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Svsmokey

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Everything posted by Svsmokey

  1. I don't know anything about OpenXR or ASW with AMD . but yes , motion smoothing works with AMD , SteamVR and the G2 .
  2. What i'm saying is that motion smoothing works with AMD gpu's , while motion reprojection apparently does not .
  3. Which drivers do you use? 22.3.1 . I tried 22.5.1 , but it introduced a problem , so i reverted . I do not use motion reprojection , but motion smoothing works perfectly . I am always at 60 frames in the air , 30 on the ground , and the transition is seamless . I run in Steam VR .
  4. I run 60 hz native on an AMD card also . Motion smoothing works seamlessly and very well when on airfields or Supercarrier .
  5. Absolutely . Always has been a rat race between software and hardware .
  6. Anything from either of those companies is premium . Better to think of it in terms of what meets your requirements re layout , overall height and throw . Virpil has the lead in overall customer experience , as their software is better , as is the ordering process . You can pre-order with Virpil & reserve a place in line for delivery , as opposed to VKB's "better luck next time" approach . I suppose the VKB "Ultimate" is their best stick , as it has a metal grip shell and the ability to swap out a limited number of axes/hats .
  7. It is very easy to get distracted by VR tweaking , and i have been so in the past . Fortunately , i have found my sweet spot , and i now resist the urge to chase a small fps gain or graphics improvement , regardless of what i read on this forum , preferring to simply enjoy what i have . I am looking forward to ED's engine improvements , particularly as they may enable greater LOD distances . As to how to get past the performance issues , i simply run the G2 at 60hz native . The benefits are myriad , including much-enhanced graphics settings and super-smooth native hz with no artifacts at all times while in the air , and seamless motion-smoothing transitions when on the ground or Supercarrier . Some report flickering at 60hz which my old eyes don't see , but even if one does , i would recommend trying it for a few flights to see if you acclimate , as the benefits are so substantial .
  8. I don't even know how to respond to this . Straw arguments , cherry-picking , and operational advice incorporating terms such as "gradually" and "eventually" . For my part , i will just agree to disagree .
  9. A few weeks ago , i had to make a decision whether to go VKB or Virpil for a new stick . I chose Virpil because my impression is that they are more customer-facing . Virpil's pre-order system , the fact that they accept PayPal , the more user-friendly software , and more understandable product descriptions (at least for me) are what tipped the balance . All of which is not to knock VKB . They are doing some interesting things , and i hope they continue to flourish . But they need to elevate their customer experience to the level of their hardware .
  10. The problem is that we can't feel stick forces ! IRL , trim/throttle until no stick force at the speed you wish to fly . In DCS , lacking that feedback , god only knows what is going to happen when you re-center the stick . So the ED trim implementation while perhaps realistic in terms of trim overshoot is NOT operationally realistic due to equipment limitations . Thus i feel that a software compromise in terms of trim sensitivity is warranted .
  11. There are workarounds . I use tiny throttle movements to compensate for over-trimming (per Stick and Rudder-still the best book ever written about how aircraft fly) . Others use axis or possibly encoder inputs instead of hat switches . And fly-by wire aircraft don't require the kind of fine trimming we're talking about here . My previous stick was a CH Fighterstick . The coarse trim increments/decrements in DCS particularly gave me(and give with the new stick) fits with the L-39 . Countering overtrim with throttle while cruising at altitude is one thing , but doing so while maneuvering on the deck is much more problematic , particularly as we can't feel stick forces . We can only determine trim effects by centering the stick , and the resulting bobbles are of no consequence up high , but potentially disastrous down low .
  12. It means that there are several posts regarding trim over-sensitivity in ED'S software , regardless of Hotas manufacturer or pilot . Here is one .
  13. It's not you . This problem has been noted by many , including myself .
  14. I think you're referring to the 4 possible Oculus ASW settings via keybind . Not applicable to Wmr headsets afaik . Motion reprojection/smoothing settings are accessed in the WMR for SteamVR menu , which is brought up by a button on a VR headset controller .
  15. Anyone have info on the CM3 throttle throw (travel) ? I am considering it as well as the Winwing Super Taurus . Currently using a CH Pro throttle with about 2" of (linear) travel and would prefer at least 3x that in linear or rotary travel for AA refueling or carrier traps .
  16. I think TrackiR will run better at 60 hz locked(or 30 , 120) . Several threads here regarding TiR causing micro-stuttering unless running at a harmonic of 60 . I would (and have) setup the graphics to run 60 hz locked for the smoothest experience when running TiR .
  17. I hear that ! Irrespective of features , i will not purchase a Meta headset . The parent company is untrustworthy , period . Re. Pimax , they seem to be more focused on introducing new models rather than improving existing ones . I would love to see a reasonable increase in FOV with G2-like resolution though .
  18. Got the T-50 CM2 grip and WarBrD base less than a month after (easy because of PayPal) ordering . Was particularly surprised by how fast the shipping was . 2-3/4 days from Lithuania to rural AR , USA . Setup went as smoothly as possible , the overall quality is reflected in the looks (this thing looks like a serious piece of flightsim gear !) And the additional control is much appreciated . So yeah , would highly recommend Virpil based on my experience .
  19. The thing is , the bombing campaign should be credited with the kills by escort fighters as well , as these could not happen without the Luftwaffe rising to intercept the bombers . The Luftwaffe tried a similar gambit during the Battle of Britain , but was foiled by British small-unit tactics , among other things . I'm leaving this discussion now to provide air for other ideas as to how the effects of a fast-bomber campaign may have changed history . Great OP .
  20. I'm salivating looking at it now . Less than 3 days from Lithuania to rural Arkansas-and over a weekend-unbelievable !
  21. As i understand it , the more popular sticks are shorter , making them more suitable for desktop use . As i already have deskmounts , i elected for the longer Mongoose , which allows finer control .
  22. Took some digging , but according to the USAAF , 2,452 heavy bombers shot down by enemy aircraft in the ETO , 6098 enemy aircraft shot down by heavy bombers in the ETO . I wish they had broken down B-17 vs B-24 , which was easier to shoot down & thus skewed the ratio (2.49) lower . Source: https://apps.dtic.mil/sti/citations/ADA542518
  23. https://390th.org/learn-about-390th/wwii-air-war-over-europe/ This site lists 6000+ fighters shot down by 8th Air Force gunners alone .
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