Read That Machometer, Baby!
Seeing how fast the Mirage 2000C can go. First two are from a mission starting at 2,000 meters MSL, last four are from another mission, starting at 6,000 meters MSL. Peaked out at Mach 2.22, and around 35,000 feet MSL.
I haven't flown this particular campaign, but it's not uncommon for the designers to have accidentally made it so that you can only get 80-90 results (the 'Goals' don't go any higher).
Okay, thanks, Ramsay. I'll try that next time I do the mission, and I'll take a look at Chuck's guide.
One more thing-I'm assuming that, with 'INS doesn't need alignment' checked and 'random system failures' unchecked, I don't need to always do everything in the tutorial, right?
Here is a campaign I just finished making for the Su-27. Hopefully you all enjoy it! I'd be glad to take any suggestions or ideas for improving it.
By the way, since for some reason I can't add the campaign itself to the post, I'll just have the missions here. M1.miz M2.miz M3.miz M4.miz M5.miz M6.miz M7.miz M8.miz M9.miz M10.miz
No, but you could place down a SAM template, then another, and then use the first as a reference to change the second to the country you want, then to change each of the units back to the type you want. Works for me.
For some reason, if I use standard (as in, not dynamic) weather to have some scattered clouds, they always disappear if I click an F view (F7, F10, etc.). This doesn't go for full cloud cover, though. Please fix!
Whenever I make a mission with clouds (that aren't a full cloud cover, mind), they always disappear a few minutes into the mission (except for in missions I DIDN'T make, oddly enough). Why? Is there a fix or solution?
Whenever i try to make and fly a multiplayer mission, it always starts paused. Why? And, how do I unpause it?
Also, how do I make server restarts happen, and how do I only allow certain weapons?