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Esac_mirmidon

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Everything posted by Esac_mirmidon

  1. Yo diría que a cuartos incluso, a veces. El estado lamentable en que sacaron el F-16 en Early Access es de juzgado de guardia. El Early Access me parece justificado por muchas razones. Obtienes financiación para seguir desarrollando los proyectos, acceso temprano a una cantidad de usuarios mayor para detectar y corregir Bugs, etc. Pero no puede ser una excusa para sacar productos tan verdes como el F-16, que era un cascarón vacío de sistemas, sin modelo de daños, ni el más básico. Early Access si pero un mínimo de contenido también. Así que si, el procedimiento de ED es sacar las cosas a medias. Para lo bueno y para lo malo.
  2. Absolutely EPIC ¡¡¡ How many client slots it have? PD: It seems player´s Harrier position above the deck is a little high.
  3. It seems everything is solved now. Not a single FPS issue with the San Antonio. Thanks mate, appreciated your effort to make navy mods growing.
  4. Thanks a lot for taking care of that issue. I will redownload the San Antonio again and let you know how it works now.
  5. Thanks for the heads up. Im asking because the FPS problems with the San Antonio. At least on my end that ship caused some stutters when moving the view around or flying around very close with helicopters for example. And looking at the USS America size.....
  6. Amazing USS America Admiral ¡¡¡ Congrats. How is this beauty on FPS? Good performance ?
  7. Add the mission file not working and i will take a look.
  8. Yes It is. Just be sure the first Super Carrier WP is in motion. Dont start It at zero speed.
  9. For me its ok. I can figure out versions of the EF with Meteors but no AG with no real Tranche Version counterpart, just as something that is posible but not "real". Content, usability, feasibility are good arguments. Good luck with the Real Operational Police Department.
  10. Agree but Tranche 2 are A-G capable. Thats why i think HB is taking some kind of excessive care not confirming AG stuff. It should come as a normal evolution of the EF sooner or later. Thats why i preffer a Tranche 1 only AA first no Meteor at Early Access and only when HB is sure they can model a 2/15 EF, introduce the Meteor and the AG complement. AA only EF makes no sense with Meteors.
  11. This is exactly my feelings about Maps. Nothing more, nothing better.
  12. The final part of the video is a landing in......... SOCHI ¡¡¡¡
  13. Thanks for sharing Eduardo. Works perfect now. This is an amazing ship with a lot of potential on missions.
  14. Thanks for fixing the Ropucha. Rudel, may i ask you to share the lua fix? Thanks again both of you.
  15. I dont have a problem including Meteors, its going to be fun fighting with and against It. But.... EF A/A only version with Meteors-Iris T? 2006 version retrofitted? Tranche 2/15 on the scope? Maybe for Early Access will be enough with Asraam - Amraam. Then maybe an upgrade.
  16. I will be Happy for the rest of my life with an Air to Air only 2006 German EF , ( with spanish skin of course XD ), dont get me wrong. But Meteors on such, is going to be interesting the official reason why.
  17. Taking in count how hot could be this forum debating " what if" things ( F-16 HARMS on 4-6 - Mav IR for Harriers ) including the Meteor on a EF A-A only is going to be " problematic " In Spain for example the CLAEX had implemented Litening III and Amraam C on Tranche 1, i dont know about German Tranche 1 beeing retrofited with Meteors
  18. The thing is a Tranche 1 Block 5 only Air to Air EF cant have meteors. Thats for Tranche 2 block 15, and that version has almost full A-G complement. I cant figure out how an only A-A EF can have meteors but not AG capability. Thats a non existant Tranche/Block So a German EF only Air to Air version no PIrate can be only Tranche 1 Block 5 Asraam/Amraam ( below C version ) That´s all.
  19. Best luck on this amazing journey. Quality over anything guaranteed
  20. Vaya escándalo de calidad, gracias por el curro meu.
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