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Loukuins

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Everything posted by Loukuins

  1. On the CT, you could use the following A/G weapons: Durandal ; BLG 66 ; GBU-12/16/22/24B/24AB ; LGTR ; BAT 120 ; MK82L ; BAP 100 I mostly omitted the training rounds since there is not really any info on it
  2. AFAIK the AUF2 2000/F1 is attached by something else that is in the middle of it, and those are for bombs or other weapons
  3. It's weird to see a Mirage F1CT on this.
  4. The only F1 that got a change in A/A performance was the MF2000 with a RDY Radar (smaller antenna) and can use the Mica missiles with a upgraded engine. All the others flew with the 530F as their primary fox 1, the Spanish F1s were outdated even when they bought them (except the CE) and a proper E variant would fit DCS better but since this is french tech don't expect that anytime soon. The best of both world would to have a EH-200 same INS as the EE but with the VE120C HUD and PCAM and fuel probe.
  5. Loukuins

    Weapons

    Do you have any proof of that? I never said that EE and M were not PHIMAT capable. (I was talking about the pod under the wings used on the french versions)
  6. Better radar screen AFAIK
  7. You're right I thought I read 530F, big mistake from me, I will correct that.
  8. Yes Correction: only 530F, I misread the message, I'm sorry.
  9. Loukuins

    Weapons

    Exocet was only used on the Mirage F1EQs, the closest you will have to that is the F1M that never had the hardware to launch the Exocet. TGP was only used on the Mirage F1EQs, no other versions did. Martel was only used on the Mirage F1EQs, no other versions did. Counter measures pod was used on French F1 but not on Spanish F1s.
  10. If only the AI FM was broken on the 21 lmao
  11. I can confirm, using more than 500Hz cause issues with DCS
  12. Hello, The NVG will be available with the Mirage F1M since it's cockpit is NVG compatible. Targeting pod were only used on F1EQ-5 and EQ-6, to have an accurate EQ-5 it would need a overall of ALL the avionics with completly different stuff, also there is no known EQ documentation available publicly, aswell as any other Mirage F1 of that era with similar avionics. France is not the kind of sharing even older aircraft documentation.
  13. Yes, I did just pointed out that it can be linked with the other circuit with a return line which it does but the ARTHUR system is of course seperated from the roll system and has no effect on roll.
  14. I see some servos or springs linked to ARTHUR in the roll HYD system, maybe just a return line.
  15. If you want no blurryness you can use MSAA but it destroy FPS sadly :c (but Sharpening at 0) I personally use the DLSS 3.5.10 dll with DLAA in game and 0.7 Sharpening, it's for me the closest you can get to MSAA level and proper experience with the least amount of blurry and ghosting, the dll is from older version of DCS they updated it but it made DLAA worse so I kept using the old one. You can found it on internet or I can share it here if needed.
  16. Yes, but it's for the pitch, I was talking about the roll that doesn't have a Dashpot. S.R.A is the main thing that add force on the stick, then on top of you have springs that have a threshold for the spoilers. It don't seems to have ARTHUR neither, but I'm not sure about that.
  17. Also you need to take in account that the force to go to the maximum deflection on side of the roll require more than 27,4daN (it's the force given by the S.R.A on the spring system it self, it's also linked to the ARTHUR and there is of course stuff in between that and the pilot stick) of force it's A LOT. Sure there is the length of the pilot stick but it require a lot of force to move that, also in the videos you can hear that the pilot screams when moving that hard the stick meaning that the S.R.A is doing it's job. Also don't mind correcting me if I misinterpreted something.
  18. Also I see that you're using sharpening with msaa, you shouldn't use any sharpening on msaa since msaa doesn't affect the sharpness of the image, sharpening filters are designed to be used with temporal anti aliasing such as TAA, FSR, DLSS, XESS.
  19. If you're using MSAA, recently some issues popped-up on it, I don't know if it was fixed. Also how it looks is very close to the real life and should look like that IRL it's just a grainy pattern that is part of the aircraft itself, just a lot less shiny, attached picture is from a Mirage F1CT cockpit.
  20. Yes, this is from my report back in Q4 2023 and they overalled the 3D model to be more accurate, I gave some neat details on one airframe I had access to.
  21. The issue is with those liveries the engine intake was modified so you can see a black part on it and maybe some other stuff since the seams were modified this is a miracle that old liveries still look "okay" -ish
  22. Maybe tick "Emulation of effects of stick forces on aircraft behaviour" and put the slider to the max?
  23. alasrojas.com/Upload/Mirage_F1_Template.rar try like this
  24. AFAIK it's for ED's modules, you have a special option for it on the Mirage F1.
  25. It seems that this issue occurs on other modules, do you know if it was the case for you?
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