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Everything posted by Sedlo
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My advice is to simulate it.... Have the Red Air team fly over a certain trigger zone on the map and deactivate them. Then activate a similar flight of Blue Air planes and have them continue to land at Nellis.
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I'll start off by saying this happens only in this one mission, all the rest are behaving fine, which leads me to believe that possibly the mission file has become damaged or altered? OK, this is regarding my Eastern Friendship Mission 1. I've got the mission set up so the wingman AI is pushed to 319.2 (the tac freq) shortly after mission start, which is what the player's COMM2 is tuned to initially. The wingman is set to remain on 319.2 for the first part of the mission, and subsequent frequency changes are set so the player always orders the wingman around on COMM2. The first thing I notice is the normal "2 rolling" call doesn't happen, or at least I cannot hear it. Other than that, we taxi normally and take off. I do not hear any comms from the wingman during takeoff or rejoin. Now, you might think the reason for this is that one of us is not on the correct frequency, but if you issue orders to the wingman, you can see that they actually do it, you just cannot hear them. Order them to change formation, or jettison stores, they'll do it - just no audio or radio subtitle indicating acknowledgment. If any of you mission editor gurus could help me out with this, I'm pulling my hair out! My other missions are operating fine, it's just a problem with this one. File located at link below: https://drive.google.com/drive/folders/117-6S8gtlzwqbkB1-BG2W5V5PHEVthMy?usp=sharing
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I know it doesn't help you now, but the issue is corrected in the Open Beta currently, I imagine that the next push to stable will include the fix.
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A-10C Warthog campaign - Operation Persian Freedom
Sedlo replied to ChillNG's topic in User Created Missions General
ChillNG, I just flew mission 1 and I'm blown away with the immersion. You've really put me into the cockpit of the A-10, it the mission feels very well done and realistic. Can't wait to see more! -
A-10C Warthog campaign - Operation Persian Freedom
Sedlo replied to ChillNG's topic in User Created Missions General
Wow! I just looked through the briefing documents and video. Outstanding job on those, I can't wait to give it a try! -
Tons out there on youtube... Some of my favourites include various incentive flight HUD tapes.
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I'd reccomend maybe just doing a "Sound to" that will play over the radio transmission in progress. I don't believe there is a way to stop and resume a radio transmission.
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It’s not hard. Just copy and paste the code into a “do script” action (far left column of mission editor). Don’t forget to change the unit name to whatever your unit is called. Then make a new condition that whenever flag 200 is true, whatever you want to happen, happens. I was very reluctant to dive into the world of scripting, but it turns out to be much easier than you think. Plus it’s very useful! And there is no shortage of people here willing to help.
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It's not there, you'll need to use a script... Below will set flag 200 to true when the unit name shoots their gun or rocket. Handler = {} function Handler:onEvent(event) if event.id == world.event.S_EVENT_SHOOTING_START and event.initiator == Unit.getByName('Unit Name Here') then trigger.action.setUserFlag('200', true) end end world.addEventHandler(Handler)
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It basically can do what witchcraft can do, if that's what you're looking for.
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DCS BIOS is primarily for hardware, but it's got a console aspect to it, too. You can set flags, run scripts etc, all within a mission. If you want to test some aspect of your mission, you can open it, move your aircraft to the part of the map you want, save a copy, fly it and then fire your flag or run your script to see if it does what you think it does.
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Check DCS BIOS, it has a console built in and works great! Saves tons of time for me.
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I just recently upgraded and have found a very large improvement on multiplayer. It seems to load faster and my frame rates are much, much higher, especially on busy servers. In single player I haven't noticed a dramatic increase in frame rates but I have noticed I'm not getting the micro stutters I've had before. Other programs like Photoshop and video editing software I have seen a most remarkable improvement. Running an i9700 and 2070 Super. I found it to be $200 CAD well spent.
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Playing sounds or radio transmissions with lua
Sedlo replied to DonCalzone's topic in Mission Editor Bugs
Ahh, good catch!! -
You might find that, despite it being grayed out, it still may actually work. I've found that with some missions set to easy comms.
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Playing sounds or radio transmissions with lua
Sedlo replied to DonCalzone's topic in Mission Editor Bugs
I think you don’t need to do the 'l10n/DEFAULT/' part in the trigger, just “filename.ogg”. -
Red Flag Hornet Mission 02 - A New SP NTTR Mission by SEDLO
Sedlo replied to Sedlo's topic in User Created Missions General
Excellent to hear! I hope you like mission 2! -
Red Flag Hornet Mission 02 - A New SP NTTR Mission by SEDLO
Sedlo replied to Sedlo's topic in User Created Missions General
Hey, Scratch! Are you running the latest Open Beta? Seems to be working well for me on 2.5.6.50793? There were some AI issues in earlier versions with the wingmen crashing into you, the latest two patches seem to have fixed those issues. If you're on an earlier version, I suggest sending the wingmen out in a open formation, maybe go line abreast left, open formation and approach the tanker from the left side? -
Raven One: upcoming DLC campaign for F/A-18 Hornet
Sedlo replied to baltic_dragon's topic in Missions and Campaigns
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[REPORTED]Broken damage model in 2.5.6.50726 ?
Sedlo replied to Raven (Elysian Angel)'s topic in General Bugs
Same, instant action mission issue. Model shows damage, smoke, but doesn't seem to be destroy-able. I even hit the MiG with my own plane, it caused my aircraft to suffer visible damage, but it still flew just fine. Track attached. instant action damage.trk -
Seems the vertical scan function of the ACM radar is not working (or at least, not working as it previously had). Track File included hornet vertical scan.trk
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You're welcome, I'm glad you enjoyed them! Air to ground is my favourite type of mission, too.
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But I would encourage you to try and design your own missions in the editor. If you go into the mission intending to make a multiplayer co-op from the beginning, it would work better. Until some of the advanced mission editor functions are available for client aircraft, I can’t even begin to consider building them. I know that many people do, and many of them are quite good. But it doesn’t work with the style of mission or workflow that I do. Not to mention I do not want to rely on others for the amount of testing that i do.
