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Everything posted by Esac_mirmidon
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AH-64D - Exclamation mark on Collective binding (Mi-24P as well)
Esac_mirmidon replied to DubDub's topic in DCS: AH-64D
Glad to help guys -
AH-64D - Exclamation mark on Collective binding (Mi-24P as well)
Esac_mirmidon replied to DubDub's topic in DCS: AH-64D
Just do this Clear all boxes with red alerts Ok and close DCS Restart DCS Bind again those boxes -
Warehouse control functions
Esac_mirmidon replied to BIGNEWY's topic in Scripting Tips, Tricks & Issues
Thanks NeedzWD40 Thanks ¡¡ They are working great ¡¡¡ I´m still trying to find an updated complete list of items because im such an incompetent trying the scripts to work. XDD. I need to find the M3P gunpods also and maybe the KA-503 Vikhrs code -
Warehouse control functions
Esac_mirmidon replied to BIGNEWY's topic in Scripting Tips, Tricks & Issues
I was trying to use SWS.lua to extract some weapon codes but im unable to find what is the code for the OH-58D APKWS guided rockets. Could someone help me out find it? I´ve tried with 4,7,33,147 but it seems incorrect. Thanks for any help An updated file with all codes would be welcomed also. -
"Soon" ED time is like dogs age. Multiply by 7
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DCS: Iron Dome by IDF Mods Project release Video
Esac_mirmidon replied to Rodeo's topic in Static/AI Mods for DCS World
Thats what im seeing, overperforming by a wide marging, specially comparing with what you are saying, a PAC-3MSE, but open sources are talking about that 7.5 mach. -
DCS: Iron Dome by IDF Mods Project release Video
Esac_mirmidon replied to Rodeo's topic in Static/AI Mods for DCS World
Because overperforming or underperforming? What im seeing is outstanding performing against anything, rockets, ARM, planes. Acceleration, top speed, etc -
DCS: Iron Dome by IDF Mods Project release Video
Esac_mirmidon replied to Rodeo's topic in Static/AI Mods for DCS World
As ive said. For me both Stunner and Tamir missiles are intercepting rockets. The test mission linked prove it. -
DCS: Iron Dome by IDF Mods Project release Video
Esac_mirmidon replied to Rodeo's topic in Static/AI Mods for DCS World
I´ve just downloaded you linked mod Used the two luas edited by Zahnatom the latest Tamir.lua and the Stunner.lua in the first page. Then setted like this. At least one Missile launcher of the two types, one radar ( rotating one or sectored ) and a CP Then using stock Smerchs, Grads or Uragans. All working ok For me both David´s Sling and Iron Dome are intercepting rockets Iron Dome Davi´s Sling test.miz -
DCS: Iron Dome by IDF Mods Project release Video
Esac_mirmidon replied to Rodeo's topic in Static/AI Mods for DCS World
This last vesion of the mod with the edited Tamir (latest one) and Stunner luas are working great. Tested right now They dont include specific artillery units to be targeted but is working against stock Smerchs Uragans or Grads -
This is the fog option activated in the mission that still looks like that, is work in progress ( for a long time ). Just quit the fog from the mission editor.
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Those last coordinates are the Hatay Runway, so this is not a bug obviuosly
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Can anyone provide a file to have the canopy open like this?
Esac_mirmidon replied to Ghostmaker's topic in DCS: F/A-18C
Thats wise Rudel, i like the idea -
Can anyone provide a file to have the canopy open like this?
Esac_mirmidon replied to Ghostmaker's topic in DCS: F/A-18C
Then is just picking only one skin not used and dedicate that only for static purposes. Thanks anyway. -
Can anyone provide a file to have the canopy open like this?
Esac_mirmidon replied to Ghostmaker's topic in DCS: F/A-18C
Doing this i have a problem. When i enter a Hornet as player every argument is ON, not only static planes, so all is visible even with the plane started -
Better Smoke V22 for DCS 2.9
Esac_mirmidon replied to Taz1004's topic in Utility/Program Mods for DCS World
Worth a try but seems related to something else, not this kind of mods -
VIVID NORMANDY 2.0 by Barthek
Esac_mirmidon replied to Barthek's topic in Texture/Map Mods for DCS World
This passed unnonticed -
Better Smoke V22 for DCS 2.9
Esac_mirmidon replied to Taz1004's topic in Utility/Program Mods for DCS World
I was trying all morning to adjust the smoke duration, no luck. This is one of the key features for me so im sorry to disappoint people hoping for a better outcome. -
VIVID NORMANDY 2.0 by Barthek
Esac_mirmidon replied to Barthek's topic in Texture/Map Mods for DCS World
Great Morph !!! Thats so kind. Thanks mate -
VIVID NORMANDY 2.0 by Barthek
Esac_mirmidon replied to Barthek's topic in Texture/Map Mods for DCS World
Awesome !!! So you will pack a new one after testing? That could be great and very helpful