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Posts
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About Feuerfalke
- Birthday July 5
Personal Information
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Flight Simulators
DCS: World, Star Citizen, IL2GB
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Location
Germany
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Interests
Graphics, PC Gaming
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Occupation
Software & Product Marketing
Recent Profile Visitors
22291 profile views
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Feuerfalke started following The_Fragger
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[Known issue] Head Motion in Mirror lagging in VR
Feuerfalke replied to Blackeye's topic in Bugs & Problems
It would be nice if this could be made an option then, because most of the time you fly it from first person view and then the lag is really annoying. -
Feuerfalke changed their profile photo
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Feuerfalke started following [EU] The 48th vFW is looking for Pilots , BO-105 PAH1A1 progress news , Patch Status and 1 other
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What in the world made you change your mind?
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Mike Force Team started following Feuerfalke
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Feuerfalke started following 223rd CAS "Wolfpack"
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GUN problem - Work around engage inside 2900
Feuerfalke replied to joojoo's topic in Bugs and Problems
Are you running the gun in fixed mode here? Isn't the gun locket at 1,575 meters while in fixed mode? Should it not be in normal mode for this kind of an attack? -
I just love the Apache. Her handling is very intuitive and the already integrated systems give you a ton of tactical choices and situational awareness. I had high hopes, but I was actually very positively surprised. Really well done, ED & SMEs.
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That really depends on the mission. I just flew a long mission with a lot of infantry (+manpads) and trucks hiding in forests. I would have readily traded my Hellfires for a good salvo of rockets from a high trajectory. We're just too used to mission builders stacking tanks over tanks in shoot-em-up-columns, I guess.
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It happens when you pull the collective too hard and too fast and, of course, if the throttle-level of your engines is too low. (check left console) Did not try CPG with George as pilot, yet. In general: Commands in the inner circle are accessed by a short press, commands in the outer circle are activated via long press. Maybe that will make a change.
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investigating Catapult Crew Wont hook You Up
Feuerfalke replied to HeavyGun1450's topic in Bugs and Problems
I was told that was a feature of Supercarrier, not connected to a specific airframe. I did not verify this in the F18 though. -
investigating Catapult Crew Wont hook You Up
Feuerfalke replied to HeavyGun1450's topic in Bugs and Problems
Was this a daylight operation? If not: What I repeatedly see in MP is players not being hooked up, because they have all their external lights on in the night/dusk/dawn. Carrier launch/deck operation is lowlight environment. Yes, I found out the hard way. -
You are correct. I already wondered about that difference as well.
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Oh yes, good old times! I actually started simming on an Amstrad CPC464 with FighterPilot by Digital Integration back in 1984.
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Surely not the full, but what we've seen so far looks like quite fun and complex to me. In any case. I've waited 25 Years since Janes Longbow. So I am pretty confident whatever comes our way early 2022 won't disappoint me.
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Actually, I'm perfectly fine with the delay. Yes, a few more weeks of waiting, but it will be totally worth it, looking at the complexity of this bird.
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Wow, that update is very impressive. Love it!
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That shadow snowplow-effekt is bugging me for months now. GTX 1080 here, but if you watch twitch and yt-videos especiallly during low flights or close formation flying, you can easily spot and reproduce this effect with any available setting, graphics card and resolution. It annoyed me so much, i switched ground shadows off completely. If I could just do it for all object shadows.