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MRSHADO

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About MRSHADO

  • Birthday 01/01/1974

Personal Information

  • Flight Simulators
    DCS
    XP12
  • Location
    Texas
  • Interests
    Flight Simulators
  • Occupation
    Retired

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  1. I think the best synopsis of the F-14B Upgrade (U) program was given by KewlerMouh
  2. I am not really following any of this or how any of it relevant to the video. And I apologize in advance if I completely missed your intention of the post. However, [Top to Bottom], your first picture is: 1. An F-14A/B with PTID. (Notable by the pilot's ACM panel). Second picture is: 2. Most likely an F-14D(R) - R for retrofit. It has the Digital Display (DD) for the APG-71. (This retrofit appears to have not received a PTID). Third... 3. Clearly an F-14D with DD, PTID and the Sensor Slave panel (or whatever its called) lastly, fourth... 4. F-14A - VF-154 Black Knights never flew anything else. BKR next to the PTID - Black Knights Rule.
  3. ... just getting around to reading this. Insightful. If it helps, I read it with Andy Rooney voice in my head and agree with most of it.
  4. Doesn't appear to be flatten - because there are three items there. Though I know little about GIMP. Are the liveries under that + symbol by chance?
  5. Interesting! We too have gotten this message rather consistently with Tomcats in JTF-1, except it isn't AI but other players - Tomcats & Hornets alike. What usually happens after "Your Flight Has Been Delayed" and choosing a different slot is we barely get airborne at ~65-68,000 lbs gross weight. If this is truly the cause, we're grateful to sLYFa for finding it. Of course, we'd be even more grateful to HB for a possible fix. Thanks sLYFa!
  6. I'll be sure to conduct High-Aspect BFM, turn the labels on and shoot AIM-9s. Maybe that will help me understand BFM better.
  7. You can add the F-5E AI to the UFO (what is bleed energy?) BFM capability. I think I heard SKZL say somewhere that AI FM is being tweaked.
  8. You're correct - AI cheats - ALOT. The AI flies good BFM, but it has almost no weaknesses. It would be harder to tell in another jet, but in all modes (rookie - veteran) the aircraft does not bleed energy, has almost no drag, AoA isn't computed the same as the players, and as far as I can tell, will always pull a little harder, rate a little more, or simply negate a bad move by fudging some dynamics elsewhere. I'm not angry - and not asking for lessons in BFM fundamentals - I just wish ED, developers or others simply acknowledge it. (MiG-21bis AI is the same) Tacview-20230818-201550-DCS-F-5E QuickStart - Air to Air.zip.acmi
  9. Please, Please, Please... Let this be the next AI aircraft to get facelift. The KC-135R is missing some pretty vital night lighting.
  10. We used customized deck textures on all the Supercarriers for our group MP servers. It would be nice to have this ability again. Hope someone keeps us updated if this will be possible again.
  11. Yes!! I completely second this entire wish. While I do appreciate Eagle Dynamics bringing the world's most realistic naval aviation experience to players - especially to those that choose to fly or practice DCS in single player - there are a number of us that go beyond that to play as a team, both in the air and on the ground. Of course, that's the multiplayer community. However, It is very cumbersome and task-saturating to depend on AI/ATC menu to communicate with AI objects (like a CATCC on a carrier) that happen to also be human-manned. It is necessarily a break from realism for single players, but not to larger communities. If Eagle Dynamics has gone out-of-their-way to create an VOIP, an LSO platform, and an Airboss/PriFly station - which is very much appreciated to those of us that fly amongst friends - I would only ask that we take this realism endeavor a little further and allow an OPTIONS selection to turn ON/OFF the AI / ATC / Comms menu for items like ATC clearance, carrier lights, marshal instructions and ACLS for those that have those areas covered by human players using the very functions and modules provided by Eagle Dynamics.
  12. DCS World OpenBeta\CoreMods\Aircraft\F14 = ~9.5 GB \F-16C = ~3.15 GB \FA-18C = ~1.1 GB \Mods\Aircraft\F14 = ~4.67 GB \F-16C = ~1.11 GB \FA-18C = ~892MB My favorite module. Doesn't get any better - but its getting awfully heavy. Perhaps, we can start doing one-for-one swap out for any new liveries. Maybe get rid of redundancies?
  13. I was able to get a pretty realistic deck color (or at least one that I personally favor) by by tweaking Deck_Base.dds. I simply cannot figure out how to cover the rest of it. Those missing pieces are either roughmet or some other file I'm overlooking.
  14. OPTIONS > WORLD Volume > Reduce.
  15. Found the same problem. I'm new to the warbirds (bought all of them) and I can't seem to communication to Wingmen/Flight since 2.7 update. A friend told that you have to use "Easy Communication" but that isn't working either. The Comms Menu for all Instant Missions for the P-47 (and I think others also) F1. Wingman F2. Flight F3. ATC F12. Exit
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