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Everything posted by Esac_mirmidon
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VIVID NORMANDY 2.0 by Barthek
Esac_mirmidon replied to Barthek's topic in Texture/Map Mods for DCS World
So what files should be included now? Thanks a lot for checking the lights issue. -
Better Smoke V22 for DCS 2.9
Esac_mirmidon replied to Taz1004's topic in Utility/Program Mods for DCS World
Well, so far so good i was able to edit the mod an make it work with some issues: 1.- I wasnt able to reproduce all the effects from the original mod because shaders errors at loading. 2.- Because of that the Catapult Steam effect SHOULD not be exactly the same as before. Tested and working well but maybe is not the same. 3.- I wasnt able to make the explosions smoke last longer, even editing the World.lua where the times should be expanded. I cant find where to edit that parameter to make the smoke last longer as before. But the effects, color, lod distance are working as expected. 4.- No crashes on my end on any explosion of any ordinance ( cluster bombs, CBU, Mk series ) 5.- Water Explosions working with the different tone. 6.- is VERY POSSIBLE that i´ve made some mistakes on some files so DONT EXPECT TO BE AS THE ORIGINAL MOD with everything. 7.- OVGME ready. Just delete _EDITED from the zip file name, if OVGME doesnt recognize it. If anyone with a wider knowledge can be able to search and try to fix the smoke time, the rest is working as far as i know. DISCLAIMER: This mod was created by Taz1004. All credits go for him. If someone thinks i should not edit his mod i will remove the link. They are just stock files from DCS edited but i dont want any credit about the mod. This is Taz1004 work. Taz1004_Better_Smoke_v22_EDITED.zip -
VIVID NORMANDY 2.0 by Barthek
Esac_mirmidon replied to Barthek's topic in Texture/Map Mods for DCS World
Thanks a lot Morph. is more noticeable on modern dates because at night every light is on. -
Better Smoke V22 for DCS 2.9
Esac_mirmidon replied to Taz1004's topic in Utility/Program Mods for DCS World
I was looking into the mod files searching for changes, and trying to adapt to the new files that have changed with the updates. There are several changes so far, but its beyond my knowledge to edit all files to the new DCS standard. Some are easy to adapt, but the ones with .fx subfix are a little complicated and everytime i try to edit them im running into shaders errors loading DCS. Now my brain is exhausted, but i will try later. -
VIVID NORMANDY 2.0 by Barthek
Esac_mirmidon replied to Barthek's topic in Texture/Map Mods for DCS World
@Morpheus I´ve posted this a month before: "At night when you set a modern date, like 2020 for example, the majority of city lights are purple-violet. Because at 1944 most of lights are off you can pass this issue without notice but is very weird seeing all lights violet pink. Worth take a look" Dont know if you can make something about. This is using the mod. Without, lights at night are ok -
Its working great. Already done a mlink for the _downloads folder on another drive and updated the last hotfix, everything working. The downloaded files are going to the drive i´ve linked and after completion the files are updated in the DCS original drive. Working good so far
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NVG increase / decrease gain stop working
Esac_mirmidon replied to YoYo's topic in Bugs and Problems
Guys, Polychop made a statement about this update was not prepared to be released. They know about the issues on the keybinds, they are not ready. Just be patient and wait for the complete realease of the new features. -
Better Smoke V22 for DCS 2.9
Esac_mirmidon replied to Taz1004's topic in Utility/Program Mods for DCS World
I hope Taz will take a look at this issue, the mod is awesome. -
DCS: OH-58D Kiowa Warrior Upcoming Update
Esac_mirmidon replied to Polychop Simulations's topic in DCS: OH-58 Kiowa
@YoYo Check if you have the Taz Better Smoke mod enabled, explosions on the ground make DCS crash -
DCS: OH-58D Kiowa Warrior Upcoming Update
Esac_mirmidon replied to Polychop Simulations's topic in DCS: OH-58 Kiowa
@Kinkkujuustovoileipä So far so good nothing catastrophic, some keybinds need to be remaped and the only issue if this helps is the keybinds for Radio Control Channel UP DOWN, for me only UP works ( if you click on the collective everything works ), and Radio Channel Control LEFT - Keyboard, doesnt work when mapped, (again clicking on the collective works) SOUNDS ARE AWESOME ¡¡¡ -
Better Smoke V22 for DCS 2.9
Esac_mirmidon replied to Taz1004's topic in Utility/Program Mods for DCS World
@Taz1004 So with the new DCS version from today, it seems your Better Smoke V22 mod makes the game crash when looking at the explosions of any kind of ground ordinance. If you could be so kind to take a look. I can provide you with crash logs if needed. The crash was tested with latest Nvidia drivers 566.03 and is a dx11backend.dll crash from the logs Thanks in advance -
DCS: OH-58D Kiowa Warrior Upcoming Update
Esac_mirmidon replied to Polychop Simulations's topic in DCS: OH-58 Kiowa
They have explained everything on top. -
DCS: OH-58D Kiowa Warrior Upcoming Update
Esac_mirmidon replied to Polychop Simulations's topic in DCS: OH-58 Kiowa
Not Will be -
OH-6A by Tobsen and Eightball
Esac_mirmidon replied to tobi's topic in Flyable/Drivable Mods for DCS World
@Eight BallPlease tell me this is going to happen, PLEASE ¡¡¡ -
Sorry, didnt know the original Normandy was put out of the box. Then just Channel + Normandy 2 upgrade
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Because the RWR for the Phantom is an early device with limited capabilities, one of them is no launch warning tones for most of the mid-late SAM systems. Other planes have more advance RWR devices capable of reading and warning about both emissions and launches
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You need first former Normandy to be able to use 2.0 upgrade. If you dont have Normandy base map you cant upgrade to 2.0 for that money. So having Normandy just buy 2.0 upgrade and the Channel. If you dont have Normandy, you need the FULL PRICE Normandy 2.0 and the Channel
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The Roland has both optical and radar guiding systems, that can be changed to intercept at will. So you are experimenting normal operational use of that SAM. Radar to detect you, optical guiding to intercept you.
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Trademarks limits. Thats why is Seraton.
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Nope, if you buy Irak Map, the complete one, you have access to both parts, North and South. First North will be High detail. South comes later in High detail, and you will get the South updated like any other update. If yo buy only North or only South, you will have access to the detailed map ONLY for that part, and the rest of the map will be low detail
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no bug New update broke autopilot PA button
Esac_mirmidon replied to grim_reaper68's topic in Bugs and Problems
Yes, click on the joybutton 26 and then Clear. Click on Right Control + P and Clear. Exit DCS, Reload DCS and check if the red exclamation has gone. If not then maybe you should go to saved games and delete the F-1EE controls folder and let DCS generate a new one, and remap. -
no bug New update broke autopilot PA button
Esac_mirmidon replied to grim_reaper68's topic in Bugs and Problems
Not for me. Try to clear the asignment, exit DCS, load DCS again and check if the red exclamation is gone. Asso for me default is Right Shift+ P, not Right Control + P -
DCS: Iron Dome by IDF Mods Project release Video
Esac_mirmidon replied to Rodeo's topic in Static/AI Mods for DCS World
No problem. I can understand that. It was only intended for personal use. But it is what it is. Thanks anyway -
DCS: Iron Dome by IDF Mods Project release Video
Esac_mirmidon replied to Rodeo's topic in Static/AI Mods for DCS World
Yep, please, share the whole thing if you are so kind to do so.