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Breaklight

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Everything posted by Breaklight

  1. ok, what i changed: 1 F16 from player to client 2 in the unit properties tab, Name is GROUP name (exanple: F-16_GRP) and the pilot = UNIT name. I always keep these two the same. 3 sometimes right when I start the mission the bomber group is activated without waiting for the first set of targets to be spawned and destroyed Thats because at mission start the enemy planes have not spawned yet because your trigger has not met its criteria. And the criteria for the bombers is enemy dead, well, no enemy is the same as dead so they spawn... This is where flags will help you out. So i used flags. Look at the triggers, and see flags as switchs. And look at what i did to make shure the things happen that we want. Heres your miz file with the changes Training_02_air2Air_BREAKLIGHT.miz
  2. Do you use flags? As in bomber dead = flag 1 becomes true Flag 1 is true = activate wave 2 That sort. I can have a quick look at your miz file this afternoon Verstuurd vanaf mijn SM-G930F met Tapatalk
  3. Then try what i posted, its a work around i found on the forums and it works for me. Sometimes takes 3 or 4 trys. Verstuurd vanaf mijn SM-G930F met Tapatalk
  4. Could be : Your take off time which set in the mission editor If not, try this: Go back to spectator slot, and rejoin in exactly the same slit as before. Sometimes you have to do it a few times but i find this works usually. Are you in a av8b or on the stennis? Verstuurd vanaf mijn SM-G930F met Tapatalk
  5. Do you give the a/c a waypoint? I place the harrier with start on ground, and a single wp. The direction of the wp is the direction the aurcraft will face on spawning. The wp has no other purpose than this. Verstuurd vanaf mijn SM-G930F met Tapatalk
  6. Only in single player, look in the option tabs for the individual aircraft (there where can determine loadout and skin) Verstuurd vanaf mijn SM-G930F met Tapatalk
  7. Mmm maybe turned off in the mission editor settings? F10 map settings > none / allies only / fog of war etc And awacs setting no tik by radio ? Got the right freq set? Otherwise i dont know Verstuurd vanaf mijn SM-G930F met Tapatalk
  8. Still possibly although i notice it seems sometimes not to show. You need to click one of the icons on top and then click on the flight lead. Not the wingman. Bit erratic sometimes Verstuurd vanaf mijn SM-G930F met Tapatalk
  9. Tried usong flags in cobination with triggers? Verstuurd vanaf mijn SM-G930F met Tapatalk
  10. Bump the timer question, would like to know that as well. So far i figured it would be a solution using flags and triggers, and otherwise an external lua script. Have you had a look / searched for dcs racing scripts / missions? Verstuurd vanaf mijn SM-G930F met Tapatalk
  11. If i remember correctly, just a case of placing the correct ground vehicles net to the apron or parking spot. Check sunstags doc on his farp to find out which one. I'll have a look if i still got the mission i made on my hd Verstuurd vanaf mijn SM-G930F met Tapatalk
  12. I have tried it. A couple of things i encountered: 1) Finding a spot where you can put down enough mats (Sunstags mod) to make a long enough runway. Remember, the FA18 is not a STOL aircraft if she doe'snt have her wires. 2) You need practice, but her being a carrier girl the undercarriage can take it, its the braking distance that got me (in combi with finding flat land thsts long enough) 3) other a/c like the A10 just crash. The undercarriage is (modeled to ?) weak. What could also work, is finding a length of road that is flat (harder then you think) and long enough. Use a remove scenery trigger so you can concentrate on landing on that thin line. And pray for no crosswind lol. So long post short, i would say yes. Verstuurd vanaf mijn SM-G930F met Tapatalk
  13. Check that you still have the tank symbol selected at the bottom of the editor? Check that when you place a static that you link it to the stennis? Other than that, no idea. I dont have the problem. Verstuurd vanaf mijn SM-G930F met Tapatalk
  14. I just googled the mission name which is stated in your picture. And got this. Which could be what your looking for https://forums.eagle.ru/showthread.php?t=192550 See the first post Verstuurd vanaf mijn SM-G930F met Tapatalk
  15. I lnow recently that with mulitplayer, my mate had to contact the stennis via atc menu and ask to land before the ship would light up the deck. Maybe the same with the airfields? That you also need to activate through the atc menu? Juat a thought Verstuurd vanaf mijn SM-G930F met Tapatalk
  16. +1 And as a sidenote, would'nt combatflite help out in this in the meantime? Verstuurd vanaf mijn SM-G930F met Tapatalk
  17. You have two answers to be honest. AnswerNr 1: Get a drink, sit down and watch the moose for beginners on youtube from Flightcontrol. Then read up through the pages on github and check out the demo missions. This is probably not the quick and dirty answer your looking for but to be honest, should be the way to go. Investing some time into this intial base will reward you later on. Answer Nr 2: Download the moose.lua (https://github.com/FlightControl-Master/MOOSE_INCLUDE/blob/master/Moose_Include_Static/Moose.lua) and save it to a place you can find it. (i.e D:\\ moose\) In mission editor, add a trigger, mission start, do script file and point it to the moose lua you just downloaded. It needs this base file to work. Then download the airboss file and again, using a trigger mission start, do script file and select the airboss lua. This way you wil get the airboss running as shown on the pages. BUT, to edit it you need to do more so unless you want it just as it comes, there is no quick and dirty. Again, read up and join the Discord channel is the best advies i can give you. Hope it helps, Regards Breaklight Verstuurd vanaf mijn SM-G930F met Tapatalk
  18. Check your dcslog.txt file for any scripting errors. Thats always a good place to start. Just search your pc for dcslog Verstuurd vanaf mijn SM-G930F met Tapatalk
  19. Bump +1 Verstuurd vanaf mijn SM-G930F met Tapatalk
  20. Sling loading between shits is not.... That cracked me up ;) Verstuurd vanaf mijn SM-G930F met Tapatalk
  21. You wont find a "nuclear installation" in the list of static structures. You wil find factory buildings, and in general buildings of all sorts. So to answer your question, my suggestion would be : Be creative, look up images on internet what they look like and using the avialable static buildings and structures, make your own nuclear installation. Hope it helps, And happy bombing Verstuurd vanaf mijn SM-G930F met Tapatalk
  22. Have you looked at MOOSE yet? It might help woth achieving what your looking for. For exampke, the RAT module, random air traffic (which you can make civ or mil) Verstuurd vanaf mijn SM-G930F met Tapatalk
  23. Yes Verstuurd vanaf mijn SM-G930F met Tapatalk
  24. For the AV8B you can select empty fuel tanks on the wing. When you hook up with the tanker, these will also get filled up to 100% Verstuurd vanaf mijn SM-G930F met Tapatalk
  25. @Rudel_chw Thx for taking the time to make screenshots and put together your post! :thumbup:
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