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Esac_mirmidon

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Everything posted by Esac_mirmidon

  1. Just do this Clear all boxes with red alerts Ok and close DCS Restart DCS Bind again those boxes
  2. His answer was "F-14", so for me is a yes, not a maybe.
  3. Wags commented that in the Youtube video. Search for his replies
  4. Thanks NeedzWD40 Thanks ¡¡ They are working great ¡¡¡ I´m still trying to find an updated complete list of items because im such an incompetent trying the scripts to work. XDD. I need to find the M3P gunpods also and maybe the KA-503 Vikhrs code
  5. I was trying to use SWS.lua to extract some weapon codes but im unable to find what is the code for the OH-58D APKWS guided rockets. Could someone help me out find it? I´ve tried with 4,7,33,147 but it seems incorrect. Thanks for any help An updated file with all codes would be welcomed also.
  6. "Soon" ED time is like dogs age. Multiply by 7
  7. Thats what im seeing, overperforming by a wide marging, specially comparing with what you are saying, a PAC-3MSE, but open sources are talking about that 7.5 mach.
  8. Because overperforming or underperforming? What im seeing is outstanding performing against anything, rockets, ARM, planes. Acceleration, top speed, etc
  9. As ive said. For me both Stunner and Tamir missiles are intercepting rockets. The test mission linked prove it.
  10. I´ve just downloaded you linked mod Used the two luas edited by Zahnatom the latest Tamir.lua and the Stunner.lua in the first page. Then setted like this. At least one Missile launcher of the two types, one radar ( rotating one or sectored ) and a CP Then using stock Smerchs, Grads or Uragans. All working ok For me both David´s Sling and Iron Dome are intercepting rockets Iron Dome Davi´s Sling test.miz
  11. This last vesion of the mod with the edited Tamir (latest one) and Stunner luas are working great. Tested right now They dont include specific artillery units to be targeted but is working against stock Smerchs Uragans or Grads
  12. This is the fog option activated in the mission that still looks like that, is work in progress ( for a long time ). Just quit the fog from the mission editor.
  13. Those last coordinates are the Hatay Runway, so this is not a bug obviuosly
  14. Thats wise Rudel, i like the idea
  15. Then is just picking only one skin not used and dedicate that only for static purposes. Thanks anyway.
  16. Doing this i have a problem. When i enter a Hornet as player every argument is ON, not only static planes, so all is visible even with the plane started
  17. Worth a try but seems related to something else, not this kind of mods
  18. This passed unnonticed
  19. Same here, worth take a look by moderators
  20. I was trying all morning to adjust the smoke duration, no luck. This is one of the key features for me so im sorry to disappoint people hoping for a better outcome.
  21. Great Morph !!! Thats so kind. Thanks mate
  22. Awesome !!! So you will pack a new one after testing? That could be great and very helpful
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