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84-Simba

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Everything posted by 84-Simba

  1. Sorry, my message is not clear. Tankers (both KC-135 MPRS and S-3B) are doing that wing rock when they roll-out of their turn. I don't think they should.
  2. Thx Will this include that they bank left and right after their turn ? I remember seeing this behaviour on AI planes a while back but not on tankers.
  3. Still present ... Today my F-14 AI wingman never disconnected from the basket
  4. So the F-35 is not suitable because you can't believe its characteristics will be right. Ok. But you have no problem with WWII and early Cold War planes. It will hurt some egos but DCS ... is a game. Always been, always will be.
  5. That would be nice !!
  6. Are those the same as standard or heavy springs ? I'd like to find stiffer springs to use with and extension
  7. First flight today and this thing definitely needs time to adapt. But it works pretty great and is very useful in the Apache. Thank you @slughead !! Very nice piece of work you did here
  8. Hey Slug !! I haven't been able to test them this week but I sure plan to get them working this week-end. I hope ... Meanwhile thank you for all your answers and advices.
  9. Hi guys ! My Slugmice are on the way but I don't have Bluetooth built-in the Mobo. So ... Is anyone here using a dongle or an antenna ? Which one should I order and do you have a reference of ones you are using successfully ? Thank you very much !
  10. Still happening ...
  11. Ah ! I get it. Thank you
  12. Hi ! Since the lighting in the F-16 is somewhat weird I don't know if it is working as intended or not but ... the wingtips red/green lights are always lit up even if you have the position switch on "off" The only way to turn it off is by rotating the master light knob to off or covert positions or turning the form lights knob all the way down. What is weird is that in either bright or dim position you can see the bulbs. In the off position, the bulbs are off but the lights are still there. The white bulb at the base of the vertical stab is working as intended ... It's been a while since I flown the Viper but I don't remember this working that way.
  13. Exactly that but I have it in SP as well ...
  14. The thing is, the missile is not missing. When you follow the trajectory with the F6 view you'll see that it turns toward the intended target, pass before it and do a quick move in the last second before impact. It tracks and shaqs something that is not there and definitely not the intended target. And if you lase/store a target and slave on it you'll se how much it drifts. I know that someone will say that they are 2 different bugs but as soon as the INU is reset (just before beginning the engagment) the missiles work properly.
  15. Weird because it is a given here. I tried to throw 4 Limas at a Shilka, standing still, slow movment, quick movment ... the four went exactly at the very same spot, tracking something and falling short of the target. Note that my flights are usually more than 30 minutes. In fact, this is the very same behaviour as it was before and described earlier in this thread...
  16. Thank you for the merge ... sorry that that bug is back
  17. Hi ! Since the last hotfix the Limas are broken again ; unless you do an INU reset just before you engage, the L will track something that does not exist generally short of your intended target. Like the last time, store/slave a point will show a significant drift. The last time a slow repair of DCS seemed to have solved the problem but not this time, unfortunately. It really seems INU problems are impacting Limas ... Thank you.
  18. Hey there ! I flown the Gazelle today and noticed that she has a great option for the trim : fade in It stands right in between instant trim and center trim. It works like a charm actually, as it is quick enough but does not make the helo snap when pressed. Any possibility to have it worked on for the Apache (and other ED helicopters) ? Thank you very much !
  19. Copy. Thank you Sir !
  20. Hey there ! I noticed that the FARM report does not seem to work with the AI wingmen. When I request one it says that it is not acknowledged. But if I ask a PP, it works. Is this a bug or is there datalink limitations with AI wingmen at the moment ? If so, what can they do or not do at the moment ? Thx ! Fly safe
  21. Concur. Sometimes it oversteps the next waypoint to go the to the one after. Could it be linked to the position / INU bug ?
  22. I regularly have the message ''update position'' in the EUFD and on the TSD at L6 I have SA and PSN options alternatively. Any idea ?
  23. I had the very same problem !! I tested it with a HOTAS bind and another key combination and it works. For some reason, that exact combination is not working. Weird but I just worked it around.
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