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Helles Belle

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Everything posted by Helles Belle

  1. RAAF No.1 Sqn Mosquito "The Bondi Blonde" & a generic No.1 Sqn with changeable bort numbers/letters. Edit: RM's updated https://www.digitalcombatsimulator.com/en/files/3329468/
  2. French Indo China conflict. A generic nose is included so they don’t all have to have shark teeth. https://www.digitalcombatsimulator.com/en/files/3329248/
  3. I like where you're going. I guess the answer is ED want to be more inclusive by getting the user to show what they want. The users have a win because they get to showcase aircraft they want in the game and ED has a win as they get enthusiastic people to give them liveries for free. I do agree with your last point though which is what I'm slowly trying to do when I can. See link https://hbdcs.tumblr.com/
  4. Just to annoy the purists I'll start with this one, but will put something a bit more left of centre up soon to keep the mission makers happy. Edit: the orange hi viz on top of the wings will be changed to the correct yellow bars now updated. RM's updated. https://www.digitalcombatsimulator.com/en/files/3327564/
  5. J-11 appears to be one of the models that is generating a description.lua So is the A-10CII and a few others. The Ka-50 is crashing MV2 as soon as you hit the generate button along with a lot of other models. I haven’t gone through all of them obviously but if seems random. Deleting the trunk folders didn’t work either.
  6. It seems to work for A-10CII & F-16. I haven't checked a lot more but huey was broken as well as all mods I tried. Using current beta.
  7. And, don't forget this one https://en.wikipedia.org/wiki/B-17_Flying_Fortress:_The_Mighty_8th
  8. Proceeding with more weathering
  9. Another idea
  10. Yet another shark mouth null
  11. @rkk01 I'll look at giving it a shot when i'm done with these nullnullnullnullnull
  12. https://www.digitalcombatsimulator.com/en/files/3327564/
  13. Coming soon
  14. Does anyone know why only the blue sealand containers are visible in ME & the mission? Disregard: I deleted the old file downloaded the new one and it seems fine again
  15. @Gunslinger try over at discord. The devs are there on a hourly basis https://discord.gg/ZRCB9A4Z
  16. Gday @IceBandit You’ll love the Melbourne mod. As far as missions go there might be someone on the A-4 discord (link below if you’re not already there) that has some they are willing to share. https://discord.gg/qDv4DVFa I’m just content flying circuits off her all day long so that’s all I have. It sure is more challenging than the bigger carriers but more rewarding. HB.
  17. There is bomb fuse delay now
  18. It may have been discussed before but I couldn't find it in my limited search, but.... What is the reason for the Mosquito skin template not being released until 'full release' of the module? As can be seen with modules such as the F-16, we could be waiting years for the Mossie to reach full release. And as another comparison the AH-64 template was out almost immediately.
  19. Thanks @ams999 for persisting with this. I can’t believe such a simple thing is still not fixed in game over three years later.
  20. It seems to be the bomb that is sequenced to drop first. Here is a track with bombs on all 4 stations. Only the one on station 1 goes off straight away. Doesn't matter if they are dropped individually or as a pair. (using the same bomb/fuse config as in the 3rd post) Edit: doesn't seem to be any reason for which one goes off without delay on further investigation. Bomb Fuse problem V2.trk
  21. Nup, just changed bombs and it's doing it again. 500lbs MC Short Tail Nose Pistol No44 Fuse Delay 11 sec Arming Vane Revs Req. 7 revs Bomb Fuse problem.trk
  22. I just went into record a track. I didn't change anything but it now appears to be working on both. 500lbs GP Short Tail Nose Pistol No27 MkII Fuse Delay 11 sec Arming Vane Revs Req. 7 revs
  23. I've just been trying out the new delayed fusing for the WWII bombs in the Mosquito. The fusing is working for one bomb (I am setting the delay for both). It seems the first bomb dropped is exploding on impact and the second is exploding after the delay. I have tried different fuses & bombs and it does the same thing every time.
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