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Everything posted by beppe_goodoldrebel
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Con il Mi-24 in sviluppo dubito abbiano tempo anche per rifare un modulo già fatto.
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Ci dovrebbe essere la risoluzione delle ombre. Si se si modifica il file non passa l'IC. Però magari c'è un dato errato entrato con l'ultima release ... anche se dubito sia li il problema.
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Avete dato un occhiata al shadow.lua?
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Thats what I've done. It works! Thank you!
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[MISSING TRACK FILE] Intermittant JHMCS
beppe_goodoldrebel replied to Badger633's topic in Controller Questions and Bugs
No problems here. I recently found that the Recce button on HOTAS can enable/disable it. Maybe an unwanted key bind? -
A video update on adding full ATC to AI. All chatter are on actual radio freq. so you can stick with yours or listen all as you wish. As you can see in the video I got almost all messages. Landing ATC is also included , not in video as WIP. Tower use motivational quotes if you been caught over-cautios on checklist. :lol:
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DCS Mod: MB-339A/PAN by Frecce Tricolori Virtuali
beppe_goodoldrebel replied to PONY3_Aracno's topic in Italian
A parte EFM cosa vi è rimasto da sistemare prima del prossimo update? -
I've set an active ATIS with a loop message on a radio freq. After an hour flight I cant here the message anymore. Is there a limit on loop or something is broken?
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F-14 Release Date Discussion Thread
beppe_goodoldrebel replied to zhujiammy's topic in DCS: F-14A & B
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- heatblur simulations
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Jester AI is a random Top Gun quote simulator.
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LOD si ma se questo è il dettaglio non oso immaginare le prestazioni su un carrier deck popolato ehehe Immagino che il livello di dettaglio così alto sia anche dovuto al fatto che hanno intenzione di rendere l'A6 un modulo.
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How can I setup AI do to a straight landing on runway? It seem AI want to do an overhead pattern before landing everytime. I've tried few things: - 10 nm distant waypoint from landing waypoint - a waypoint close to runway ( 5nm ) with 230 knots speed and 2000 AGL altitude and then landing none of them worked right.
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Try this new iteration. -Colt 1-2 can activate triggers - no more spacebar , F10 menu items ( dont trust messages , I didnt changed them ) - ATIS should be ok now but I had a problem in the end when about to landing... I swear it's all good.. DCS is going mad. Let me know! BFM Training_COOP_TEST_V2.miz
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DCS: F-16CM Block 50 by EDSA Discussion Thread
beppe_goodoldrebel replied to NineLine's topic in DCS: F-16C Viper
We will see something after the Hornet final development as stated from ED. I could guess 3D artists and FM guys are already on it. -
Possono anche raddoppiare... ma non sicuramente in tutte le situazioni , su quello sono d'accordo.
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Appunto che è legato alle performance della CPU , dovrebbe ottimizzarle il lavoro. In più rispetto alle DX11 le vere differenze si vedono quando ci sono tante DRAW CALLS ... e non è certo mistero che in DCS ci siano tanti oggetti in ballo nella maggior parte delle scene. Sono abbastanza positivo sulle Vulkan e , indipendentemente dalle prestazioni , potrebbe portare anche allo sviluppo di nuove tecnologie come il Ray Tracing.
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Check gun trigger key is not "SPACEBAR" in the keyboard commands. If so , give it another one and retry. Free TTS websites , there are many around. Springfield 1-1 and SHOWTIME are my voice , if they have italian accent you know why :D All are mixed up with Audacity for radio noise effect. Speaking of voice overs, some days ago I've added +10db to ALL of them to be more audible in game. Will be available in the next release.
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First of all ... Thank you guys! I tought Player was OK for multi. My concern for SPACEBAR action was right , it's an HOST only action, that mean I have to create an F10 Menu radio item for every interaction to be sure it's 100% good to go. Some days ago I found that ATIS didn't loop at all in another mission, maybe is this the case? Did you check radio freq. as 270.10 ? Colt 1-1 and Colt 1-2 shares the same channels in the mission editor... I should check again to be sure. That's what I told you , some triggers are for Colt 1-1 only in this test version. :thumbup: Just you wait! Yesterday I've made my first full "ATC compliant" AI group for the SEAD mission ... jeez man that was awesome! Cant wait to make the second one and make a video of the result of three Blue groups launching from Nellis :)
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Questa poi... https://forums.eagle.ru/showpost.php?p=3780220&postcount=46
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Mi impressionano gli edifici delle città. Sembra proprio scala 1:1 non come il Caucaso.