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Esac_mirmidon

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Everything posted by Esac_mirmidon

  1. It seems you are gifting us with all F-16C stock liveries revamped to a new excellence level. Masterpiece as always. Thanks for your work and passion bringing quality to our flying hours..
  2. This is just brilliant Bandit... The new presets are absolutely awesome, such an experience to just fly by Thanks a lot for sharing your time and work on this mod.
  3. Use the last version, i have it and the ship wakes are working ok
  4. Have you tried unpark Cpu APP? https://coderbag.com/programming-c/disable-cpu-core-parking-utility
  5. For dedicated servers check you have inside DCS Dedicated Server folder from Users/Username/Saved Games the same files inside Mods/Services and Scripts/Hooks than your usual Saved Games/DCS Folder the instalation is placing. Also make a rule for 3000 and 3001 on your Windows Firewall
  6. Im sure A-4E developers will update/check everything to keep this mod up to date
  7. Glad, nice to hear that, mate
  8. It´s working for me already. Check is installed in the Bin folder or the Bin MT folder you are using. Maybe worth reinstalling it again
  9. Be sure you check with de Core Unparking software that they are already unparked. Or with Windows Resource Manager. Also worth check this thread https://forum.dcs.world/topic/328792-mt-freezes-even-in-main-menu/page/19/
  10. Try the CPU unparking method software linked in the video description
  11. In my experience with a brand new 12700KF and a RTX 4070. Just using Process Lasso and telling the software to use Bitsum Highest Perfomance for DCS exe was enough to stop the "jumpiness" between cores and enjoy a smooth flight. I didn´t need to unpark anything
  12. Try more angle off and further away. Like 30º - 40Nm and check if you have HRM working, then go closer and less angle until you find where the radar picture is lost.
  13. I dont have access at such information but i can share what is happening in DCS. For example: The F-18 drops radar lock at a bandit turning cold in RWS when launching Sparrows at less than 10 miles. This is not happening when using TWS at the same range with the same missile, when STT at launch. F-14B doesnt drop lock of bandits turning cold when launching Sparrows at less than 10 miles. F-15E neither. lf the F-18 radar is unable to keep a radar lock on a hot bandit under 10 miles just because is turning cold in real life........
  14. I´ve found exactly the same problem. Radar drops lock inmediate when bandit turns cold, everytime, no matter the range.
  15. Well sometimes i can get annoyed with the BS3 real INS, align procedure, 12 minutes, when you get shot down. But there are INS readyness spawn options that can shorten It so , as i've said, ask kindly for a "Mavs already Boresighted" special option. Maybe ED Will add It.
  16. Maybe just ask devs for a special option on the Viper to have Mavs already boresighted could do the trick, I dont know how receptive ED could be with such thing
  17. You have plenty of choices not realism based around the game universe. If this kind of things annoys you some much i suggest just move to something not so " hardcore " and enjoy your spare time on that because almost any "study level" module in DCS has this kind of feautures like: Wait 90 seconds in the Harrier for the Mavs to be ready to use, everytime. Wait several minutes to align any DCS module with a real INS modelled from a cold start. Wait for GBU´s selected to align before they can be used on the Hornet or so. Warm up the right way engines on the warbirds if you dont want to kill them soon. There are so many examples of things, procedures, steps, you must do in order to flight properly a combat aircraft that if boresighting is to much for you to the point to uninstaling the Viper, then maybe is time just to rethink about your preferences and just move to something more fun for you from your point of view. But dont take my advice to seriously, i´m enjoying with my squad team mates simulating a LOLA zone in the Airbase with some triggers and sound files just to simulate we are arming the weapons before take off, and the same when we arrive with some ordinance hanging. Crazy. Isn it?
  18. Who´s de guy on top? XDDDDDDDDDDDDDDDDDD
  19. Both ends opens when the Vikhr is launched-ignited, and get closed after released. No compresed gas needed. The motor ignites just inside the tube. Check this video. You can see several missiles fired and how the tube is open on both sides. (3:20-3:30). You can also take a look at the front door opening and closing,. EDIT: I think the rear end has several holes, 4 of them, from where the exhaust go through, but im not sure 100%.
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