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Everything posted by SorelRo
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Mission 5 part two missing trigger
SorelRo replied to Studsmcgee's topic in UH-1H The Huey Last Show Campaign
You should land at the orange smoke, i highly doubt it you will survive at blue. Just a bit of history behind the different smoke colors. During the Vietnam war, since the comms were not encrypted, the Vietcong used to pop smoke when they heard the call on the radio, as a decoy to lure in the Huey's, that's why the pilot has the identify the smoke and confirm it on the ground. The troops will embark with the F8 men, or on their own, since you can't rely on the F8 all the time, known fixed bug that keeps unfixing. That is not a hard mission, and you shouldn't be failing that, I'll run some tests tonight and i'll let you know if i find anything broken. Cheers, -
Mission 4 - SAMS and SU and BUFF's oh my
SorelRo replied to speed-of-heat's topic in F-16C Dragon's Fury Campaign
The fix got unfixed and then it got fixed again and now it's unfixed..... Unfortunately I was away from my PC for the past 4 days. I'll test it most likely Monday evening PST and I'll report and try to escalate the bug. There will be another update in December, and hopefully the fix that will fix the unfixing will work.....maybe .... -
Funny enough, you are not the first one that told me this, however, looking at what's happening out there in the world, I had to add some drone warfare there. Also, i make campaigns for DCS, I'm sure that I don't fit in the definition or "normal" or "sane"
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VKB STECS Throttle System – Max Giveaway
SorelRo replied to SorelRo's topic in F-16C Dragon's Fury Campaign
Time is running out folks. Don't forget to enter this one. Way better odds than winning the lottery. -
Aren't drones fun that way? If it would've been easy it wouldn't have been there. But we rely so much on how good the radar is to find a plane, but when the target has a smaller signature it gets challenging. You do get some brief returns on the radar, you just have to be careful with it and use the MK1 eyeball standard issue. New update, new AI fun. I swear one day, I'll make a POV script and 30 seconds if you are not looking there I'm disabling all the NPC groups and be done with it.
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You are welcome. I hope you enjoy it.
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There is dust over the gulf, shouldn't be like this though. I'll check the mission.
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campaign update/overhaul?
SorelRo replied to Pegas44 (Andrey)'s topic in F-5E Black Sea Resolve '79 Campaign
It works the way it is, there's no new functionality added as far as I know. -
M11 rest of flight do not taxi & take-off
SorelRo replied to urraca's topic in F-16C Dragon's Fury Campaign
Hi, I ran the mission a few times and I couldn't reproduce your error. There are 4 planes on the pad, your flight of two and Uzi 2 that will follow you, a few seconds after you get the taxi clearance the soldiers, AKA ground stoppers or human chocks, move away as they should be. As I was saying, they work okay on my end. Usually when things like this happen the usual culprits are mods. Cheers, -
Dang it, I'll check it tonight, let me see if I can replicate it, then submit it to ED.
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Most likely you are not on the right frequency or using the right radio to talk with your wingman.
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ohhh not again! FFS!
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I'll check on mission 14, maybe something went crazy after the update. Also will check on the tower, the tower is muted at the start of the mission so it doesn't give you wrong messages, when you lineup for takeoff. but should come back alive after 15 minutes. I'll check and let you know, and if needed i'll update it.
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Mission 13 AA over Pshada
SorelRo replied to VsetciPokapu's topic in MiG-21bis Battle of Krasnodar Campaign
Thanks a lot, it is aging and needs more TLC. -
Mission 13 AA over Pshada
SorelRo replied to VsetciPokapu's topic in MiG-21bis Battle of Krasnodar Campaign
You are right, I'm adjusting these as I update this campaign. Unfortunately, the new MANPADS that were re-done a few months ago by ED are way too precise and not susceptible to flares anymore. -
The next update, which has already been submitted to ED, will include more fuel safety features for the wingman. However, from one update to another, their behaviour is changing, and it is frustrating for me as well. Usually what orders do you give them? Mission and rejoin works if the order is given as you pass the last steerpoint to the target, it may take them a bit longer than what you would achieve but they put ordinance on target most of the time.
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VKB STECS Throttle System – Max Giveaway
SorelRo replied to SorelRo's topic in F-16C Dragon's Fury Campaign
Thanks! You're in! -
M04 - Buffs Report Success when Mission Starts
SorelRo replied to Sp0rtsFan's topic in F-16C Dragon's Fury Campaign
Probably you had some missing units, that's why they were reporting hits. It must've been because of a mod of some sort. -
VKB STECS Throttle System – Max Giveaway
SorelRo replied to SorelRo's topic in F-16C Dragon's Fury Campaign
Wishing! Thanks! -
M04 - Buffs Report Success when Mission Starts
SorelRo replied to Sp0rtsFan's topic in F-16C Dragon's Fury Campaign
I'll check, that's weird, do you have any ship assets mods? Because that message should pop up when they hit a ship. -
It's a real shame we can no longer translate messages
SorelRo replied to mobile83's topic in F-16C Dragon's Fury Campaign
This is not something I control. This is ED. Feel free to submit a ticket with them. -
campaign update/overhaul?
SorelRo replied to Pegas44 (Andrey)'s topic in F-5E Black Sea Resolve '79 Campaign
Yeah, it will, timing is totally crap, as I have to go through another round of testing, and I will have to support it for 3 airplanes. The F-5 FC, the old F5, and the new one. Kinda reviewing my life choices at this point. But, it is what it is. This is a total surprise for me. By the way, I'm not going to charge extra for it. -
VKB STECS Throttle System – Max Giveaway
SorelRo replied to SorelRo's topic in F-16C Dragon's Fury Campaign
Yeap, totally okay. I said in the post to send me a message with it, but if you guys want to show everyone that you got my campaign, I'm fine with that. -
The first 2 missions are without HMCS. the nigh missions are setup with NVG, however, i allow the player to chose how they want to handle the helmet, that can be easily done from re-arming, refuel. The reason the first few missions don't have the full complement if that you are early post-deployment and not all the items are there, so you have to operate barebones a bit. But as i was saying it's not enforced.