Jump to content

BarTzi

Members
  • Posts

    967
  • Joined

  • Last visited

Everything posted by BarTzi

  1. Wanted to note that this is true, and the TA should be displayed and easily noticeable even what a star icon is displayed. However- a track is required.
  2. I checked and it does happen in the SA page as well.
  3. This is an old bug that was previously fixed but seems to have popped up again. Essentially, the WP icon and flight path between two waypoints will slide across the moving map when your plane moves. This will sometimes break so much - that the WP icon will not appear at the end of the dashed lines due to a massive drift that happens when the plane flies next to it (see pics and replays below). You can very easily spot the drift in the track (watch the HSI). Also -observe the location of the WP icon in relation to the dashed line. HSI wp not appearing as part of seq + drift.trk
  4. F10 map coordinates do not update frequently enough for an accurate hit - try the mission editor instead
  5. Also lofts like crazy even when close to the target
  6. If you have a missile selected, SCS right will lock a TUC for you.
  7. Wanna add to that - we always see this in MP. We think it's a result of pilot BITS not syncing with the back seat: INST bit (which should drop the fuel quantity indicator to 2000) doesn't translate to the back seat, and the LTS does not sync to the back seat as well. (tested in SP and confirmed to be working fine, this is a MP issue)
  8. This is not what I'm talking about. I should be able to lock the L&S target with SCS right, which should trigger FACQ, which doesnt exist in the sim yet.
  9. Does SSS right work like this in the sim at the moment?
  10. Like most modern planes, the Hornet will account for wind while deploying high drag bombs. However, the plane still calculates the affects of wind on the bomb trajectory while 'drag' is set to FF (clearly visible by the CCIP line tilting sideways). Correct me if I'm wrong here, but if the retardation kit on the MK82 SE is set to off (FF), shouldn't it drop like a normal Mk82 bomb? Shouldn't the plane provide a normal CCIP solution in that case? (If that's true, the provided solution is wrong and does not provide the necessary information to use the bomb without deploying the kit). The track provided shows a slightly windy day at the gulf. Comparing the provided solutions for both high and low drag MK82's ('drag' was never changed from 'FF' to 'RET' in this sortie, so the kit should not deploy). High drag vs low drag.trk
  11. It is mentioned in NATOPS/Charts available online. You have to calculate the weight on each wing. Does anyone have a list of the weights of each weapon?
  12. +1. This is all very confusing
  13. And what about Yardstick?
  14. With the recent update, a new star-shaped symbol is displayed under the HAFU symbol of the locked target (S/A page). It will be displayed while locking friendly, hostile or unknown targets. It will not be displayed while locking a DL contributor, which seems weird to me. In the attached track I'm locking one friendly target (that is not a contributor), and then an F-15C (which is a contributor). You can see that the symbol does not appear when I lock the Eagle. Lock on DL cont.trk
  15. The threat indication (06, 02 , FS and so on) which is placed in the center of the new sam threat circles, appears like the AMPCD symbology. What does this mean? 1. AMPCD brightness knob controls the brightness of those symbols too (while appearing on the DDI). 2. The font is the same as the AMPCS font (bright green, with black stroke). This is noticeable when the sun hits the back of the cockpit (visible in the attached image below. Watch the FS and LB symbols on the RDDI). You can easily spot those bugs in the track attached AMPCD SA threat symbols.trk
  16. Activating D/L also activates TACAN When activated via the UFC, D/L also activates TACAN, which then cannot be turned off on its own (requires turning off the D/L). The track is attached. DL activates TACAN.trk
  17. Range. He doesnt have to be spiked/locked by the threat like in SP
  18. The waypoints we can add right now are not accurate enough for a pinpoint bombing run (might be something to do with some bugs already reported), and I think that's what OP is talking about. Precise waypoint entry mode, MGRS, and O/S WP are going to make bombing a lot more convenient, and I hope we hear more about those feature's development in the future.
  19. Attached a track displaying this minor bug. FPAS hides WP name.trk
  20. +1 What kind of track can help the devs the most here?
  21. Can we get an update on this? Is this a bug or the way the system actually works?
  22. As far as I can tell you are flying too low for it to arm itself.
  23. This was added in today's update to the open beta together with TTMR timer (will require a target waypoint). Check it out.
  24. Fly over it and check if the plane's movement has anything to do with it. I've been struggling with waypoint drift/misplacement since launch
  25. +1. Especially near the canopy bow
×
×
  • Create New...