdeck button but nothing happens in the cockpit. I also tried to modify the default.lua file so that bindings would appear in the controls tab. I added these lines to the default.lua {down = device_systems.Batt1OnOff, value_down = 1 , name = _('Battary 1 ON'), category = _('Systems')}, {down = device_systems.Batt1OnOff, value_down = 0 , name = _('Battary 1 OFF'), category = _('Systems')}, Although bindings appear in the controls tab, thebuttons on my box assigned to these actions do nothing in the cockpit. Any insight you have on how to proceed would be helpful.
  5. Has anyone successfully gotten this to work with the su-33 in flaming cliffs? I cannot get clickable data info on the Su-33 which is part of the Flaming Cliffs package. This aircraft exists in this directory: C:\Eagle Dynamics\DCS World OpenBeta\Mods\aircraft\Flaming Cliffs Also I have installed a free mod named the SU30 https://drive.google.com/file/d/1AxoQEtcM4Q8rnkRSLHz-TEIYAJQr_m6A/view https://www.youtube.com/watch?v=1PEMRtJtBH8 It also generates no csv file. To be certain that the script can look in the 'usual place', I placed a copy of the mod into two locations: C:\Users\Stefan\Saved Games\DCS.openbeta\Mods\aircraft and C:\Eagle Dynamics\DCS World OpenBeta\Mods\aircraft i don’t understand why the A4E mod is compatible but the su30 mod is not
  6. Could you be more specific about the settings in MSI after burner? What does your voltage/frequency curve look like (ctrl - F in Afterburner) null
  7. Come to Jtf 13. We’re flying most days, have regular training sorties as well as fun missions. Familiarization flights (to introduce new people to an airframe) are a good way to start https://jtf13.com most of us are on discord which is active all day.
  8. Thank you! that was it.
  9. I do not have either the Harrier or the Tomcat although I do fly the F18 with a group of friends. In designing missions, the Harrier is in the dropdown list of US aircraft and I can put it on the map for others to fly. However, the F14 is MIA-not on the dropdown. How can I troubleshoot this?
  10. I downloaded the mod, I renamed the file, PLAN Liaoning CV-16, to CV_1143_5, I put it in here C:\Users\%USERNAME%\Saved Games\DCS\Liveries\CV_1143_5 No chinese carrier in mission editor
  11. How do I add keybindings for cockpit controls which do not have them?
  12. Is there any way to drop a mark point on the F10 map from the cockpit using a hotkey ? I dont want to flip to F10 to draw a circle while in combat or CSAR.
  13. I need to create keybinds for actions that do not exist in the controls tab for a mod, the SU30M. Although there are some keybinds in the controls dialog, many are missing-start engines, battery, the electrical switches, etc. How do I go about doing this? Where do I look in the lua files? edit: found answer here
  14. A4E.streamDeckProfile
  15. Also, the wheel brakes do not work when asigned to axes.
  16. Thank you. Are the links on the first page the updated model? Do I have to download all the lua files on the last 2 pages of this thread or are they included in the archive on the first page?
  17. Is thrust vectoring modeled?
  18. Well I had two copies of kneeboard builder-one on each drive. I made sure to point the kneeboard builder on the C drive to the DCS world open beta folder on the C drive. I did NOT however specify custom in the dropdown. Rather I just selected openbeta. Selecting custom allows me to specify the correct dcs world openbeta folder and it NOW REMEMBERS IT! So the other entries in the dropdown are a little confusing as it seems they can point to locations which might not even exist.
  19. I'm late to this party. Been trying to configure kneeboard builder. I have one DCS open beta on my C drive at the root and anoter DCS folder on a D drive. When I set the the DCS folder location in the preofs of kneeboard builder, I select the folder on the C drive. I save but then when I reopen the prefs it is pointing to the C drive. The kneeboard builder folder is in the Downloads folder on the C drive. After I set the the location in the prefs to the DCS on the C drive, the file, KneeboardBuilder.exe.Config, shows this: <?xml version="1.0" encoding="utf-8"?> <configuration> <appSettings> <add key="DpiSetting" value="150" /> <add key="DCSpath" value="C:\Eagle Dynamics\DCS World OpenBeta" /> <add key="SavedGamesPath" value="C:\Users\Stefan\Saved Games" /> <add key="PriorVersion" value="False" /> <add key="PriorComponents" value="False" /> <add key="AllowUpdate" value="True" /> <add key="Notifications" value="False" /> <add key="DCSVersion" value="OpenBeta" /> <add key="KeepClear" value="True" /> <add key="Mig21KeepClear" value="False" /> <add key="Mig21DefaultKneeboard" value="False" /> <add key="LiteMode" value="False" /> <add key="UserMods" value="True" /> <add key="DCSexeVersion" value="2.7.16.28157" /> </appSettings> </configuration> If I simply open the prefs from kneeboard builder it shows the D drive location and the config file in the kneeboard folder shows this: <?xml version="1.0" encoding="utf-8"?> <configuration> <appSettings> <add key="DpiSetting" value="150" /> <add key="DCSpath" value="D:\Eagle Dynamics\DCS World OpenBeta\" /> <add key="SavedGamesPath" value="C:\Users\Stefan\Saved Games" /> <add key="PriorVersion" value="False" /> <add key="PriorComponents" value="False" /> <add key="AllowUpdate" value="True" /> <add key="Notifications" value="False" /> <add key="DCSVersion" value="OpenBeta" /> <add key="KeepClear" value="True" /> <add key="Mig21KeepClear" value="False" /> <add key="Mig21DefaultKneeboard" value="False" /> <add key="LiteMode" value="False" /> <add key="UserMods" value="True" /> <add key="DCSexeVersion" value="2.7.14.24228" /> </appSettings> </configuration> Why does kneeboard builder switch to my DCS on the D drive with no provocation?
  20. @Bailey thank you for the reply but I don’t understand the difference. If a control is identified in the clickable exports, does that not mean it is a control that is accessible by the streamdeck plugin? Is this a question I should post to ctytler’s GitHub?
  21. I have a question about which controls are embedded in the flight model. I use the streamdeck plugin by cuttlefish and a DCSexports script to allow me to make buttons on a streamdeck to control switches in the cockpit. I ran into a weird problem with the A4E. Pushing the streamdeck button changes the position of the switch in the cockpit but the radar does not turn on. For example Instant action ->: ground attack bomb truckin mission-> RDR already in standby->take off->RDR PLAN Detail, Gain,Brillianceall turned clockwise max RDR to SRCH or A/G No scan line. Nothing green at all. If I click the control in the cockpit, the radar works. An explanation posted here: indicated that the radar mode control was embedded in the FM and so required either clicks or keybinds. Is this the case? How does a control being embedded in the flight model prevent it from being activated through an API?
  22. RADAR mode control not working properly in A4E. I have the most recent A4E mod in the saved games/.../aircraft folder and also a copy of the mod (minus the entry.lua file) in the proper DCS open beta folder. I created a rotary in stream deck and assigned it to the radar mode switch Button ID 3063, Device ID 10, DCS ID 120, Increment 0.1, increment range 0.0 to 0.4 Pushing the streamdeck button changes the position of the switch in the cockpit but the radar does not turn on. For example Instant action ->: ground attack bomb truckin mission-> RDR already in standby->take off->RDR PLAN Detail, Gain,Brillianceall turned clockwise max RDR to SRCH or A/G No scan line. Nothing green at all. If I click the control in the cockpit, the radar works. Help? Can anyone reproduce this? or is it problem with my machine.
  23. @Bailey As you have been working on a streamdeck profile for the UH 60, I noticed something interesting when trying to bind switches for the battery and the APU to buttons on the streamdeck. They make the appropriate clicky sounds and the switches in cockpit move when I press the buttons on the streamdeck-=-but nothing happens. If you activate the battery by clicking on the switch in the cockpit-you hear some systems come on. If you turn on the APU by clicking the switch in the cockpit-same thing you hear it come on Did you find this? Also, assigning any streamdeck buttons to the AM radio causes DCS to disconnect from streamdeck requiring it to be relaunched. Are you finding any similar irregularities?
  24. Check out tactical pascale excellent group of welcoming pilots that have training sessions and even classes
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